Player Matchup

Gilgamesh
Gilgamesh
Crazed Evil5875
Gilgamesh
Level 133
God Stats
2W - 1L
1,341 SR
Queue Stats
123W - 145L
1,439 Elo+
Solo
Poseidon
Poseidon
LIKELY-SOUL
Poseidon
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,318 Elo+
Party 1
Chiron
Chiron
Runewindfalls
Chiron
Level 64
God Stats
3W - 4L
1,500 SR
Queue Stats
8W - 9L
1,500 Elo+
Solo
Ne Zha
Ne Zha
ShiningFox13
Ne Zha
Level 62
God Stats
50W - 43L
1,532 SR
Queue Stats
205W - 247L
1,500 Elo+
Solo
Zeus
Zeus
XxIsmael18xX
Zeus
Level 129
God Stats
3W - 0L
1,503 SR
Queue Stats
5W - 1L
1,764 Elo+
Party 1
Team Averages
Level 86
1,475 SR
1,504 Elo+

VS

Team Averages
Level 85
1,422 SR
1,425 Elo+
Heimdallr
Heimdallr
BaBYSpARx0
Heimdallr
Level 61
God Stats
0W - 1L
1,450 SR
Queue Stats
51W - 45L
1,437 Elo+
Solo
Loki
Loki
Diggz518
Loki
Level 107
God Stats
3W - 4L
1,444 SR
Queue Stats
148W - 145L
1,435 Elo+
Solo
Osiris
Osiris
JediSage6870
Osiris
Level 87
God Stats
42W - 36L
1,501 SR
Queue Stats
534W - 545L
1,506 Elo+
Solo
Tiamat
Tiamat
burimmers
Tiamat
Level 61
God Stats
24W - 40L
1,341 SR
Queue Stats
116W - 133L
1,346 Elo+
Solo
Sol
Sol
hypersonic30
Sol
Level 109
God Stats
10W - 18L
1,375 SR
Queue Stats
142W - 163L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Crazed Evil5875
Gilgamesh
13
4 / 2 / 6
8,420
1,203
7,981
7,343
6,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
LIKELY-SOUL
Poseidon
14
2 / 2 / 10
8,200
1,171
3,067
5,276
1,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 3 / 9
8,675
1,239
6,660
8,188
2,838
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Ne Zha
13
2 / 1 / 6
7,828
1,118
3,595
4,321
1,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
7 / 0 / 8
9,233
1,319
10,008
3,611
1,010
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Team 1 Tickets

335

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BaBYSpARx0
Heimdallr
13
2 / 3 / 4
7,920
1,131
4,424
7,283
2,489
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Loki
13
4 / 6 / 3
8,610
1,230
8,772
9,072
2,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
13
1 / 6 / 2
7,518
1,074
6,941
10,844
6,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
burimmers
Tiamat
10
0 / 0 / 0
4,785
684
0
0
0
14
1 / 2 / 5
8,252
1,179
6,353
7,479
2,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
22
17
Kills
8
8
Deaths
17
39
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BaBYSpARx0
Heimdallr
2
3
4
1.33
W
Gilgamesh
Crazed Evil5875
Gilgamesh
4
2
6
3.5
L
Loki
4
6
3
0.92
L
Osiris
1
6
2
0.33
W
Poseidon
LIKELY-SOUL
Poseidon
2
2
10
3.5
W
2
3
9
2.17
W
Ne Zha
2
1
6
5
W
7
0
8
11
L
Tiamat
burimmers
Tiamat
0
0
0
0
L
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,311
Damage
26,490
28,739
Taken
34,678
13,894
Mitigated
13,580
5,095
Healing
3,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BaBYSpARx0
Heimdallr
4,424
627
0
0
7,283
2,489
0
1,764
5,397
0
19,730
W
Gilgamesh
Crazed Evil5875
Gilgamesh
7,981
2,966
0
585
7,343
6,851
0
2,567
4,667
0
16,532
L
Loki
8,772
2,329
0
320
9,072
2,653
0
4,750
4,201
0
17,927
L
Osiris
6,941
1,642
0
1,212
10,844
6,425
0
4,062
6,709
0
18,402
W
Poseidon
LIKELY-SOUL
Poseidon
3,067
374
0
20
5,276
1,446
0
941
4,180
19,557
0
W
6,660
2,189
1,649
2,274
8,188
2,838
0
1,148
6,888
0
15,058
W
Ne Zha
3,595
273
0
192
4,321
1,749
0
1,161
3,038
0
9,111
W
10,008
719
0
375
3,611
1,010
0
343
3,192
22,523
0
L
Tiamat
burimmers
Tiamat
0
0
0
0
0
0
0
0
0
0
0
L
6,353
1,302
0
1,625
7,479
2,013
0
2,499
4,858
23,174
1,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,356
Gold Earned
37,085
134
Minions Killed
116
5
Camps Cleared
6
628,362
Distance Traveled
507,709
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,920
1,131
38
5
2
144,502
0
W
Gilgamesh
8,420
1,203
23
3
1
108,187
0
L
Loki
8,610
1,230
18
3
2
118,732
0
L
Osiris
7,518
1,074
23
3
0
120,546
0
W
Poseidon
8,200
1,171
47
7
0
142,253
0
W
Chiron
8,675
1,239
18
3
0
115,985
0
W
Ne Zha
7,828
1,118
18
3
1
129,836
0
W
Zeus
9,233
1,319
28
4
3
132,101
0
L
Tiamat
4,785
684
0
0
0
0
0
L
Sol
8,252
1,179
37
5
2
123,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role