Player Matchup

Tyr
Tyr
BICHOTITTO
Tyr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 51L
1,342 Elo+
Party 1
Hera
Hera
Danger_Ego
Hera
Level 88
God Stats
0W - 2L
1,326 SR
Queue Stats
52W - 68L
1,349 Elo+
Party 1
Discordia
Discordia
TheyCallMePeache
Discordia
Level 103
God Stats
47W - 55L
1,487 SR
Queue Stats
184W - 168L
1,466 Elo+
Solo
Team Averages
Level 73
1,438 SR
1,385 Elo+

VS

Team Averages
Level 132
1,752 SR
1,749 Elo+
Aphrodite
Aphrodite
Eifle
Aphrodite
Level 152
God Stats
58W - 11L
1,679 SR
Queue Stats
150W - 38L
1,805 Elo+
Party 2
Mercury
Mercury
InfiniteToeBoi
Mercury
Level 142
God Stats
1W - 0L
1,741 SR
Queue Stats
632W - 200L
1,826 Elo+
Party 2
Hachiman
Hachiman
XsadisticsnipezX
Hachiman
Level 101
God Stats
3W - 0L
1,836 SR
Queue Stats
13W - 12L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
6,760
676
2,094
10,673
9,123
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 7 / 1
6,980
698
3,479
8,144
2,516
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
13
2 / 4 / 0
7,892
789
5,567
6,522
2,279
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Eifle
Aphrodite
15
3 / 0 / 11
9,038
904
6,823
5,416
2,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

15
7 / 2 / 7
9,455
946
8,059
8,288
2,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

14
5 / 0 / 7
9,033
903
6,025
3,815
1,078
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
40
2
Kills
15
15
Deaths
2
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
0
7
1
0.07
W
Aphrodite
Eifle
Aphrodite
3
0
11
8.5
W
7
2
7
5.25
L
Discordia
2
4
0
0.5
W
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,140
Damage
20,907
25,339
Taken
17,519
13,918
Mitigated
6,263
1,140
Healing
8,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,094
222
0
190
10,673
9,123
0
2,708
7,553
0
7,550
L
3,479
835
0
0
8,144
2,516
0
2,168
5,641
16,774
0
W
Aphrodite
Eifle
Aphrodite
6,823
335
3,420
4,217
5,416
2,198
356
2,720
2,696
22,697
0
W
8,059
2,487
0
592
8,288
2,987
418
3,952
4,336
0
32,176
L
Discordia
5,567
505
120
830
6,522
2,279
0
1,157
5,199
30,269
0
W
6,025
2,898
0
590
3,815
1,078
585
2,406
1,409
0
24,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,632
Gold Earned
27,526
82
Minions Killed
132
0
Camps Cleared
0
467,363
Distance Traveled
598,628
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,760
676
14
1
0
173,997
3
L
Hera
6,980
698
31
3
0
146,730
4
W
Aphrodite
9,038
904
49
5
0
193,773
0
W
Mercury
9,455
946
50
5
0
214,857
0
L
Discordia
7,892
789
37
4
0
146,636
2
W
Hachiman
9,033
903
33
3
0
189,998
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role