Player Matchup

Izanami
Izanami
AuTeeZm
Izanami
Level 127
God Stats
7W - 8L
1,610 SR
Queue Stats
110W - 99L
1,525 Elo+
Solo
Ares
Ares
Shapeable
Ares
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 20L
1,431 Elo+
Solo
Eset
Eset
kevcha07
Eset
Level 129
God Stats
25W - 12L
1,709 SR
Queue Stats
170W - 148L
1,543 Elo+
Solo
Thor
Thor
nittin22
Thor
Level 152
God Stats
1W - 3L
1,366 SR
Queue Stats
73W - 79L
1,501 Elo+
Solo
Cu Chulainn
Cu Chulainn
whiskyXandXjen
Cu Chulainn
Level 145
God Stats
4W - 3L
1,646 SR
Queue Stats
87W - 93L
1,445 Elo+
Solo
Team Averages
Level 117
1,566 SR
1,489 Elo+

VS

Team Averages
Level 131
1,477 SR
1,508 Elo+
Thor
Thor
Alezuskull
Thor
Level 158
God Stats
4W - 9L
1,364 SR
Queue Stats
139W - 121L
1,529 Elo+
Solo
Chiron
Chiron
BTAtime
Chiron
Level 125
God Stats
3W - 3L
1,469 SR
Queue Stats
206W - 204L
1,441 Elo+
Solo
Anubis
Anubis
Deadito
Anubis
Level 107
God Stats
50W - 25L
1,689 SR
Queue Stats
346W - 311L
1,566 Elo+
Solo
Nu Wa
Nu Wa
Dragon2874
Nu Wa
Level 112
God Stats
1W - 1L
1,244 SR
Queue Stats
39W - 33L
1,531 Elo+
Solo
Fenrir
Fenrir
Legit Toan
Fenrir
Level 152
God Stats
27W - 19L
1,618 SR
Queue Stats
118W - 122L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AuTeeZm
Izanami
14
4 / 4 / 5
7,960
531
6,595
13,934
3,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ares
12
8 / 5 / 5
7,628
509
10,416
14,533
12,256
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Eset
13
2 / 8 / 4
7,744
516
3,996
9,442
2,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Thor
14
6 / 6 / 5
8,081
539
8,682
13,002
3,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cu Chulainn
whiskyXandXjen
Cu Chulainn
10
1 / 5 / 1
6,682
445
5,910
11,304
9,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 3
8,800
587
8,370
11,000
5,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
BTAtime
Chiron
13
3 / 7 / 3
8,370
558
7,455
13,045
3,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
Deadito
Anubis
13
6 / 8 / 7
8,582
572
14,492
14,368
7,450
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nu Wa
16
9 / 2 / 5
9,935
662
10,268
7,540
2,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Legit Toan
Fenrir
16
7 / 3 / 7
9,298
620
7,110
12,028
5,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
53
21
Kills
28
28
Deaths
21
20
Assists
25
Player
Kills
Deaths
Assists
KDA
W
3
1
3
4.5
L
Izanami
AuTeeZm
Izanami
4
4
5
1.63
W
Chiron
BTAtime
Chiron
3
7
3
0.64
W
Anubis
Deadito
Anubis
6
8
7
1.19
W
Nu Wa
9
2
5
5.75
W
Fenrir
Legit Toan
Fenrir
7
3
7
3.5
L
Ares
8
5
5
2.1
L
Eset
2
8
4
0.5
L
Thor
6
6
5
1.42
L
Cu Chulainn
whiskyXandXjen
Cu Chulainn
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,599
Damage
47,695
62,215
Taken
57,981
30,887
Mitigated
24,358
11,204
Healing
13,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,370
987
0
2,292
11,000
5,550
0
1,470
9,530
0
56,441
L
Izanami
AuTeeZm
Izanami
6,595
4,227
0
4,211
13,934
3,106
17
4,547
9,387
0
56,599
W
Chiron
BTAtime
Chiron
7,455
2,958
232
4,121
13,045
3,920
0
4,533
8,512
0
50,511
W
Anubis
Deadito
Anubis
14,492
954
0
3,805
14,368
7,450
458
4,504
9,864
47,020
0
W
Nu Wa
10,268
2,397
0
579
7,540
2,075
0
1,990
5,550
69,825
1,372
W
Fenrir
Legit Toan
Fenrir
7,110
1,459
0
2,777
12,028
5,363
0
3,310
8,718
0
65,133
L
Ares
10,416
811
0
1,653
14,533
12,256
185
7,860
6,673
19,508
727
L
Eset
3,996
187
0
560
9,442
2,441
0
6,604
2,838
49,034
538
L
Thor
8,682
1,193
0
3,871
13,002
3,652
0
5,172
7,830
0
54,929
L
Cu Chulainn
whiskyXandXjen
Cu Chulainn
5,910
673
0
909
11,304
9,432
0
626
10,678
2,208
35,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,095
Gold Earned
44,985
342
Minions Killed
438
0
Camps Cleared
0
1,334,287
Distance Traveled
1,408,902
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,800
587
96
6
0
283,880
5
L
Izanami
7,960
531
84
6
0
278,049
6
W
Chiron
8,370
558
85
6
0
243,064
0
W
Anubis
8,582
572
58
4
0
240,217
0
W
Nu Wa
9,935
662
103
7
0
296,430
0
W
Fenrir
9,298
620
96
6
0
345,311
0
L
Ares
7,628
509
24
2
0
287,105
3
L
Eset
7,744
516
82
5
0
278,622
5
L
Thor
8,081
539
88
6
0
272,939
0
L
Cu Chulainn
6,682
445
64
4
0
217,572
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role