Player Matchup

Ares
Ares
Silver II
 
Ares
Silver II
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Freya
Freya
Gold IV
Annazyla
Freya
Gold IV
Level 108
God Stats
6W - 17L
1,464 SR
Queue Stats
32W - 57L
698 MMR
Party 1
Mulan
Mulan
Silver II
HellsShells
Mulan
Silver II
Level 120
God Stats
1W - 1L
1,867 SR
Queue Stats
5W - 7L
1,528 MMR
Party 1
Hel
Hel
Platinum IV
Metalslug1221
Hel
Platinum IV
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
208W - 212L
1,556 MMR
Solo
Chernobog
Chernobog
Gold IV
PrimeDfence
Chernobog
Gold IV
Level 106
God Stats
2W - 4L
1,508 SR
Queue Stats
130W - 135L
1,519 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,568 SR
1,360 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 106
1,611 SR
1,504 MMR
Sol
Sol
Gold III
DarkNeptune9852
Sol
Gold III
Level 155
God Stats
12W - 9L
1,654 SR
Queue Stats
30W - 30L
1,543 MMR
Solo
Cliodhna
Cliodhna
Gold V
GamerOnTheGo
Cliodhna
Gold V
Level 43
God Stats
17W - 14L
1,553 SR
Queue Stats
42W - 47L
1,460 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
PoisePenguin
Cu Chulainn
Gold III
Level 129
God Stats
16W - 16L
1,577 SR
Queue Stats
26W - 31L
1,544 MMR
Solo
Persephone
Persephone
Gold II
WarmWholeMilk
Persephone
Gold II
Level 94
God Stats
2W - 0L
1,774 SR
Queue Stats
250W - 247L
1,504 MMR
Solo
Khepri
Khepri
Silver I
pet123beast
Khepri
Silver I
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 10L
1,467 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
8
0 / 3 / 0
5,111
465
4,159
12,145
6,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Freya
Annazyla
Freya
11
2 / 4 / 1
5,954
541
4,600
12,757
4,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
0 / 2 / 0
6,036
549
3,061
11,470
5,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 6 / 0
6,817
620
6,591
9,531
1,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
PrimeDfence
Chernobog
10
0 / 1 / 0
5,439
494
8,477
6,272
2,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
MedusaHerculesShivaGebMaman Brigitte

VS

Bans
Sun WukongTerraLokiBastetBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 2
6,202
564
8,300
6,624
2,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cliodhna
GamerOnTheGo
Cliodhna
13
6 / 1 / 3
7,192
654
6,495
10,657
3,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cu Chulainn
PoisePenguin
Cu Chulainn
13
2 / 0 / 0
7,523
684
5,609
6,398
5,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Persephone
WarmWholeMilk
Persephone
12
6 / 4 / 4
7,929
721
8,653
7,088
2,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Khepri
10
0 / 0 / 3
6,106
555
4,123
9,429
7,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
5
Kills
16
16
Deaths
5
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
3
0
0
L
Freya
Annazyla
Freya
2
4
1
0.63
W
2
0
2
3
W
Cliodhna
GamerOnTheGo
Cliodhna
6
1
3
7.5
L
0
2
0
0
L
3
6
0
0.5
W
Cu Chulainn
PoisePenguin
Cu Chulainn
2
0
0
2
L
Chernobog
PrimeDfence
Chernobog
0
1
0
0
W
Persephone
WarmWholeMilk
Persephone
6
4
4
2
W
Khepri
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,888
Damage
33,180
52,175
Taken
40,196
20,126
Mitigated
20,817
16,653
Healing
16,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
4,159
806
0
3,320
12,145
6,963
0
6,289
5,856
17,421
776
L
Freya
Annazyla
Freya
4,600
1,623
0
3,490
12,757
4,065
46
4,731
7,989
39,081
0
W
8,300
3,396
0
4,110
6,624
2,350
95
1,260
5,364
39,269
12,408
W
Cliodhna
GamerOnTheGo
Cliodhna
6,495
1,237
0
4,299
10,657
3,465
0
5,346
5,311
0
48,825
L
3,061
193
0
3,791
11,470
5,159
0
144
10,868
0
42,068
L
6,591
620
656
2,942
9,531
1,903
171
5,200
4,331
44,586
752
W
Cu Chulainn
PoisePenguin
Cu Chulainn
5,609
473
0
3,235
6,398
5,246
260
181
6,217
264
56,117
L
Chernobog
PrimeDfence
Chernobog
8,477
5,485
0
2,454
6,272
2,036
0
3,942
2,330
0
42,822
W
Persephone
WarmWholeMilk
Persephone
8,653
708
0
1,074
7,088
2,050
0
5,139
1,918
45,040
0
W
Khepri
4,123
889
0
3,427
9,429
7,706
0
3,475
5,954
18,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,357
Gold Earned
34,952
328
Minions Killed
389
0
Camps Cleared
0
1,105,290
Distance Traveled
1,142,061
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,111
465
35
3
0
231,428
0
L
Freya
5,954
541
61
6
0
248,089
0
W
Sol
6,202
564
104
9
0
224,354
0
W
Cliodhna
7,192
654
83
8
0
282,350
1
L
Mulan
6,036
549
90
8
0
209,266
2
L
Hel
6,817
620
74
7
0
219,109
2
W
Cu Chulainn
7,523
684
107
10
0
220,293
6
L
Chernobog
5,439
494
68
6
0
197,398
2
W
Persephone
7,929
721
81
7
0
194,223
0
W
Khepri
6,106
555
14
1
0
220,841
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role