Player Matchup

Jormungandr
Jormungandr
Gold V
Lathea
Jormungandr
Gold V
Level 142
God Stats
1W - 1L
1,237 SR
Queue Stats
47W - 48L
1,356 MMR
Solo
Baron Samedi
Baron Samedi
Platinum III
ZarthosBlaze
Baron Samedi
Platinum III
Level 156
God Stats
4W - 7L
1,523 SR
Queue Stats
119W - 115L
1,754 MMR
Party 1
Bastet
Bastet
Platinum III
ghost9999
Bastet
Platinum III
Level 134
God Stats
5W - 0L
1,954 SR
Queue Stats
117W - 114L
1,758 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 144
1,571 SR
1,623 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 109
1,523 SR
1,471 MMR
Xbalanque
Xbalanque
Platinum IV
 
Xbalanque
Platinum IV
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Platinum III
JustARandomPro_
Ymir
Platinum III
Level 120
God Stats
10W - 10L
1,674 SR
Queue Stats
64W - 77L
1,990 MMR
Solo
Scylla
Scylla
Silver IV
c3nouRa1989-1995
Scylla
Silver IV
Level 153
God Stats
5W - 8L
1,395 SR
Queue Stats
67W - 195L
924 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Lathea
Jormungandr
13
2 / 1 / 9
8,369
837
4,698
9,714
8,981
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
ZarthosBlaze
Baron Samedi
16
4 / 0 / 7
9,362
936
11,750
8,882
3,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bastet
ghost9999
Bastet
16
6 / 0 / 4
9,135
914
6,088
6,699
2,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bans
CthulhuAchillesFafnirAtlasXing Tian

VS

Bans
KuzenboDiscordiaHorusTiamatSerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
12
1 / 4 / 0
6,728
673
6,137
8,873
2,484
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 4 / 1
6,695
670
2,899
9,261
6,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
0 / 4 / 1
7,067
707
2,718
5,960
1,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
12
Kills
1
1
Deaths
12
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
1
4
0
0.25
L
0
4
1
0.13
W
Jormungandr
Lathea
Jormungandr
2
1
9
6.5
W
Baron Samedi
ZarthosBlaze
Baron Samedi
4
0
7
7.5
L
0
4
1
0.13
W
Bastet
ghost9999
Bastet
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,536
Damage
11,754
25,295
Taken
24,094
15,663
Mitigated
10,857
8,216
Healing
2,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
6,137
3,828
0
1,562
8,873
2,484
0
5,146
3,422
0
16,118
L
2,899
175
0
546
9,261
6,843
0
6,142
2,502
12,069
0
W
Jormungandr
Lathea
Jormungandr
4,698
804
0
1,612
9,714
8,981
256
1,523
7,968
22,828
3,310
W
Baron Samedi
ZarthosBlaze
Baron Samedi
11,750
660
641
3,811
8,882
3,849
485
1,764
6,860
42,364
560
L
2,718
237
0
380
5,960
1,530
0
4,185
1,410
24,172
0
W
Bastet
ghost9999
Bastet
6,088
816
0
2,152
6,699
2,833
319
1,713
4,824
0
22,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,866
Gold Earned
20,490
159
Minions Killed
104
0
Camps Cleared
0
599,110
Distance Traveled
484,655
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
6,728
673
28
3
0
160,585
3
L
Ymir
6,695
670
14
1
0
151,921
0
W
Jormungandr
8,369
837
35
4
0
185,748
0
W
Baron Samedi
9,362
936
94
9
0
185,177
0
L
Scylla
7,067
707
62
6
0
172,149
3
W
Bastet
9,135
914
30
3
0
228,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role