Player Matchup

Yemoja
Yemoja
AdrianKrawiec
Yemoja
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 21L
1,355 Elo+
Solo
Ao Kuang
Ao Kuang
GyurkoChan
Ao Kuang
Level 67
God Stats
3W - 3L
1,499 SR
Queue Stats
124W - 110L
1,554 Elo+
Solo
Ares
Ares
Papamis
Ares
Level 106
God Stats
6W - 4L
1,568 SR
Queue Stats
222W - 252L
1,331 Elo+
Solo
Janus
Janus
dimamat97
Janus
Level 56
God Stats
1W - 2L
1,543 SR
Queue Stats
27W - 46L
1,381 Elo+
Solo
He Bo
He Bo
ЕдрёнБатон
He Bo
Level 135
God Stats
1W - 2L
1,548 SR
Queue Stats
189W - 215L
1,408 Elo+
Solo
Team Averages
Level 78
1,531 SR
1,406 Elo+

VS

Team Averages
Level 140
1,507 SR
1,451 Elo+
Merlin
Merlin
 
Merlin
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
BigHeadFox
Poseidon
Level 127
God Stats
3W - 6L
1,335 SR
Queue Stats
172W - 179L
1,441 Elo+
Solo
Yemoja
Yemoja
Diego_Galiza
Yemoja
Level 169
God Stats
10W - 10L
1,385 SR
Queue Stats
421W - 432L
1,397 Elo+
Solo
Cerberus
Cerberus
Raido73
Cerberus
Level 215
God Stats
7W - 6L
1,489 SR
Queue Stats
828W - 858L
1,493 Elo+
Solo
Xing Tian
Xing Tian
eu9en1usz
Xing Tian
Level 43
God Stats
2W - 0L
1,826 SR
Queue Stats
11W - 14L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
4,904
701
0
0
0
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ao Kuang
GyurkoChan
Ao Kuang
12
1 / 3 / 3
6,351
907
4,058
6,709
2,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ares
Papamis
Ares
13
1 / 2 / 3
6,521
932
4,458
6,658
6,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Janus
dimamat97
Janus
14
1 / 3 / 1
7,564
1,081
4,677
4,197
1,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 3 / 0
5,379
768
1,989
3,373
1,570
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
3 / 1 / 8
7,375
1,054
6,752
5,371
2,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Poseidon
BigHeadFox
Poseidon
11
1 / 1 / 7
6,350
907
2,883
2,319
984
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
12
3 / 1 / 7
6,870
981
1,914
3,781
1,688
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Raido73
Cerberus
11
3 / 0 / 7
6,750
964
1,404
6,933
4,186
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Xing Tian
eu9en1usz
Xing Tian
11
1 / 2 / 10
6,779
968
4,280
9,677
9,545
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
50
3
Kills
11
11
Deaths
5
7
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
1
8
7
L
0
0
0
0
W
Poseidon
BigHeadFox
Poseidon
1
1
7
4.5
W
Yemoja
3
1
7
6.5
L
Ao Kuang
GyurkoChan
Ao Kuang
1
3
3
0.83
L
Ares
Papamis
Ares
1
2
3
1.25
W
Cerberus
Raido73
Cerberus
3
0
7
6.5
L
Janus
dimamat97
Janus
1
3
1
0.5
W
Xing Tian
eu9en1usz
Xing Tian
1
2
10
3
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,182
Damage
17,233
20,937
Taken
28,081
12,869
Mitigated
18,829
3,398
Healing
11,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
6,752
289
0
284
5,371
2,426
129
3,016
2,315
16,063
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Poseidon
BigHeadFox
Poseidon
2,883
100
33
82
2,319
984
318
1,052
1,267
14,779
599
W
Yemoja
1,914
68
3,810
875
3,781
1,688
105
2,788
797
7,792
783
L
Ao Kuang
GyurkoChan
Ao Kuang
4,058
781
296
2,328
6,709
2,674
0
5,440
1,269
10,622
568
L
Ares
Papamis
Ares
4,458
228
0
274
6,658
6,917
0
5,016
1,642
9,372
0
W
Cerberus
Raido73
Cerberus
1,404
25
1,086
2,292
6,933
4,186
0
2,407
4,418
5,055
0
L
Janus
dimamat97
Janus
4,677
296
0
250
4,197
1,708
0
4,104
93
20,881
0
W
Xing Tian
eu9en1usz
Xing Tian
4,280
309
1,805
1,573
9,677
9,545
0
5,290
4,241
6,198
407
L
1,989
0
85
165
3,373
1,570
0
2,342
1,031
4,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,719
Gold Earned
34,124
67
Minions Killed
89
0
Camps Cleared
0
644,607
Distance Traveled
649,059
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,375
1,054
31
4
0
128,529
0
L
Yemoja
4,904
701
0
0
0
185,585
0
W
Poseidon
6,350
907
19
3
0
99,384
0
W
Yemoja
6,870
981
11
2
0
125,914
0
L
Ao Kuang
6,351
907
10
1
0
124,096
0
L
Ares
6,521
932
12
2
0
125,352
0
W
Cerberus
6,750
964
23
3
0
150,422
0
L
Janus
7,564
1,081
42
6
0
124,155
0
W
Xing Tian
6,779
968
5
1
0
144,810
0
L
He Bo
5,379
768
3
0
0
85,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role