Player Matchup

Vamana
Vamana
Gold III
Madara-Trt
Vamana
Gold III
Level 149
God Stats
2W - 5L
1,723 SR
Queue Stats
93W - 111L
1,443 MMR
Party 2
Danzaburou
Danzaburou
Silver II
SentinelPrime911
Danzaburou
Silver II
Level 109
God Stats
1W - 0L
1,466 SR
Queue Stats
10W - 15L
1,501 MMR
Solo
Merlin
Merlin
Gold II
xVeNuuM
Merlin
Gold II
Level 136
God Stats
10W - 6L
1,560 SR
Queue Stats
46W - 44L
1,481 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,583 SR
1,475 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 116
1,442 SR
1,329 MMR
Jormungandr
Jormungandr
Bronze III
Akira Haito
Jormungandr
Bronze III
Level 104
God Stats
0W - 1L
1,489 SR
Queue Stats
0W - 5L
1,494 MMR
Party 1
Chiron
Chiron
Silver V
EXODIA62
Chiron
Silver V
Level 107
God Stats
5W - 15L
1,326 SR
Queue Stats
44W - 96L
1,049 MMR
Party 1
Ra
Ra
Bronze IV
Jialu Li
Ra
Bronze IV
Level 138
God Stats
0W - 1L
1,511 SR
Queue Stats
0W - 3L
1,445 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Madara-Trt
Vamana
18
2 / 2 / 9
11,557
770
11,359
17,445
21,512
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
SentinelPrime911
Danzaburou
19
7 / 1 / 6
13,229
882
15,196
15,085
5,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
xVeNuuM
Merlin
20
6 / 0 / 7
13,172
878
17,087
12,360
5,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AchillesAphroditeThothHerculesCthulhu

VS

Bans
SerqetHou YiKhepriUllrKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Akira Haito
Jormungandr
17
1 / 4 / 0
11,251
750
12,911
19,532
24,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Chiron
EXODIA62
Chiron
15
1 / 7 / 0
10,301
687
6,449
15,313
5,154
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
1 / 4 / 0
10,843
723
8,082
12,973
5,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
3
15
Kills
3
3
Deaths
15
22
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Akira Haito
Jormungandr
1
4
0
0.25
L
Chiron
EXODIA62
Chiron
1
7
0
0.14
L
1
4
0
0.25
W
Vamana
Madara-Trt
Vamana
2
2
9
3.25
W
Danzaburou
SentinelPrime911
Danzaburou
7
1
6
10
W
Merlin
xVeNuuM
Merlin
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,642
Damage
27,442
44,890
Taken
47,818
32,279
Mitigated
34,982
11,429
Healing
14,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Akira Haito
Jormungandr
12,911
1,644
186
3,602
19,532
24,796
0
5,217
14,025
30,860
1,405
L
Chiron
EXODIA62
Chiron
6,449
1,444
169
2,492
15,313
5,154
0
6,159
8,976
0
26,247
L
8,082
199
2,015
6,067
12,973
5,032
0
5,294
7,503
39,678
0
W
Vamana
Madara-Trt
Vamana
11,359
5,159
0
1,997
17,445
21,512
1,518
5,944
10,957
0
39,802
W
Danzaburou
SentinelPrime911
Danzaburou
15,196
6,636
0
5,908
15,085
5,639
2,738
6,886
7,949
0
57,411
W
Merlin
xVeNuuM
Merlin
17,087
128
0
3,524
12,360
5,128
1,251
5,661
6,314
66,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,958
Gold Earned
32,395
212
Minions Killed
157
0
Camps Cleared
0
844,701
Distance Traveled
775,238
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,251
750
37
2
0
242,798
3
L
Chiron
10,301
687
36
2
0
262,420
3
L
Ra
10,843
723
84
6
0
270,020
0
W
Vamana
11,557
770
37
2
0
295,265
0
W
Danzaburou
13,229
882
82
5
0
259,505
4
W
Merlin
13,172
878
93
6
0
289,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role