Player Matchup

Chronos
Chronos
Diamond I
CupidStoleMyKill
Chronos
Diamond I
Level 125
God Stats
4W - 1L
1,844 SR
Queue Stats
53W - 17L
2,840 MMR
Solo
Gilgamesh
Gilgamesh
Grandmaster
IFeeling
Gilgamesh
Grandmaster
Level 105
God Stats
9W - 8L
1,675 SR
Queue Stats
531W - 483L
3,002 MMR
Solo
Amaterasu
Amaterasu
Diamond II
Kuzenbo1
Amaterasu
Diamond II
Level 164
God Stats
1W - 0L
1,500 SR
Queue Stats
174W - 166L
2,468 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 131
1,673 SR
2,770 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 122
1,702 SR
2,382 MMR
Geb
Geb
Diamond IV
InspectorThief
Geb
Diamond IV
Level 76
God Stats
49W - 38L
1,649 SR
Queue Stats
471W - 453L
2,104 MMR
Party 1
Kuzenbo
Kuzenbo
Masters
JackOlantern777
Kuzenbo
Masters
Level 125
God Stats
24W - 20L
1,632 SR
Queue Stats
1,131W - 1,207L
2,342 MMR
Party 1
Charybdis
Charybdis
Masters
RighteousSaiyan
Charybdis
Masters
Level 165
God Stats
85W - 43L
1,826 SR
Queue Stats
308W - 197L
2,701 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 0 / 3
11,719
977
20,904
13,242
5,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilgamesh
IFeeling
Gilgamesh
15
1 / 5 / 7
9,568
797
7,822
16,136
8,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
Kuzenbo1
Amaterasu
16
2 / 0 / 6
9,857
821
6,962
16,586
15,359
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
ArachneSerqetHun BatzFafnirCerberus

VS

Bans
Ne ZhaCthulhuXing TianAtlasAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 4
8,321
693
7,313
15,573
14,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
2 / 2 / 2
8,485
707
9,392
15,328
19,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Charybdis
RighteousSaiyan
Charybdis
16
3 / 2 / 2
9,721
810
15,095
10,004
3,847
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
9
Kills
5
5
Deaths
9
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
6
0
3
7.5
W
Gilgamesh
IFeeling
Gilgamesh
1
5
7
0.9
L
0
5
4
0.4
L
2
2
2
1.5
W
Amaterasu
Kuzenbo1
Amaterasu
2
0
6
5
L
Charybdis
RighteousSaiyan
Charybdis
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,688
Damage
31,800
45,964
Taken
40,905
28,878
Mitigated
37,815
16,684
Healing
7,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,904
10,132
0
4,885
13,242
5,414
2,505
5,704
7,337
76,362
0
W
Gilgamesh
IFeeling
Gilgamesh
7,822
1,765
0
1,929
16,136
8,105
957
4,172
11,717
0
42,412
L
7,313
507
0
2,878
15,573
14,573
0
10,202
5,321
23,043
0
L
9,392
2,891
0
2,081
15,328
19,395
77
6,324
8,952
18,426
1,650
W
Amaterasu
Kuzenbo1
Amaterasu
6,962
2,446
0
9,870
16,586
15,359
642
5,898
10,369
0
28,356
L
Charybdis
RighteousSaiyan
Charybdis
15,095
7,058
0
2,783
10,004
3,847
0
4,427
5,530
0
50,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,144
Gold Earned
26,527
199
Minions Killed
130
0
Camps Cleared
0
769,099
Distance Traveled
682,226
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
11,719
977
113
9
0
278,321
0
W
Gilgamesh
9,568
797
49
4
0
211,277
1
L
Geb
8,321
693
19
2
0
215,304
3
L
Kuzenbo
8,485
707
13
1
0
237,325
1
W
Amaterasu
9,857
821
37
3
0
279,501
0
L
Charybdis
9,721
810
98
8
0
229,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role