Player Matchup

Cupid
Cupid
Sluuumy
Cupid
Level 12
God Stats
1W - 4L
1,139 SR
Queue Stats
10W - 14L
1,365 Elo+
Party 1
Odin
Odin
TTVMelvisXL
Odin
Level 68
God Stats
1W - 0L
1,680 SR
Queue Stats
17W - 20L
1,464 Elo+
Solo
Zhong Kui
Zhong Kui
zoucoulou
Zhong Kui
Level 103
God Stats
2W - 0L
1,684 SR
Queue Stats
33W - 31L
1,434 Elo+
Party 1
Team Averages
Level 61
1,501 SR
1,421 Elo+

VS

Team Averages
Level 79
1,488 SR
1,383 Elo+
Neith
Neith
IB1GB0BI
Neith
Level 109
God Stats
2W - 3L
1,620 SR
Queue Stats
18W - 18L
1,440 Elo+
Solo
Serqet
Serqet
Outmanipulating
Serqet
Level 82
God Stats
13W - 13L
1,506 SR
Queue Stats
97W - 84L
1,404 Elo+
Solo
Scylla
Scylla
pantoouch
Scylla
Level 45
God Stats
3W - 6L
1,339 SR
Queue Stats
91W - 103L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Sluuumy
Cupid
20
9 / 3 / 4
15,705
924
18,013
15,469
5,163
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
0 / 6 / 13
12,915
760
3,307
17,826
13,613
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Mace

Mace

+10
Physical Power

Zhong Kui
zoucoulou
Zhong Kui
20
5 / 5 / 5
13,988
823
13,114
18,133
11,033
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
IB1GB0BI
Neith
19
4 / 6 / 8
13,362
786
12,852
15,333
6,561
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
6 / 6 / 6
13,990
823
14,002
17,881
12,689
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Scylla
pantoouch
Scylla
20
4 / 2 / 9
13,128
772
12,712
9,126
4,220
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
37
14
Kills
14
14
Deaths
14
22
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Neith
IB1GB0BI
Neith
4
6
8
1.33
L
6
6
6
1.5
W
Cupid
Sluuumy
Cupid
9
3
4
3.67
W
0
6
13
1.08
L
Scylla
pantoouch
Scylla
4
2
9
4.25
W
Zhong Kui
zoucoulou
Zhong Kui
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,434
Damage
39,566
51,428
Taken
42,340
29,809
Mitigated
23,470
23,424
Healing
2,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
IB1GB0BI
Neith
12,852
4,933
0
2,624
15,333
6,561
0
5,896
9,437
0
56,353
L
14,002
2,241
0
0
17,881
12,689
527
5,025
12,856
0
42,208
W
Cupid
Sluuumy
Cupid
18,013
7,872
3,391
8,874
15,469
5,163
1,670
5,136
9,449
0
64,128
W
3,307
194
389
4,208
17,826
13,613
891
4,394
12,388
406
18,185
L
Scylla
pantoouch
Scylla
12,712
676
0
120
9,126
4,220
601
2,538
6,588
47,037
93
W
Zhong Kui
zoucoulou
Zhong Kui
13,114
548
0
6,562
18,133
11,033
1,866
3,212
13,900
43,705
494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,608
Gold Earned
40,480
163
Minions Killed
208
0
Camps Cleared
0
893,328
Distance Traveled
772,973
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,362
786
75
4
0
222,910
0
L
Serqet
13,990
823
48
3
0
279,879
1
W
Cupid
15,705
924
65
4
0
298,271
0
W
Odin
12,915
760
25
1
0
298,567
0
L
Scylla
13,128
772
85
5
0
270,184
0
W
Zhong Kui
13,988
823
73
4
0
296,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role