Player Matchup

Agni
Agni
Diamond IV
CipriaNNN
Agni
Diamond IV
Level 159
God Stats
84W - 80L
1,636 SR
Queue Stats
128W - 113L
2,266 MMR
Party 2
Fenrir
Fenrir
Diamond V
Feilss
Fenrir
Diamond V
Level 159
God Stats
0W - 1L
1,174 SR
Queue Stats
44W - 38L
2,207 MMR
Solo
Hou Yi
Hou Yi
Masters
LiSao
Hou Yi
Masters
Level 149
God Stats
8W - 5L
1,803 SR
Queue Stats
234W - 199L
2,781 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 156
1,538 SR
2,418 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 112
1,704 SR
2,337 MMR
Hades
Hades
Diamond III
Aríe
Hades
Diamond III
Level 87
God Stats
1W - 0L
1,737 SR
Queue Stats
46W - 15L
2,548 MMR
Party 1
Ra
Ra
Platinum I
JésusLeChrist
Ra
Platinum I
Level 80
God Stats
14W - 9L
1,669 SR
Queue Stats
111W - 133L
1,898 MMR
Solo
Hercules
Hercules
Diamond I
SuppLivesMatter
Hercules
Diamond I
Level 170
God Stats
6W - 2L
1,706 SR
Queue Stats
66W - 14L
2,565 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
18
3 / 3 / 4
11,199
747
11,382
10,823
2,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Feilss
Fenrir
17
1 / 4 / 7
10,665
711
6,878
21,161
22,736
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
LiSao
Hou Yi
19
4 / 3 / 3
11,621
775
15,236
12,112
4,780
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
CthulhuSobekFafnirKuzenboSerqet

VS

Bans
KumbhakarnaXing TianBacchusAresAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Aríe
Hades
18
2 / 5 / 6
12,165
811
8,568
14,518
13,131
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
8 / 1 / 2
14,078
939
13,284
7,436
3,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
18
0 / 2 / 7
11,146
743
15,527
18,066
25,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
25
8
Kills
10
10
Deaths
8
14
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hades
Aríe
Hades
2
5
6
1
L
Agni
3
3
4
1.67
L
Fenrir
Feilss
Fenrir
1
4
7
1.13
W
8
1
2
9
L
Hou Yi
LiSao
Hou Yi
4
3
3
1.83
W
Hercules
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,496
Damage
37,379
44,096
Taken
40,020
30,419
Mitigated
42,790
7,498
Healing
19,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Aríe
Hades
8,568
1,012
857
3,762
14,518
13,131
1,752
4,914
9,604
46,093
436
L
Agni
11,382
427
0
769
10,823
2,903
0
6,547
4,057
42,812
707
L
Fenrir
Feilss
Fenrir
6,878
1,760
0
4,047
21,161
22,736
0
8,263
12,012
0
13,112
W
13,284
660
4,608
4,408
7,436
3,768
1,304
2,048
5,388
80,252
0
L
Hou Yi
LiSao
Hou Yi
15,236
6,949
0
2,682
12,112
4,780
608
6,449
5,276
0
62,237
W
Hercules
15,527
5,733
0
5,904
18,066
25,891
250
4,167
13,878
0
24,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,485
Gold Earned
37,389
181
Minions Killed
233
0
Camps Cleared
0
844,271
Distance Traveled
851,636
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,165
811
80
5
0
244,453
0
L
Agni
11,199
747
76
5
0
273,567
0
L
Fenrir
10,665
711
16
1
0
304,107
1
W
Ra
14,078
939
122
8
0
292,981
0
L
Hou Yi
11,621
775
89
6
0
266,597
2
W
Hercules
11,146
743
31
2
0
314,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role