Player Matchup

Aphrodite
Aphrodite
MedinaEve101
Aphrodite
Level 159
God Stats
5W - 3L
1,674 SR
Queue Stats
185W - 191L
1,513 Elo+
Party 1
Cabrakan
Cabrakan
husnan
Cabrakan
Level 192
God Stats
11W - 3L
1,759 SR
Queue Stats
803W - 636L
1,610 Elo+
Party 1
Thoth
Thoth
poeticjusticeq
Thoth
Level 169
God Stats
14W - 17L
1,477 SR
Queue Stats
327W - 319L
1,615 Elo+
Party 1
Chaac
Chaac
saucyjay
Chaac
Level 40
God Stats
1W - 2L
1,163 SR
Queue Stats
279W - 179L
1,552 Elo+
Party 1
Yu Huang
Yu Huang
z Prodigy z
Yu Huang
Level 214
God Stats
14W - 14L
1,525 SR
Queue Stats
384W - 348L
1,554 Elo+
Party 1
Team Averages
Level 155
1,520 SR
1,569 Elo+

VS

Team Averages
Level 94
1,606 SR
1,468 Elo+
The Morrigan
The Morrigan
DrPT98
The Morrigan
Level 156
God Stats
0W - 1L
1,736 SR
Queue Stats
44W - 43L
1,529 Elo+
Solo
Kumbhakarna
Kumbhakarna
KrazyKupid_
Kumbhakarna
Level 124
God Stats
5W - 6L
1,473 SR
Queue Stats
377W - 368L
1,465 Elo+
Solo
Danzaburou
Danzaburou
Scoot3r01
Danzaburou
Level 46
God Stats
0W - 1L
1,655 SR
Queue Stats
3W - 7L
1,364 Elo+
Party 2
Aphrodite
Aphrodite
Shadowblade2468
Aphrodite
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,482 Elo+
Party 2
Ymir
Ymir
Thy Meat
Ymir
Level 89
God Stats
0W - 1L
1,668 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
MedinaEve101
Aphrodite
17
4 / 1 / 21
10,428
802
8,860
13,906
10,756
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cabrakan
husnan
Cabrakan
16
3 / 5 / 24
10,833
833
10,200
20,356
31,597
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
4 / 3 / 17
10,617
817
18,536
11,006
4,074
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chaac
saucyjay
Chaac
20
13 / 1 / 20
12,959
997
40,635
21,799
21,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yu Huang
z Prodigy z
Yu Huang
17
10 / 2 / 18
11,534
887
19,747
8,499
4,025
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DrPT98
The Morrigan
16
4 / 6 / 3
9,491
730
16,327
17,610
9,245
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kumbhakarna
KrazyKupid_
Kumbhakarna
15
0 / 6 / 8
8,686
668
7,309
25,504
27,069
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
Scoot3r01
Danzaburou
14
2 / 7 / 5
8,672
667
12,145
16,528
5,971
Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
Shadowblade2468
Aphrodite
16
1 / 7 / 4
8,969
690
7,688
16,756
7,936
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ymir
14
1 / 8 / 7
8,959
689
7,286
28,547
24,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
35
34
Kills
8
12
Deaths
34
100
Assists
27
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
DrPT98
The Morrigan
4
6
3
0.92
L
Kumbhakarna
KrazyKupid_
Kumbhakarna
0
6
8
0.67
W
Aphrodite
MedinaEve101
Aphrodite
4
1
21
14.5
L
Danzaburou
Scoot3r01
Danzaburou
2
7
5
0.64
L
Aphrodite
Shadowblade2468
Aphrodite
1
7
4
0.43
L
Ymir
1
8
7
0.56
W
Cabrakan
husnan
Cabrakan
3
5
24
3
W
4
3
17
4.17
W
Chaac
saucyjay
Chaac
13
1
20
23
W
Yu Huang
z Prodigy z
Yu Huang
10
2
18
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,978
Damage
50,755
75,566
Taken
104,945
72,357
Mitigated
75,213
38,782
Healing
32,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
DrPT98
The Morrigan
16,327
2,702
1,459
6,501
17,610
9,245
0
9,157
7,267
25,997
9,795
L
Kumbhakarna
KrazyKupid_
Kumbhakarna
7,309
456
3,292
4,082
25,504
27,069
0
11,653
12,660
20,660
0
W
Aphrodite
MedinaEve101
Aphrodite
8,860
478
12,007
10,207
13,906
10,756
752
6,159
7,709
23,160
0
L
Danzaburou
Scoot3r01
Danzaburou
12,145
3,105
410
1,592
16,528
5,971
0
8,873
7,074
0
24,989
L
Aphrodite
Shadowblade2468
Aphrodite
7,688
1,214
4,687
5,497
16,756
7,936
0
6,658
9,642
18,037
0
L
Ymir
7,286
565
453
4,174
28,547
24,992
0
16,258
11,120
12,757
1,514
W
Cabrakan
husnan
Cabrakan
10,200
690
818
2,257
20,356
31,597
413
7,463
12,866
22,264
691
W
18,536
792
1,009
1,417
11,006
4,074
1,686
4,679
6,300
34,880
0
W
Chaac
saucyjay
Chaac
40,635
5,264
418
8,874
21,799
21,905
1,968
9,998
11,763
0
71,576
W
Yu Huang
z Prodigy z
Yu Huang
19,747
1,532
229
1,546
8,499
4,025
2,125
3,126
5,362
30,444
633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,371
Gold Earned
44,777
180
Minions Killed
133
0
Camps Cleared
0
1,288,979
Distance Traveled
995,121
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
9,491
730
47
4
0
193,519
0
L
Kumbhakarna
8,686
668
16
1
0
221,166
0
W
Aphrodite
10,428
802
27
2
0
286,878
0
L
Danzaburou
8,672
667
23
2
0
190,673
0
L
Aphrodite
8,969
690
26
2
0
203,968
0
L
Ymir
8,959
689
21
2
0
185,795
0
W
Cabrakan
10,833
833
22
2
0
237,072
0
W
Thoth
10,617
817
42
3
0
246,996
0
W
Chaac
12,959
997
58
4
0
274,810
0
W
Yu Huang
11,534
887
31
2
0
243,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role