Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Jaylancher
Achilles
Level 55
God Stats
16W - 17L
1,459 SR
Queue Stats
285W - 289L
1,478 Elo+
Solo
Charybdis
Charybdis
SirTrippi
Charybdis
Level 58
God Stats
11W - 12L
1,449 SR
Queue Stats
136W - 127L
1,483 Elo+
Solo
Nu Wa
Nu Wa
VenomoussViper
Nu Wa
Level 159
God Stats
5W - 4L
1,778 SR
Queue Stats
73W - 67L
1,572 Elo+
Party 2
Geb
Geb
x3UnknownGhost3x
Geb
Level 168
God Stats
1W - 4L
1,457 SR
Queue Stats
120W - 116L
1,587 Elo+
Party 2
Team Averages
Level 113
1,529 SR
1,524 Elo+

VS

Team Averages
Level 107
1,427 SR
1,475 Elo+
Zhong Kui
Zhong Kui
BancSh0tz
Zhong Kui
Level 73
God Stats
1W - 1L
1,194 SR
Queue Stats
71W - 79L
1,528 Elo+
Solo
Hercules
Hercules
CALCIO-SAMA
Hercules
Level 128
God Stats
25W - 18L
1,549 SR
Queue Stats
415W - 389L
1,499 Elo+
Solo
Nike
Nike
DrewGaming95
Nike
Level 84
God Stats
0W - 5L
1,146 SR
Queue Stats
398W - 393L
1,411 Elo+
Solo
Neith
Neith
FabricioTM
Neith
Level 201
God Stats
3W - 3L
1,373 SR
Queue Stats
69W - 66L
1,508 Elo+
Party 1
Fenrir
Fenrir
R3quien fron U
Fenrir
Level 49
God Stats
2W - 3L
1,872 SR
Queue Stats
60W - 67L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
5
0 / 0 / 0
3,489
698
396
2,411
1,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Achilles
Jaylancher
Achilles
6
0 / 0 / 0
3,377
675
261
3,323
924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Charybdis
SirTrippi
Charybdis
5
0 / 3 / 0
3,073
615
1,562
4,166
934
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
1 / 0 / 0
4,327
865
1,031
1,367
278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

5
0 / 0 / 0
3,423
685
1,036
2,744
766
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BancSh0tz
Zhong Kui
6
0 / 0 / 0
3,713
743
1,148
2,179
838
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hercules
CALCIO-SAMA
Hercules
6
2 / 0 / 1
4,319
864
2,236
3,680
2,414
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

1
0 / 0 / 0
2,633
527
0
304
58
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Neith
6
1 / 0 / 1
3,828
766
2,001
1,576
395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

7
0 / 1 / 1
3,597
719
854
3,685
1,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
6
1
Kills
3
3
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
0
0
0
0
L
Zhong Kui
BancSh0tz
Zhong Kui
0
0
0
0
L
Hercules
CALCIO-SAMA
Hercules
2
0
1
2.5
L
0
0
0
0
L
Neith
1
0
1
1.5
W
Achilles
Jaylancher
Achilles
0
0
0
0
L
0
1
1
0.5
W
Charybdis
SirTrippi
Charybdis
0
3
0
0
W
1
0
0
1
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,286
Damage
6,239
14,011
Taken
11,424
3,958
Mitigated
4,885
4,415
Healing
4,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
396
0
0
58
2,411
1,056
0
845
1,566
0
13,305
L
Zhong Kui
BancSh0tz
Zhong Kui
1,148
130
0
1,502
2,179
838
0
70
1,963
16,786
0
L
Hercules
CALCIO-SAMA
Hercules
2,236
578
0
1,869
3,680
2,414
0
919
2,729
0
9,178
L
0
0
0
0
304
58
0
93
179
0
0
L
Neith
2,001
491
0
425
1,576
395
0
203
1,341
0
23,965
W
Achilles
Jaylancher
Achilles
261
0
0
1,294
3,323
924
0
303
3,020
0
16,011
L
854
138
0
854
3,685
1,180
0
598
3,031
0
17,709
W
Charybdis
SirTrippi
Charybdis
1,562
1,279
0
785
4,166
934
0
0
4,166
0
13,037
W
1,031
207
0
518
1,367
278
81
0
1,367
23,511
747
W
1,036
150
795
965
2,744
766
0
0
2,744
7,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,689
Gold Earned
18,090
141
Minions Killed
116
0
Camps Cleared
0
571,262
Distance Traveled
412,426
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
3,489
698
25
5
0
106,778
0
L
Zhong Kui
3,713
743
27
5
0
59,790
0
L
Hercules
4,319
864
12
2
0
119,346
0
L
Nike
2,633
527
0
0
0
8,061
0
L
Neith
3,828
766
37
7
0
110,321
0
W
Achilles
3,377
675
34
7
0
138,931
0
L
Fenrir
3,597
719
40
8
0
114,908
0
W
Charybdis
3,073
615
27
5
0
105,142
1
W
Nu Wa
4,327
865
45
9
0
99,035
2
W
Geb
3,423
685
10
2
0
121,376
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role