Player Matchup

King Arthur
King Arthur
Amaranthiuss
King Arthur
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 29L
1,482 Elo+
Party 1
Aphrodite
Aphrodite
Dmsgmn95
Aphrodite
Level 113
God Stats
14W - 19L
1,480 SR
Queue Stats
545W - 546L
1,409 Elo+
Solo
Tiamat
Tiamat
Kingmalmar09717
Tiamat
Level 69
God Stats
4W - 5L
1,540 SR
Queue Stats
35W - 56L
1,365 Elo+
Solo
Tsukuyomi
Tsukuyomi
Pickagodbro
Tsukuyomi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 28L
1,482 Elo+
Party 1
Ishtar
Ishtar
TR Alpaca
Ishtar
Level 89
God Stats
4W - 6L
1,537 SR
Queue Stats
110W - 101L
1,485 Elo+
Solo
Team Averages
Level 83
1,511 SR
1,444 Elo+

VS

Team Averages
Level 107
1,554 SR
1,470 Elo+
Achilles
Achilles
Ti0PuttisC4post
Achilles
Level 120
God Stats
17W - 19L
1,450 SR
Queue Stats
75W - 88L
1,405 Elo+
Solo
Hercules
Hercules
ZaneCReed
Hercules
Level 109
God Stats
45W - 35L
1,530 SR
Queue Stats
186W - 149L
1,509 Elo+
Solo
Neith
Neith
choral-chine2
Neith
Level 57
God Stats
84W - 83L
1,555 SR
Queue Stats
98W - 126L
1,490 Elo+
Solo
Anubis
Anubis
lilbung23
Anubis
Level 108
God Stats
17W - 12L
1,574 SR
Queue Stats
514W - 510L
1,421 Elo+
Solo
Baron Samedi
Baron Samedi
masterrexx
Baron Samedi
Level 139
God Stats
15W - 3L
1,663 SR
Queue Stats
109W - 97L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Amaranthiuss
King Arthur
17
4 / 3 / 1
11,088
504
9,194
15,155
16,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Aphrodite
Dmsgmn95
Aphrodite
14
0 / 4 / 1
8,935
406
5,326
15,748
7,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

17
2 / 11 / 2
10,747
489
11,295
17,877
9,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Pickagodbro
Tsukuyomi
18
5 / 4 / 3
10,571
481
9,847
14,567
5,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Ishtar
TR Alpaca
Ishtar
14
3 / 4 / 1
9,118
414
11,255
12,202
3,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
9
0 / 2 / 1
7,870
358
2,701
5,277
4,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hercules
ZaneCReed
Hercules
20
14 / 1 / 1
14,492
659
18,324
18,201
10,578
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

18
1 / 4 / 11
11,716
533
7,063
14,200
5,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
lilbung23
Anubis
19
3 / 4 / 4
11,276
513
10,046
17,825
7,184
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
masterrexx
Baron Samedi
20
6 / 3 / 6
12,748
579
12,011
17,219
7,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
47
14
Kills
24
26
Deaths
14
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Amaranthiuss
King Arthur
4
3
1
1.5
L
Aphrodite
Dmsgmn95
Aphrodite
0
4
1
0.13
L
2
11
2
0.27
L
Tsukuyomi
Pickagodbro
Tsukuyomi
5
4
3
1.63
L
Ishtar
TR Alpaca
Ishtar
3
4
1
0.88
W
Achilles
0
2
1
0.25
W
Hercules
ZaneCReed
Hercules
14
1
1
14.5
W
1
4
11
1.63
W
Anubis
lilbung23
Anubis
3
4
4
1.25
W
Baron Samedi
masterrexx
Baron Samedi
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,917
Damage
50,145
75,549
Taken
72,722
43,325
Mitigated
34,915
16,665
Healing
30,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Amaranthiuss
King Arthur
9,194
852
0
990
15,155
16,405
0
834
14,046
0
77,091
L
Aphrodite
Dmsgmn95
Aphrodite
5,326
1,016
1,704
7,800
15,748
7,483
0
4,579
11,169
54,783
1,244
L
11,295
446
0
1,848
17,877
9,898
695
10,478
7,399
63,901
655
L
Tsukuyomi
Pickagodbro
Tsukuyomi
9,847
2,442
0
2,340
14,567
5,699
0
3,264
11,238
0
93,978
L
Ishtar
TR Alpaca
Ishtar
11,255
5,148
0
1,983
12,202
3,840
360
2,627
9,575
0
57,308
W
Achilles
2,701
483
0
1,598
5,277
4,196
0
0
5,277
0
15,167
W
Hercules
ZaneCReed
Hercules
18,324
6,299
0
10,970
18,201
10,578
3,141
2,488
15,701
0
123,582
W
7,063
2,334
0
3,818
14,200
5,252
3,375
3,330
10,740
0
72,722
W
Anubis
lilbung23
Anubis
10,046
728
28
7,781
17,825
7,184
0
3,644
14,071
87,792
592
W
Baron Samedi
masterrexx
Baron Samedi
12,011
673
140
6,083
17,219
7,705
656
7,019
9,540
95,300
945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,459
Gold Earned
58,102
530
Minions Killed
621
0
Camps Cleared
0
1,904,486
Distance Traveled
1,688,205
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,088
504
119
5
0
400,176
0
L
Aphrodite
8,935
406
83
4
0
375,601
0
L
Tiamat
10,747
489
117
5
0
354,659
0
L
Tsukuyomi
10,571
481
120
5
0
348,892
0
L
Ishtar
9,118
414
91
4
0
425,158
7
W
Achilles
7,870
358
33
2
0
127,932
2
W
Hercules
14,492
659
181
8
0
491,036
0
W
Neith
11,716
533
127
6
0
338,790
0
W
Anubis
11,276
513
116
5
0
367,342
0
W
Baron Samedi
12,748
579
164
7
0
363,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role