Player Matchup

Anubis
Anubis
 
Anubis
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
DarkTrillSeeker
Kumbhakarna
Level 125
God Stats
1W - 2L
1,515 SR
Queue Stats
50W - 32L
1,612 Elo+
Party 1
Ao Kuang
Ao Kuang
TheHighSithLord
Ao Kuang
Level 155
God Stats
0W - 1L
1,350 SR
Queue Stats
287W - 266L
1,592 Elo+
Solo
Chiron
Chiron
solomybowlyo
Chiron
Level 159
God Stats
17W - 18L
1,568 SR
Queue Stats
177W - 180L
1,521 Elo+
Solo
Chaac
Chaac
z727z
Chaac
Level 137
God Stats
2W - 2L
1,630 SR
Queue Stats
48W - 31L
1,611 Elo+
Party 1
Team Averages
Level 146
1,513 SR
1,567 Elo+

VS

Team Averages
Level 110
1,557 SR
1,598 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 254
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
DeityDeidad
Arachne
Level 8
God Stats
2W - 1L
1,741 SR
Queue Stats
31W - 24L
1,771 Elo+
Party 2
Kali
Kali
EcuadorConLuz
Kali
Level 43
God Stats
4W - 1L
1,839 SR
Queue Stats
85W - 77L
1,590 Elo+
Party 2
Heimdallr
Heimdallr
HentlHaven
Heimdallr
Level 99
God Stats
1W - 3L
1,107 SR
Queue Stats
180W - 156L
1,616 Elo+
Solo
He Bo
He Bo
Teleleste
He Bo
Level 145
God Stats
5W - 7L
1,598 SR
Queue Stats
310W - 277L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
2 / 6 / 1
6,423
642
5,581
9,488
3,981
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Kumbhakarna
DarkTrillSeeker
Kumbhakarna
9
0 / 1 / 4
5,647
565
2,409
9,778
6,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ao Kuang
9
1 / 5 / 1
5,089
509
3,635
8,293
2,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chiron
12
1 / 0 / 1
6,401
640
3,429
4,462
1,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
z727z
Chaac
11
5 / 3 / 0
6,949
695
9,603
9,977
5,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
1 / 2 / 1
4,933
493
4,643
7,682
3,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
DeityDeidad
Arachne
10
5 / 3 / 4
6,308
631
8,967
10,545
3,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

11
5 / 0 / 4
6,017
602
5,411
9,958
3,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heimdallr
HentlHaven
Heimdallr
11
0 / 2 / 0
5,443
544
1,603
4,894
1,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

He Bo
Teleleste
He Bo
12
4 / 2 / 6
6,746
675
7,222
5,227
1,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
9
Kills
15
15
Deaths
9
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
6
1
0.42
W
Cthulhu
 
Cthulhu
1
2
1
0.75
L
Kumbhakarna
DarkTrillSeeker
Kumbhakarna
0
1
4
2
W
Arachne
DeityDeidad
Arachne
5
3
4
2.33
W
5
0
4
7
W
Heimdallr
HentlHaven
Heimdallr
0
2
0
0
W
He Bo
Teleleste
He Bo
4
2
6
3.5
L
Ao Kuang
1
5
1
0.3
L
Chiron
1
0
1
1.5
L
Chaac
z727z
Chaac
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,657
Damage
27,846
41,998
Taken
38,306
20,082
Mitigated
12,949
11,070
Healing
9,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,581
338
0
3,109
9,488
3,981
0
4,167
4,887
57,336
1,077
W
Cthulhu
 
Cthulhu
4,643
96
0
972
7,682
3,171
0
3,027
4,655
26,938
0
L
Kumbhakarna
DarkTrillSeeker
Kumbhakarna
2,409
794
0
2,384
9,778
6,437
0
4,164
5,475
11,400
1,512
W
Arachne
DeityDeidad
Arachne
8,967
6,005
0
4,673
10,545
3,173
0
1,461
9,084
0
28,976
W
5,411
3,378
0
1,960
9,958
3,743
0
2,913
7,045
0
35,503
W
Heimdallr
HentlHaven
Heimdallr
1,603
504
0
1,487
4,894
1,705
0
811
4,083
0
35,671
W
He Bo
Teleleste
He Bo
7,222
349
0
500
5,227
1,157
0
3,013
2,214
37,469
1,193
L
Ao Kuang
3,635
1,290
0
904
8,293
2,746
0
932
7,319
28,358
0
L
Chiron
3,429
1,145
258
1,876
4,462
1,372
200
951
3,511
0
52,516
L
Chaac
z727z
Chaac
9,603
1,390
0
2,539
9,977
5,546
200
795
9,102
0
44,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,509
Gold Earned
29,447
373
Minions Killed
301
0
Camps Cleared
0
1,018,346
Distance Traveled
1,125,121
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,423
642
107
11
0
201,069
2
W
Cthulhu
4,933
493
41
4
0
199,929
0
L
Kumbhakarna
5,647
565
27
3
0
197,868
0
W
Arachne
6,308
631
47
5
0
247,828
0
W
Kali
6,017
602
55
6
0
282,008
0
W
Heimdallr
5,443
544
77
8
0
186,589
3
W
He Bo
6,746
675
81
8
0
208,767
3
L
Ao Kuang
5,089
509
52
5
0
215,696
0
L
Chiron
6,401
640
99
10
0
192,475
1
L
Chaac
6,949
695
88
9
0
211,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role