Player Matchup

Sobek
Sobek
 
Sobek
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Bosso127
Poseidon
Level 103
God Stats
2W - 3L
1,322 SR
Queue Stats
93W - 104L
1,452 Elo+
Party 2
Chaac
Chaac
ItzzBurnt
Chaac
Level 36
God Stats
5W - 8L
1,436 SR
Queue Stats
59W - 76L
1,456 Elo+
Party 2
Loki
Loki
Miyamoto0203
Loki
Level 69
God Stats
10W - 4L
1,708 SR
Queue Stats
97W - 105L
1,463 Elo+
Party 2
Nut
Nut
WroughtBrake685
Nut
Level 34
God Stats
3W - 5L
1,399 SR
Queue Stats
30W - 35L
1,429 Elo+
Party 2
Team Averages
Level 81
1,473 SR
1,460 Elo+

VS

Team Averages
Level 105
1,519 SR
1,464 Elo+
Neith
Neith
 
Neith
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bake Kujira
Bake Kujira
 
Bake Kujira
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
GOSDEN-10
Janus
Level 67
God Stats
114W - 126L
1,500 SR
Queue Stats
118W - 134L
1,455 Elo+
Party 1
Arachne
Arachne
MerlinsButt
Arachne
Level 13
God Stats
1W - 5L
1,448 SR
Queue Stats
4W - 14L
1,416 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SnorlaxAD
Cu Chulainn
Level 145
God Stats
3W - 2L
1,646 SR
Queue Stats
47W - 44L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
3 / 1 / 6
6,451
586
3,265
8,882
6,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
Bosso127
Poseidon
12
8 / 1 / 3
7,179
653
6,939
4,578
1,356
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
ItzzBurnt
Chaac
12
5 / 0 / 1
7,648
695
6,084
6,898
7,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 2 / 5
6,268
570
3,698
7,580
2,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 1 / 1
5,693
518
4,071
5,330
1,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
2 / 2 / 0
6,007
546
4,875
5,549
2,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bake Kujira
 
Bake Kujira
8
0 / 4 / 0
4,780
435
2,164
7,897
4,751
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Janus
GOSDEN-10
Janus
10
1 / 5 / 1
5,413
492
3,583
6,375
1,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Arachne
MerlinsButt
Arachne
10
2 / 4 / 0
5,417
492
4,640
8,260
2,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
SnorlaxAD
Cu Chulainn
10
0 / 5 / 0
5,607
510
3,144
9,211
4,471
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
20
Kills
5
5
Deaths
20
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
3
1
6
6
L
Neith
 
Neith
2
2
0
1
L
Bake Kujira
 
Bake Kujira
0
4
0
0
W
Poseidon
Bosso127
Poseidon
8
1
3
9.5
L
Janus
GOSDEN-10
Janus
1
5
1
0.3
W
Chaac
ItzzBurnt
Chaac
5
0
1
5.5
L
Arachne
MerlinsButt
Arachne
2
4
0
0.5
W
2
2
5
2.25
L
Cu Chulainn
SnorlaxAD
Cu Chulainn
0
5
0
0
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,057
Damage
18,406
33,268
Taken
37,292
19,256
Mitigated
16,055
14,291
Healing
9,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
3,265
420
239
5,150
8,882
6,854
0
1,879
6,691
19,364
0
L
Neith
 
Neith
4,875
1,486
0
2,118
5,549
2,365
0
783
4,724
0
37,733
L
Bake Kujira
 
Bake Kujira
2,164
516
0
958
7,897
4,751
0
2,605
5,292
17,043
0
W
Poseidon
Bosso127
Poseidon
6,939
1,759
0
2,548
4,578
1,356
141
1,101
3,477
45,192
1,403
L
Janus
GOSDEN-10
Janus
3,583
431
66
1,280
6,375
1,801
0
2,598
3,777
34,827
2,561
W
Chaac
ItzzBurnt
Chaac
6,084
1,026
0
2,654
6,898
7,129
391
292
6,606
0
47,770
L
Arachne
MerlinsButt
Arachne
4,640
3,708
0
1,670
8,260
2,667
372
4,188
4,072
0
25,400
W
3,698
768
0
2,950
7,580
2,310
0
1,641
5,939
0
44,388
L
Cu Chulainn
SnorlaxAD
Cu Chulainn
3,144
838
0
3,213
9,211
4,471
0
0
8,632
0
32,328
W
4,071
1,270
0
750
5,330
1,607
0
519
4,446
0
33,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,239
Gold Earned
27,224
343
Minions Killed
261
0
Camps Cleared
0
1,108,793
Distance Traveled
1,039,594
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,451
586
27
2
0
233,001
1
L
Neith
6,007
546
77
7
0
178,045
0
L
Bake Kujira
4,780
435
16
1
0
226,369
5
W
Poseidon
7,179
653
90
8
0
234,875
0
L
Janus
5,413
492
61
6
0
210,131
0
W
Chaac
7,648
695
89
8
0
207,890
0
L
Arachne
5,417
492
41
4
0
223,921
0
W
Loki
6,268
570
73
7
0
237,426
0
L
Cu Chulainn
5,607
510
66
6
0
201,128
0
W
Nut
5,693
518
64
6
0
195,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role