Player Matchup

Hachiman
Hachiman
Platinum IV
 
Hachiman
Platinum IV
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Platinum IV
 
Hades
Platinum IV
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Platinum IV
 
Merlin
Platinum IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Platinum II
FireBenderFred
Ymir
Platinum II
Level 165
God Stats
5W - 7L
1,537 SR
Queue Stats
208W - 185L
1,725 MMR
Party 1
Kali
Kali
Platinum II
SirOliv
Kali
Platinum II
Level 149
God Stats
2W - 3L
1,542 SR
Queue Stats
205W - 183L
1,746 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 146
1,516 SR
1,594 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 139
1,568 SR
1,676 MMR
Cabrakan
Cabrakan
Platinum III
 
Cabrakan
Platinum III
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Platinum III
Sartious
Achilles
Platinum III
Level 67
God Stats
38W - 28L
1,586 SR
Queue Stats
152W - 144L
1,773 MMR
Solo
Ra
Ra
Platinum III
TheMasturbek
Ra
Platinum III
Level 106
God Stats
7W - 4L
1,615 SR
Queue Stats
177W - 177L
1,774 MMR
Solo
Geb
Geb
Platinum V
Tyrannt
Geb
Platinum V
Level 239
God Stats
23W - 27L
1,523 SR
Queue Stats
391W - 401L
1,678 MMR
Solo
Artemis
Artemis
Silver I
maximsantiago
Artemis
Silver I
Level 111
God Stats
6W - 0L
1,616 SR
Queue Stats
10W - 4L
1,658 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
2 / 2 / 1
6,033
603
5,090
7,421
2,120
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
 
Hades
10
1 / 5 / 1
5,681
568
4,186
9,185
2,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Merlin
 
Merlin
9
1 / 5 / 0
5,258
526
2,531
6,273
1,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 1 / 1
5,424
542
3,611
7,968
4,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Kali
SirOliv
Kali
10
1 / 1 / 1
5,366
537
4,406
8,704
3,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
Ao KuangCthulhuSkadiAgni

VS

Bans
OdinAwilixThanatosAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
10
1 / 0 / 4
5,432
543
3,952
6,720
3,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Sartious
Achilles
12
6 / 2 / 1
7,635
764
7,628
11,756
8,174
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
5 / 1 / 1
6,840
684
5,771
5,915
2,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
9
0 / 1 / 5
5,679
568
2,888
6,977
3,485
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
12
2 / 2 / 0
6,043
604
5,814
7,590
2,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
6
Kills
14
14
Deaths
6
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
2
1
1.25
L
Hades
 
Hades
1
5
1
0.3
L
Merlin
 
Merlin
1
5
0
0.2
W
Cabrakan
 
Cabrakan
1
0
4
3
L
1
1
1
1.5
W
Achilles
Sartious
Achilles
6
2
1
3.25
L
Kali
SirOliv
Kali
1
1
1
1.5
W
5
1
1
5.5
W
Geb
0
1
5
2.5
W
Artemis
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,824
Damage
26,053
39,551
Taken
38,958
14,406
Mitigated
19,843
13,430
Healing
16,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
5,090
2,962
0
3,393
7,421
2,120
689
1,125
6,296
0
43,821
L
Hades
 
Hades
4,186
1,028
0
4,010
9,185
2,913
0
514
8,671
33,888
0
L
Merlin
 
Merlin
2,531
382
0
942
6,273
1,764
0
4,407
1,637
28,482
0
W
Cabrakan
 
Cabrakan
3,952
935
0
3,349
6,720
3,564
0
719
5,976
30,825
0
L
3,611
610
0
2,073
7,968
4,475
0
3,616
4,233
15,030
2,966
W
Achilles
Sartious
Achilles
7,628
1,379
0
4,042
11,756
8,174
0
3,251
7,998
824
53,239
L
Kali
SirOliv
Kali
4,406
1,625
0
3,012
8,704
3,134
0
2,598
6,052
0
35,797
W
5,771
932
1,121
2,732
5,915
2,337
108
2,437
3,478
52,039
0
W
Geb
2,888
802
1,785
2,163
6,977
3,485
0
1,578
5,399
11,406
766
W
Artemis
5,814
2,085
0
1,512
7,590
2,283
0
890
6,700
0
46,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,762
Gold Earned
31,629
326
Minions Killed
358
0
Camps Cleared
0
999,251
Distance Traveled
1,082,797
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,033
603
83
8
0
203,240
0
L
Hades
5,681
568
77
8
0
178,895
0
L
Merlin
5,258
526
66
7
0
154,251
1
W
Cabrakan
5,432
543
58
6
0
224,362
0
L
Ymir
5,424
542
32
3
0
219,808
1
W
Achilles
7,635
764
89
9
0
224,310
0
L
Kali
5,366
537
68
7
0
243,057
0
W
Ra
6,840
684
114
11
0
255,830
3
W
Geb
5,679
568
16
2
0
193,302
0
W
Artemis
6,043
604
81
8
0
184,993
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role