Player Matchup

Ao Kuang
Ao Kuang
Danteslegend96
Ao Kuang
Level 27
God Stats
4W - 4L
1,475 SR
Queue Stats
45W - 71L
1,380 Elo+
Party 2
Cthulhu
Cthulhu
ViCTuSSS
Cthulhu
Level 61
God Stats
5W - 8L
1,416 SR
Queue Stats
49W - 68L
1,355 Elo+
Solo
Amaterasu
Amaterasu
YARE13
Amaterasu
Level 46
God Stats
5W - 6L
1,409 SR
Queue Stats
52W - 82L
1,385 Elo+
Party 2
Ah Puch
Ah Puch
Yolimiau
Ah Puch
Level 58
God Stats
2W - 1L
1,568 SR
Queue Stats
50W - 63L
1,434 Elo+
Solo
Skadi
Skadi
laiuuns08
Skadi
Level 29
God Stats
7W - 9L
1,460 SR
Queue Stats
52W - 79L
1,388 Elo+
Party 2
Team Averages
Level 44
1,465 SR
1,388 Elo+

VS

Team Averages
Level 63
1,450 SR
1,400 Elo+
Cupid
Cupid
BLITZpdm
Cupid
Level 65
God Stats
30W - 38L
1,476 SR
Queue Stats
250W - 300L
1,490 Elo+
Solo
Sylvanus
Sylvanus
EzeFlamengo
Sylvanus
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 121L
1,450 Elo+
Solo
Thanatos
Thanatos
MuHeeVets
Thanatos
Level 54
God Stats
5W - 9L
1,490 SR
Queue Stats
82W - 97L
1,407 Elo+
Party 1
Hades
Hades
Puncher126
Hades
Level 31
God Stats
10W - 8L
1,405 SR
Queue Stats
26W - 43L
1,341 Elo+
Party 1
Nut
Nut
on talent
Nut
Level 14
God Stats
3W - 4L
1,380 SR
Queue Stats
24W - 40L
1,311 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
16
10 / 6 / 7
9,554
597
14,326
15,247
4,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
ViCTuSSS
Cthulhu
13
3 / 1 / 7
8,080
505
12,399
11,572
4,972
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
YARE13
Amaterasu
16
8 / 4 / 2
10,023
626
11,524
19,705
10,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
Yolimiau
Ah Puch
15
5 / 4 / 2
9,550
597
8,419
8,261
2,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Skadi
laiuuns08
Skadi
13
3 / 2 / 4
7,603
475
7,437
6,771
1,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
BLITZpdm
Cupid
12
2 / 7 / 3
6,931
433
4,323
13,112
3,106
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sylvanus
EzeFlamengo
Sylvanus
13
5 / 7 / 3
8,442
528
12,206
18,670
8,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
MuHeeVets
Thanatos
14
6 / 6 / 5
8,329
521
7,455
15,948
6,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Hades
12
1 / 4 / 5
6,934
433
3,450
9,516
4,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
3 / 5 / 2
7,662
479
6,079
13,486
3,626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
35
29
Kills
17
17
Deaths
29
22
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cupid
BLITZpdm
Cupid
2
7
3
0.5
W
Ao Kuang
10
6
7
2.25
L
Sylvanus
EzeFlamengo
Sylvanus
5
7
3
0.93
L
Thanatos
MuHeeVets
Thanatos
6
6
5
1.42
L
Hades
1
4
5
0.88
W
Cthulhu
ViCTuSSS
Cthulhu
3
1
7
6.5
W
Amaterasu
YARE13
Amaterasu
8
4
2
2.25
W
Ah Puch
Yolimiau
Ah Puch
5
4
2
1.5
W
Skadi
laiuuns08
Skadi
3
2
4
2.5
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,105
Damage
33,513
61,556
Taken
70,732
24,627
Mitigated
25,492
20,772
Healing
22,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
BLITZpdm
Cupid
4,323
2,156
0
4,657
13,112
3,106
0
7,574
5,538
0
30,748
W
Ao Kuang
14,326
3,222
0
5,770
15,247
4,867
0
3,731
11,516
66,451
1,114
L
Sylvanus
EzeFlamengo
Sylvanus
12,206
4,965
263
5,239
18,670
8,467
0
4,987
13,683
37,944
9,008
L
Thanatos
MuHeeVets
Thanatos
7,455
2,406
0
7,752
15,948
6,166
0
5,046
10,902
0
54,362
L
Hades
3,450
266
40
863
9,516
4,127
0
7,050
2,466
25,370
0
W
Cthulhu
ViCTuSSS
Cthulhu
12,399
560
362
5,249
11,572
4,972
70
547
11,025
38,953
1,565
W
Amaterasu
YARE13
Amaterasu
11,524
5,198
0
7,710
19,705
10,425
723
7,881
11,824
0
67,266
W
Ah Puch
Yolimiau
Ah Puch
8,419
890
0
1,251
8,261
2,888
156
996
7,265
55,578
1,372
W
Skadi
laiuuns08
Skadi
7,437
2,017
0
430
6,771
1,475
544
1,520
5,251
0
43,193
L
6,079
2,384
0
3,362
13,486
3,626
0
10,030
3,456
0
36,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,810
Gold Earned
38,298
425
Minions Killed
292
0
Camps Cleared
0
1,586,199
Distance Traveled
1,435,066
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,931
433
33
2
0
283,376
0
W
Ao Kuang
9,554
597
89
6
0
344,430
0
L
Sylvanus
8,442
528
69
4
0
256,310
3
L
Thanatos
8,329
521
79
5
0
321,750
0
L
Hades
6,934
433
60
4
0
278,958
0
W
Cthulhu
8,080
505
47
3
0
343,228
0
W
Amaterasu
10,023
626
116
7
0
311,341
2
W
Ah Puch
9,550
597
107
7
0
290,218
5
W
Skadi
7,603
475
66
4
0
296,982
2
L
Nut
7,662
479
51
3
0
294,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role