Player Matchup

Fenrir
Fenrir
Dondozo
Fenrir
Level 115
God Stats
2W - 2L
1,596 SR
Queue Stats
238W - 207L
1,524 Elo+
Party 1
Kumbhakarna
Kumbhakarna
JesHX11
Kumbhakarna
Level 169
God Stats
2W - 4L
1,432 SR
Queue Stats
273W - 271L
1,530 Elo+
Party 3
Hercules
Hercules
Ladoles
Hercules
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
274W - 272L
1,530 Elo+
Party 3
Anubis
Anubis
xenbyarca
Anubis
Level 104
God Stats
8W - 1L
1,798 SR
Queue Stats
73W - 52L
1,575 Elo+
Solo
Hou Yi
Hou Yi
ÉlQuako
Hou Yi
Level 121
God Stats
4W - 4L
1,449 SR
Queue Stats
234W - 226L
1,530 Elo+
Party 1
Team Averages
Level 131
1,555 SR
1,538 Elo+

VS

Team Averages
Level 126
1,633 SR
1,528 Elo+
Osiris
Osiris
 
Osiris
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Kanokas
Hachiman
Level 135
God Stats
2W - 1L
1,833 SR
Queue Stats
140W - 117L
1,546 Elo+
Party 2
Martichoras
Martichoras
NyrkkiPerse
Martichoras
Level 28
God Stats
47W - 31L
1,609 SR
Queue Stats
92W - 82L
1,519 Elo+
Party 2
Guan Yu
Guan Yu
berfomed
Guan Yu
Level 206
God Stats
10W - 6L
1,737 SR
Queue Stats
363W - 359L
1,503 Elo+
Solo
Scylla
Scylla
oknoreaction
Scylla
Level 123
God Stats
95W - 115L
1,484 SR
Queue Stats
1,002W - 966L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dondozo
Fenrir
13
5 / 2 / 3
7,290
608
7,895
9,675
4,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kumbhakarna
JesHX11
Kumbhakarna
11
0 / 1 / 11
6,788
566
5,503
14,205
9,685
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Hercules
Ladoles
Hercules
11
1 / 4 / 3
6,238
520
4,262
12,978
8,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
xenbyarca
Anubis
13
5 / 4 / 4
7,582
632
10,258
7,807
3,476
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Hou Yi
ÉlQuako
Hou Yi
15
10 / 0 / 1
8,433
703
10,501
7,052
2,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
6 / 3 / 2
8,142
679
12,725
12,503
10,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
Kanokas
Hachiman
10
1 / 5 / 1
5,807
484
4,577
10,554
2,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Martichoras
NyrkkiPerse
Martichoras
10
0 / 6 / 0
6,046
504
4,433
10,962
3,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Guan Yu
berfomed
Guan Yu
12
2 / 3 / 3
6,869
572
4,881
12,466
8,642
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Breastplate

Breastplate

+20
Physical Protection

Scylla
12
2 / 4 / 3
6,740
562
7,638
7,732
1,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
20
21
Kills
11
11
Deaths
21
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
6
3
2
2.33
W
Fenrir
Dondozo
Fenrir
5
2
3
3.25
W
Kumbhakarna
JesHX11
Kumbhakarna
0
1
11
5.5
L
Hachiman
Kanokas
Hachiman
1
5
1
0.3
W
Hercules
Ladoles
Hercules
1
4
3
0.63
L
Martichoras
NyrkkiPerse
Martichoras
0
6
0
0
L
Guan Yu
berfomed
Guan Yu
2
3
3
1.17
L
Scylla
2
4
3
0.88
W
Anubis
xenbyarca
Anubis
5
4
4
1.75
W
Hou Yi
ÉlQuako
Hou Yi
10
0
1
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,419
Damage
34,254
51,717
Taken
54,217
28,442
Mitigated
28,129
13,150
Healing
12,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
12,725
4,784
0
3,612
12,503
10,951
0
4,346
8,157
0
43,437
W
Fenrir
Dondozo
Fenrir
7,895
2,353
0
2,295
9,675
4,085
0
1,340
8,110
0
49,637
W
Kumbhakarna
JesHX11
Kumbhakarna
5,503
843
0
2,761
14,205
9,685
0
2,719
11,182
13,888
1,442
L
Hachiman
Kanokas
Hachiman
4,577
2,592
0
3,265
10,554
2,753
0
3,202
7,352
0
29,254
W
Hercules
Ladoles
Hercules
4,262
819
0
2,611
12,978
8,480
0
1,299
11,031
0
30,403
L
Martichoras
NyrkkiPerse
Martichoras
4,433
993
0
1,175
10,962
3,964
362
2,482
8,480
0
40,169
L
Guan Yu
berfomed
Guan Yu
4,881
174
418
1,936
12,466
8,642
0
2,289
10,177
11,791
37,247
L
Scylla
7,638
990
0
1,790
7,732
1,819
0
3,294
4,438
40,924
0
W
Anubis
xenbyarca
Anubis
10,258
142
0
1,626
7,807
3,476
18
2,379
5,027
64,509
0
W
Hou Yi
ÉlQuako
Hou Yi
10,501
5,658
0
3,857
7,052
2,716
816
579
6,390
0
61,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,331
Gold Earned
33,604
377
Minions Killed
346
0
Camps Cleared
0
1,224,817
Distance Traveled
1,220,967
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,142
679
77
6
0
228,399
3
W
Fenrir
7,290
608
87
7
0
290,267
3
W
Kumbhakarna
6,788
566
18
2
0
274,992
6
L
Hachiman
5,807
484
47
4
0
233,419
8
W
Hercules
6,238
520
55
5
0
201,840
4
L
Martichoras
6,046
504
66
6
0
201,955
0
L
Guan Yu
6,869
572
79
7
0
301,570
4
L
Scylla
6,740
562
77
6
0
255,624
4
W
Anubis
7,582
632
109
9
0
230,474
6
W
Hou Yi
8,433
703
108
9
0
227,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role