Player Matchup

Erlang Shen
Erlang Shen
BSF_Enygma
Erlang Shen
Level 83
God Stats
4W - 4L
1,549 SR
Queue Stats
98W - 99L
1,454 Elo+
Party 2
Ra
Ra
BlueWhiteRedCat
Ra
Level 127
God Stats
2W - 1L
1,855 SR
Queue Stats
77W - 61L
1,531 Elo+
Solo
Neith
Neith
Camelia47-_
Neith
Level 154
God Stats
1W - 2L
1,417 SR
Queue Stats
202W - 208L
1,495 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ChowPey
Tsukuyomi
Level 103
God Stats
1W - 1L
1,587 SR
Queue Stats
114W - 93L
1,552 Elo+
Solo
Maui
Maui
X_COCHONOU_X
Maui
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 94L
1,509 Elo+
Party 2
Team Averages
Level 125
1,582 SR
1,508 Elo+

VS

Team Averages
Level 133
1,578 SR
1,499 Elo+
Amaterasu
Amaterasu
fxkhirezoverall
Amaterasu
Level 18
God Stats
2W - 0L
1,744 SR
Queue Stats
30W - 30L
1,469 Elo+
Party 1
Medusa
Medusa
pihoo
Medusa
Level 154
God Stats
2W - 0L
1,664 SR
Queue Stats
56W - 37L
1,542 Elo+
Solo
Ra
Ra
xXB-u-R-n-ZXx
Ra
Level 185
God Stats
34W - 31L
1,497 SR
Queue Stats
358W - 366L
1,492 Elo+
Party 1
Cthulhu
Cthulhu
x_DiOnY_x
Cthulhu
Level 149
God Stats
5W - 1L
1,718 SR
Queue Stats
66W - 68L
1,484 Elo+
Party 1
Lancelot
Lancelot
x__iLeGaCy__x
Lancelot
Level 159
God Stats
1W - 1L
1,269 SR
Queue Stats
246W - 256L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BSF_Enygma
Erlang Shen
13
1 / 6 / 0
7,312
522
2,825
12,349
5,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

14
0 / 4 / 2
7,300
521
5,635
7,302
2,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 1 / 0
6,577
470
3,296
6,611
2,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
ChowPey
Tsukuyomi
12
1 / 3 / 1
6,553
468
4,622
10,641
3,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 1 / 2
6,696
478
2,095
8,215
6,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
fxkhirezoverall
Amaterasu
13
1 / 1 / 4
6,612
472
4,739
8,934
5,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
pihoo
Medusa
14
1 / 1 / 0
7,615
544
3,477
4,612
1,496
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 0 / 1
8,239
589
5,102
2,782
846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
x_DiOnY_x
Cthulhu
15
6 / 1 / 1
9,323
666
7,571
8,111
8,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lancelot
x__iLeGaCy__x
Lancelot
14
3 / 0 / 4
7,652
547
7,061
8,076
3,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
3
Kills
15
15
Deaths
3
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
BSF_Enygma
Erlang Shen
1
6
0
0.17
L
0
4
2
0.25
L
1
1
0
1
L
Tsukuyomi
ChowPey
Tsukuyomi
1
3
1
0.5
L
0
1
2
1
W
Amaterasu
fxkhirezoverall
Amaterasu
1
1
4
3
W
Medusa
pihoo
Medusa
1
1
0
1
W
4
0
1
4.5
W
Cthulhu
x_DiOnY_x
Cthulhu
6
1
1
6.5
W
Lancelot
x__iLeGaCy__x
Lancelot
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,473
Damage
27,950
45,118
Taken
32,515
19,619
Mitigated
19,218
11,637
Healing
10,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
BSF_Enygma
Erlang Shen
2,825
1,363
0
3,237
12,349
5,041
0
4,846
6,826
0
38,766
L
5,635
167
267
1,654
7,302
2,837
0
719
6,289
66,922
0
L
3,296
470
0
2,128
6,611
2,046
0
1,049
5,445
0
56,566
L
Tsukuyomi
ChowPey
Tsukuyomi
4,622
989
0
2,582
10,641
3,517
23
3,389
6,808
0
44,054
L
2,095
873
0
1,769
8,215
6,178
0
738
7,167
25,897
0
W
Amaterasu
fxkhirezoverall
Amaterasu
4,739
1,244
0
1,908
8,934
5,013
0
3,045
5,639
0
30,804
W
Medusa
pihoo
Medusa
3,477
1,178
0
2,010
4,612
1,496
743
772
3,840
0
60,858
W
5,102
118
783
1,178
2,782
846
0
430
2,170
67,585
1,410
W
Cthulhu
x_DiOnY_x
Cthulhu
7,571
487
0
500
8,111
8,690
0
425
7,507
56,010
1,207
W
Lancelot
x__iLeGaCy__x
Lancelot
7,061
700
0
4,003
8,076
3,173
0
2,181
5,629
0
48,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,438
Gold Earned
39,441
432
Minions Killed
495
0
Camps Cleared
0
1,426,021
Distance Traveled
1,494,653
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,312
522
77
6
0
281,431
0
L
Ra
7,300
521
128
9
0
280,179
1
L
Neith
6,577
470
97
7
0
279,383
3
L
Tsukuyomi
6,553
468
77
6
0
291,162
0
L
Maui
6,696
478
53
4
0
293,866
3
W
Amaterasu
6,612
472
62
4
0
287,818
0
W
Medusa
7,615
544
102
7
0
272,679
5
W
Ra
8,239
589
134
10
0
312,677
0
W
Cthulhu
9,323
666
114
8
0
272,161
2
W
Lancelot
7,652
547
83
6
0
349,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role