Player Matchup

Medusa
Medusa
Deatheo
Medusa
Level 102
God Stats
85W - 62L
1,602 SR
Queue Stats
163W - 136L
1,491 Elo+
Party 2
Geb
Geb
Kraggar
Geb
Level 84
God Stats
7W - 3L
1,476 SR
Queue Stats
29W - 31L
1,373 Elo+
Solo
Hun Batz
Hun Batz
VirtualPL
Hun Batz
Level 109
God Stats
12W - 10L
1,561 SR
Queue Stats
122W - 100L
1,465 Elo+
Party 2
Nox
Nox
smg3
Nox
Level 125
God Stats
4W - 5L
1,373 SR
Queue Stats
199W - 163L
1,467 Elo+
Solo
Nike
Nike
xKiiqbaa
Nike
Level 58
God Stats
5W - 3L
1,500 SR
Queue Stats
131W - 134L
1,517 Elo+
Solo
Team Averages
Level 96
1,502 SR
1,463 Elo+

VS

Team Averages
Level 148
1,587 SR
1,468 Elo+
Chronos
Chronos
 
Chronos
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
AL-_-FA8EEH
Danzaburou
Level 147
God Stats
47W - 26L
1,659 SR
Queue Stats
426W - 433L
1,439 Elo+
Party 1
Thor
Thor
Mullcih1
Thor
Level 143
God Stats
55W - 61L
1,534 SR
Queue Stats
758W - 762L
1,451 Elo+
Solo
Artemis
Artemis
StromRanger
Artemis
Level 143
God Stats
173W - 132L
1,628 SR
Queue Stats
459W - 446L
1,485 Elo+
Solo
Xing Tian
Xing Tian
YHALANSARI_
Xing Tian
Level 153
God Stats
11W - 11L
1,612 SR
Queue Stats
408W - 403L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Deatheo
Medusa
15
5 / 2 / 2
8,800
587
7,296
8,014
2,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Geb
14
3 / 2 / 6
8,909
594
8,064
13,093
9,014
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hun Batz
VirtualPL
Hun Batz
15
5 / 2 / 2
8,481
565
5,953
10,065
3,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Nox
smg3
Nox
15
3 / 0 / 3
8,736
582
5,801
4,151
1,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
13
0 / 6 / 3
7,646
510
7,928
12,824
6,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
0 / 4 / 1
6,851
457
2,828
7,169
2,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
AL-_-FA8EEH
Danzaburou
13
3 / 3 / 1
7,763
518
6,337
9,176
3,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
15
1 / 2 / 1
7,893
526
4,049
12,688
4,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
StromRanger
Artemis
13
1 / 4 / 2
7,188
479
5,802
8,857
2,946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
YHALANSARI_
Xing Tian
16
6 / 3 / 1
9,629
642
10,734
15,299
9,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
16
Kills
11
12
Deaths
16
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
4
1
0.13
L
Danzaburou
AL-_-FA8EEH
Danzaburou
3
3
1
1.17
W
Medusa
Deatheo
Medusa
5
2
2
3
W
Geb
3
2
6
3
L
Thor
1
2
1
0.75
L
Artemis
StromRanger
Artemis
1
4
2
0.5
W
Hun Batz
VirtualPL
Hun Batz
5
2
2
3
L
Xing Tian
YHALANSARI_
Xing Tian
6
3
1
2.17
W
Nox
smg3
Nox
3
0
3
4.5
W
Nike
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,042
Damage
29,750
48,147
Taken
53,189
23,832
Mitigated
22,672
7,777
Healing
14,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
2,828
527
116
1,340
7,169
2,874
0
3,957
3,212
37,405
165
L
Danzaburou
AL-_-FA8EEH
Danzaburou
6,337
2,292
0
3,506
9,176
3,105
112
2,468
6,708
0
50,141
W
Medusa
Deatheo
Medusa
7,296
1,962
0
1,571
8,014
2,732
381
538
7,476
0
62,922
W
Geb
8,064
995
0
3,695
13,093
9,014
98
2,077
10,922
26,079
2,245
L
Thor
4,049
265
0
4,560
12,688
4,274
0
2,788
9,900
0
72,473
L
Artemis
StromRanger
Artemis
5,802
1,718
0
2,366
8,857
2,946
129
2,705
6,152
0
36,103
W
Hun Batz
VirtualPL
Hun Batz
5,953
941
0
694
10,065
3,874
397
2,418
7,447
0
58,184
L
Xing Tian
YHALANSARI_
Xing Tian
10,734
394
0
2,690
15,299
9,473
0
1,862
12,609
61,615
2,974
W
Nox
smg3
Nox
5,801
397
0
615
4,151
1,580
0
1,355
2,788
46,459
2,444
W
Nike
7,928
830
0
1,202
12,824
6,632
0
5,995
6,025
204
50,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,572
Gold Earned
39,324
411
Minions Killed
407
0
Camps Cleared
0
1,639,959
Distance Traveled
1,394,960
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,851
457
67
4
0
220,713
0
L
Danzaburou
7,763
518
70
5
0
290,083
0
W
Medusa
8,800
587
105
7
0
316,611
0
W
Geb
8,909
594
31
2
0
339,025
2
L
Thor
7,893
526
103
7
0
328,700
0
L
Artemis
7,188
479
68
5
0
280,194
0
W
Hun Batz
8,481
565
97
6
0
358,437
0
L
Xing Tian
9,629
642
99
7
0
275,270
2
W
Nox
8,736
582
99
7
0
313,602
4
W
Nike
7,646
510
79
5
0
312,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role