Player Matchup

Cthulhu
Cthulhu
Elvis jesuino
Cthulhu
Level 154
God Stats
6W - 8L
1,530 SR
Queue Stats
169W - 159L
1,563 Elo+
Solo
Danzaburou
Danzaburou
PatoLoko394425
Danzaburou
Level 104
God Stats
12W - 11L
1,500 SR
Queue Stats
117W - 105L
1,507 Elo+
Solo
Serqet
Serqet
Terrezzy
Serqet
Level 51
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 15L
1,526 Elo+
Solo
Mulan
Mulan
eagcba
Mulan
Level 169
God Stats
10W - 8L
1,492 SR
Queue Stats
432W - 449L
1,494 Elo+
Solo
Janus
Janus
ÚN1C0
Janus
Level 116
God Stats
9W - 4L
1,662 SR
Queue Stats
186W - 155L
1,497 Elo+
Solo
Team Averages
Level 119
1,537 SR
1,517 Elo+

VS

Team Averages
Level 81
1,495 SR
1,502 Elo+
Neith
Neith
 
Neith
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Driizu
Hel
Level 114
God Stats
261W - 226L
1,534 SR
Queue Stats
393W - 371L
1,528 Elo+
Solo
Mulan
Mulan
Leonlex
Mulan
Level 89
God Stats
3W - 8L
1,439 SR
Queue Stats
179W - 184L
1,469 Elo+
Solo
Mercury
Mercury
TenenteJooJ
Mercury
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hera
Hera
manaosdecocacola
Hera
Level 84
God Stats
10W - 11L
1,501 SR
Queue Stats
258W - 270L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
9
2 / 0 / 1
5,068
634
1,590
2,323
1,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
PatoLoko394425
Danzaburou
9
5 / 1 / 3
5,718
715
2,934
3,488
1,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Serqet
Terrezzy
Serqet
9
3 / 0 / 2
4,987
623
3,111
5,017
1,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
eagcba
Mulan
8
3 / 1 / 6
4,843
605
5,276
6,028
2,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
ÚN1C0
Janus
10
1 / 0 / 0
5,152
644
1,460
2,983
685
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
6
0 / 4 / 1
3,863
483
1,940
4,436
1,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hel
Driizu
Hel
6
0 / 4 / 2
4,084
511
1,758
6,253
3,103
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Mulan
Leonlex
Mulan
7
0 / 3 / 0
4,455
557
1,006
5,359
2,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
TenenteJooJ
Mercury
6
0 / 3 / 0
3,770
471
726
4,841
1,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
2 / 0 / 0
5,497
687
3,044
2,429
572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
14
Kills
2
2
Deaths
14
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
4
1
0.13
L
Hel
Driizu
Hel
0
4
2
0.25
W
Cthulhu
2
0
1
2.5
L
Mulan
Leonlex
Mulan
0
3
0
0
W
Danzaburou
PatoLoko394425
Danzaburou
5
1
3
6.5
L
Mercury
TenenteJooJ
Mercury
0
3
0
0
W
Serqet
Terrezzy
Serqet
3
0
2
4
W
Mulan
eagcba
Mulan
3
1
6
6
L
2
0
0
2
W
Janus
ÚN1C0
Janus
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,371
Damage
8,474
19,839
Taken
23,318
7,342
Mitigated
8,719
7,477
Healing
5,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
1,940
650
0
426
4,436
1,019
0
0
4,436
0
13,868
L
Hel
Driizu
Hel
1,758
354
638
1,732
6,253
3,103
0
508
5,745
9,425
2,078
W
Cthulhu
1,590
147
0
1,000
2,323
1,531
0
0
2,323
25,596
0
L
Mulan
Leonlex
Mulan
1,006
118
0
774
5,359
2,618
0
952
4,001
0
17,802
W
Danzaburou
PatoLoko394425
Danzaburou
2,934
1,112
0
1,551
3,488
1,105
0
1,643
1,845
0
30,588
L
Mercury
TenenteJooJ
Mercury
726
207
0
630
4,841
1,407
0
328
4,367
0
13,101
W
Serqet
Terrezzy
Serqet
3,111
467
0
1,719
5,017
1,802
0
0
5,017
0
29,978
W
Mulan
eagcba
Mulan
5,276
1,719
0
1,428
6,028
2,219
0
1,986
4,042
0
20,455
L
3,044
1,111
0
1,040
2,429
572
0
880
1,549
37,690
0
W
Janus
ÚN1C0
Janus
1,460
54
0
1,779
2,983
685
0
1,157
1,826
38,765
1,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,768
Gold Earned
21,669
258
Minions Killed
200
0
Camps Cleared
0
763,360
Distance Traveled
744,876
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,863
483
31
4
0
160,072
0
L
Hel
4,084
511
21
3
0
143,161
0
W
Cthulhu
5,068
634
35
4
0
128,455
0
L
Mulan
4,455
557
40
5
0
123,913
3
W
Danzaburou
5,718
715
52
7
0
143,114
0
L
Mercury
3,770
471
26
3
0
155,471
0
W
Serqet
4,987
623
55
7
0
185,059
0
W
Mulan
4,843
605
33
4
0
144,372
0
L
Hera
5,497
687
82
10
0
162,259
4
W
Janus
5,152
644
83
10
0
162,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role