Player Matchup

Ymir
Ymir
GrimRiot
Ymir
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
379W - 352L
1,525 Elo+
Solo
Cu Chulainn
Cu Chulainn
IMaDriller
Cu Chulainn
Level 124
God Stats
2W - 0L
1,865 SR
Queue Stats
142W - 135L
1,527 Elo+
Solo
Ullr
Ullr
MemecoinRugger
Ullr
Level 148
God Stats
10W - 11L
1,521 SR
Queue Stats
108W - 96L
1,502 Elo+
Solo
Anhur
Anhur
jayio
Anhur
Level 85
God Stats
3W - 2L
1,765 SR
Queue Stats
42W - 50L
1,353 Elo+
Solo
Thanatos
Thanatos
micka06610g
Thanatos
Level 109
God Stats
5W - 6L
1,183 SR
Queue Stats
181W - 147L
1,483 Elo+
Solo
Team Averages
Level 115
1,567 SR
1,478 Elo+

VS

Team Averages
Level 107
1,622 SR
1,498 Elo+
Mercury
Mercury
 
Mercury
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
BlueGogeta
Chernobog
Level 154
God Stats
0W - 1L
1,748 SR
Queue Stats
2W - 2L
1,578 Elo+
Party 1
Anubis
Anubis
J98d
Anubis
Level 83
God Stats
33W - 22L
1,621 SR
Queue Stats
206W - 194L
1,518 Elo+
Solo
Bacchus
Bacchus
bellatrixx12
Bacchus
Level 26
God Stats
0W - 1L
1,743 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Achilles
Achilles
jnoguira20
Achilles
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
1 / 0 / 0
5,858
586
3,067
8,564
7,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
IMaDriller
Cu Chulainn
13
2 / 1 / 0
7,171
717
3,169
5,990
3,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
4 / 5 / 3
6,225
623
6,093
8,622
2,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
jayio
Anhur
10
0 / 0 / 1
5,572
557
2,070
5,196
1,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
micka06610g
Thanatos
10
3 / 4 / 3
5,891
589
1,501
7,763
2,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
6 / 1 / 0
7,133
713
6,217
6,924
2,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chernobog
BlueGogeta
Chernobog
9
1 / 1 / 0
4,997
500
5,820
4,932
1,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
J98d
Anubis
12
3 / 7 / 1
6,528
653
5,170
8,817
3,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
bellatrixx12
Bacchus
9
0 / 1 / 0
5,208
521
1,143
4,523
3,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Achilles
jnoguira20
Achilles
5
0 / 0 / 1
4,157
416
803
2,200
967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
12
10
Kills
10
10
Deaths
10
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
6
1
0
6
L
Chernobog
BlueGogeta
Chernobog
1
1
0
1
W
Ymir
1
0
0
1
W
Cu Chulainn
IMaDriller
Cu Chulainn
2
1
0
2
L
Anubis
J98d
Anubis
3
7
1
0.5
W
4
5
3
1.1
L
Bacchus
bellatrixx12
Bacchus
0
1
0
0
W
Anhur
jayio
Anhur
0
0
1
0.5
L
Achilles
jnoguira20
Achilles
0
0
1
0.5
W
Thanatos
micka06610g
Thanatos
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,900
Damage
19,153
36,135
Taken
27,396
17,412
Mitigated
11,986
9,585
Healing
6,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
6,217
2,643
0
634
6,924
2,657
0
416
6,508
0
49,411
L
Chernobog
BlueGogeta
Chernobog
5,820
2,104
0
1,651
4,932
1,474
0
1,234
3,698
0
35,076
W
Ymir
3,067
333
0
2,751
8,564
7,635
0
729
7,835
25,103
1,992
W
Cu Chulainn
IMaDriller
Cu Chulainn
3,169
753
0
894
5,990
3,519
97
356
5,546
2,697
49,131
L
Anubis
J98d
Anubis
5,170
118
0
1,947
8,817
3,492
160
195
8,622
48,665
0
W
6,093
2,221
0
530
8,622
2,040
0
3,117
5,505
0
36,737
L
Bacchus
bellatrixx12
Bacchus
1,143
28
0
1,426
4,523
3,396
0
1,604
2,919
11,272
0
W
Anhur
jayio
Anhur
2,070
1,505
0
2,454
5,196
1,598
0
414
4,782
0
37,633
L
Achilles
jnoguira20
Achilles
803
226
0
1,302
2,200
967
0
0
2,200
0
8,612
W
Thanatos
micka06610g
Thanatos
1,501
276
0
2,956
7,763
2,620
0
1,697
6,066
0
24,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,717
Gold Earned
28,023
300
Minions Killed
284
0
Camps Cleared
0
999,454
Distance Traveled
902,692
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,133
713
91
9
0
251,047
0
L
Chernobog
4,997
500
73
7
0
212,594
2
W
Ymir
5,858
586
32
3
0
214,242
0
W
Cu Chulainn
7,171
717
92
9
0
189,351
0
L
Anubis
6,528
653
86
9
0
168,002
0
W
Ullr
6,225
623
60
6
0
207,369
0
L
Bacchus
5,208
521
18
2
0
198,885
0
W
Anhur
5,572
557
69
7
0
184,169
0
L
Achilles
4,157
416
16
2
0
72,164
0
W
Thanatos
5,891
589
47
5
0
204,323
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role