Player Matchup

Odin
Odin
 
Odin
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
Valestrae
Discordia
Level 129
God Stats
3W - 2L
1,667 SR
Queue Stats
107W - 102L
1,397 Elo+
Solo
Medusa
Medusa
kmenya22
Medusa
Level 88
God Stats
10W - 11L
1,493 SR
Queue Stats
120W - 138L
1,471 Elo+
Party 2
Team Averages
Level 95
1,553 SR
1,456 Elo+

VS

Team Averages
Level 78
1,537 SR
1,392 Elo+
Medusa
Medusa
Sprengmine
Medusa
Level 29
God Stats
26W - 26L
1,470 SR
Queue Stats
30W - 41L
1,398 Elo+
Party 1
Hera
Hera
iia4kaha
Hera
Level 47
God Stats
9W - 8L
1,439 SR
Queue Stats
30W - 41L
1,398 Elo+
Party 1
Bacchus
Bacchus
kliditismonksias
Bacchus
Level 157
God Stats
3W - 0L
1,701 SR
Queue Stats
12W - 14L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
3 / 2 / 4
7,587
843
4,755
7,418
6,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Discordia
Valestrae
Discordia
6
0 / 2 / 1
5,526
614
41
1,179
269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
kmenya22
Medusa
14
4 / 3 / 3
8,584
954
5,647
6,580
2,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Sprengmine
Medusa
14
4 / 2 / 2
8,488
943
5,350
4,924
1,892
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hera
14
2 / 3 / 2
7,971
886
2,900
3,422
960
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
1 / 2 / 5
7,685
854
2,899
7,429
7,101
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
16
7
Kills
7
7
Deaths
7
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
3
2
4
2.5
W
Medusa
Sprengmine
Medusa
4
2
2
2.5
L
Discordia
Valestrae
Discordia
0
2
1
0.25
W
Hera
2
3
2
1
W
1
2
5
1.75
L
Medusa
kmenya22
Medusa
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,443
Damage
11,149
15,177
Taken
15,775
8,800
Mitigated
9,953
694
Healing
2,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
4,755
895
0
0
7,418
6,103
0
2,915
4,481
2,932
11,936
W
Medusa
Sprengmine
Medusa
5,350
2,678
0
916
4,924
1,892
1,268
924
4,000
0
23,594
L
Discordia
Valestrae
Discordia
41
0
0
0
1,179
269
0
383
796
2,389
0
W
Hera
2,900
704
0
132
3,422
960
914
193
3,229
21,867
412
W
2,899
353
0
1,316
7,429
7,101
117
878
6,551
13,221
0
L
Medusa
kmenya22
Medusa
5,647
1,535
0
694
6,580
2,428
0
2,349
4,231
487
32,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,697
Gold Earned
24,144
81
Minions Killed
122
0
Camps Cleared
0
348,494
Distance Traveled
491,110
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,587
843
21
2
0
160,072
2
W
Medusa
8,488
943
62
7
0
175,109
2
L
Discordia
5,526
614
4
0
0
23,164
1
W
Hera
7,971
886
41
5
0
157,895
2
W
Bacchus
7,685
854
19
2
0
158,106
0
L
Medusa
8,584
954
56
6
0
165,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role