Player Matchup

Sun Wukong
Sun Wukong
Dr0pEm JayR
Sun Wukong
Level 108
God Stats
6W - 3L
1,572 SR
Queue Stats
35W - 31L
1,502 Elo+
Party 2
Medusa
Medusa
GP Leee
Medusa
Level 24
God Stats
30W - 29L
1,520 SR
Queue Stats
31W - 29L
1,484 Elo+
Party 2
Mercury
Mercury
Migö
Mercury
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 22L
1,393 Elo+
Party 2
Cthulhu
Cthulhu
l T Spark l
Cthulhu
Level 18
God Stats
21W - 17L
1,571 SR
Queue Stats
21W - 17L
1,530 Elo+
Party 2
Baron Samedi
Baron Samedi
zartas123
Baron Samedi
Level 198
God Stats
154W - 99L
1,689 SR
Queue Stats
913W - 913L
1,453 Elo+
Solo
Team Averages
Level 94
1,571 SR
1,472 Elo+

VS

Team Averages
Level 137
1,552 SR
1,492 Elo+
Arachne
Arachne
 
Arachne
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Danzislicious84
Persephone
Level 146
God Stats
15W - 13L
1,597 SR
Queue Stats
213W - 250L
1,471 Elo+
Party 1
Hachiman
Hachiman
Elysus
Hachiman
Level 126
God Stats
12W - 10L
1,625 SR
Queue Stats
112W - 125L
1,486 Elo+
Party 1
Aphrodite
Aphrodite
KONKER1031
Aphrodite
Level 106
God Stats
125W - 130L
1,536 SR
Queue Stats
244W - 268L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dr0pEm JayR
Sun Wukong
13
3 / 1 / 6
7,711
1,285
7,193
6,324
4,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
GP Leee
Medusa
13
3 / 3 / 7
8,135
1,356
5,429
5,914
1,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
Migö
Mercury
12
1 / 1 / 5
6,876
1,146
4,513
5,019
1,712
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
l T Spark l
Cthulhu
12
1 / 2 / 3
7,295
1,216
3,240
6,004
3,893
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
zartas123
Baron Samedi
13
2 / 1 / 8
8,402
1,400
7,539
2,623
1,411
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

340

VS

Team 2 Tickets

315

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
6 / 3 / 1
8,741
1,457
10,449
9,079
4,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ymir
 
Ymir
13
1 / 3 / 6
7,516
1,253
4,462
10,729
10,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Persephone
Danzislicious84
Persephone
12
0 / 1 / 3
7,175
1,196
4,102
2,460
1,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
Elysus
Hachiman
13
1 / 3 / 4
7,600
1,267
4,618
7,057
2,740
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
KONKER1031
Aphrodite
11
0 / 0 / 0
5,999
1,000
0
0
0

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
22
10
Kills
8
8
Deaths
10
29
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
6
3
1
2.17
L
Ymir
 
Ymir
1
3
6
1.33
L
Persephone
Danzislicious84
Persephone
0
1
3
1.5
W
Sun Wukong
Dr0pEm JayR
Sun Wukong
3
1
6
6
L
Hachiman
Elysus
Hachiman
1
3
4
1
W
Medusa
GP Leee
Medusa
3
3
7
2.17
L
Aphrodite
KONKER1031
Aphrodite
0
0
0
0
W
Mercury
Migö
Mercury
1
1
5
3.5
W
Cthulhu
l T Spark l
Cthulhu
1
2
3
1.25
W
Baron Samedi
zartas123
Baron Samedi
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,914
Damage
23,631
25,884
Taken
29,325
13,323
Mitigated
18,374
2,311
Healing
2,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
10,449
8,893
197
1,836
9,079
4,275
0
3,146
5,843
0
21,115
L
Ymir
 
Ymir
4,462
887
0
44
10,729
10,344
0
3,695
6,811
8,235
702
L
Persephone
Danzislicious84
Persephone
4,102
517
0
170
2,460
1,015
0
794
1,634
16,837
111
W
Sun Wukong
Dr0pEm JayR
Sun Wukong
7,193
1,361
0
199
6,324
4,449
0
2,886
3,438
0
14,184
L
Hachiman
Elysus
Hachiman
4,618
2,365
0
0
7,057
2,740
0
2,398
4,625
0
23,261
W
Medusa
GP Leee
Medusa
5,429
2,379
0
0
5,914
1,858
0
1,126
4,788
0
16,826
L
Aphrodite
KONKER1031
Aphrodite
0
0
0
0
0
0
0
0
0
0
0
W
Mercury
Migö
Mercury
4,513
2,009
0
0
5,019
1,712
0
1,507
3,512
0
9,006
W
Cthulhu
l T Spark l
Cthulhu
3,240
244
103
0
6,004
3,893
0
2,442
3,562
17,876
0
W
Baron Samedi
zartas123
Baron Samedi
7,539
196
1,154
855
2,623
1,411
0
199
2,424
18,971
1,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,419
Gold Earned
37,031
137
Minions Killed
112
3
Camps Cleared
6
671,088
Distance Traveled
478,490
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,741
1,457
17
3
4
132,775
0
L
Ymir
7,516
1,253
8
1
1
101,053
0
L
Persephone
7,175
1,196
34
6
0
124,386
0
W
Sun Wukong
7,711
1,285
19
3
2
136,823
0
L
Hachiman
7,600
1,267
53
9
1
120,276
0
W
Medusa
8,135
1,356
31
5
0
127,926
0
L
Aphrodite
5,999
1,000
0
0
0
0
0
W
Mercury
6,876
1,146
10
2
1
161,483
0
W
Cthulhu
7,295
1,216
54
9
0
127,000
0
W
Baron Samedi
8,402
1,400
23
4
0
117,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role