Player Matchup

Neith
Neith
Giatagani
Neith
Level 20
God Stats
4W - 2L
1,162 SR
Queue Stats
4W - 2L
1,111 Elo+
Party 1
Medusa
Medusa
TheBritishBaron
Medusa
Level 42
God Stats
14W - 2L
1,381 SR
Queue Stats
20W - 10L
1,435 Elo+
Party 1
Arachne
Arachne
Valkaiah
Arachne
Level 11
God Stats
6W - 1L
1,391 SR
Queue Stats
7W - 6L
1,409 Elo+
Party 1
Team Averages
Level 24
1,311 SR
1,318 Elo+

VS

Team Averages
Level 22
1,302 SR
1,107 Elo+
Arachne
Arachne
Atomic-Garage89
Arachne
Level 18
God Stats
2W - 15L
1,145 SR
Queue Stats
2W - 15L
1,086 Elo+
Party 2
Bellona
Bellona
MarcoItachiKun
Bellona
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,371 Elo+
Party 2
Bacchus
Bacchus
MarcoKunJP
Bacchus
Level 15
God Stats
0W - 10L
1,261 SR
Queue Stats
0W - 12L
864 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Giatagani
Neith
20
0 / 0 / 3
17,019
655
376
1,548
700
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

20
3 / 0 / 0
18,891
727
9,393
5,374
2,604
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
Valkaiah
Arachne
8
0 / 3 / 0
12,758
491
0
2,144
693

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
12,496
481
0
0
0
Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

20
2 / 3 / 1
18,735
721
5,889
21,706
30,373
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bacchus
MarcoKunJP
Bacchus
8
0 / 0 / 0
12,459
479
0
0
0
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
3
3
Kills
2
3
Deaths
3
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Neith
Giatagani
Neith
0
0
3
1.5
L
2
3
1
0.83
L
Bacchus
MarcoKunJP
Bacchus
0
0
0
0
W
3
0
0
3
W
Arachne
Valkaiah
Arachne
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,769
Damage
5,889
9,066
Taken
21,706
3,997
Mitigated
30,373
1,213
Healing
3,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
Neith
Giatagani
Neith
376
267
0
30
1,548
700
178
0
1,548
409
25,566
L
5,889
2,126
0
3,873
21,706
30,373
0
315
21,286
717
73,369
L
Bacchus
MarcoKunJP
Bacchus
0
0
0
0
0
0
0
0
0
0
0
W
9,393
5,725
0
1,183
5,374
2,604
2,086
757
4,617
0
74,123
W
Arachne
Valkaiah
Arachne
0
0
0
0
2,144
693
0
0
2,144
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,668
Gold Earned
43,690
161
Minions Killed
97
0
Camps Cleared
0
717,526
Distance Traveled
388,644
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
12,496
481
0
0
0
586
0
W
Neith
17,019
655
54
2
0
345,445
0
L
Bellona
18,735
721
97
4
0
387,370
0
L
Bacchus
12,459
479
0
0
0
688
0
W
Medusa
18,891
727
107
4
0
337,038
0
W
Arachne
12,758
491
0
0
0
35,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role