Player Matchup

Apollo
Apollo
 
Apollo
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Koalazi
Maui
Level 44
God Stats
3W - 2L
1,440 SR
Queue Stats
63W - 67L
1,510 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Raeinbowroad
Morgan Le Fay
Level 126
God Stats
20W - 15L
1,572 SR
Queue Stats
515W - 309L
1,432 Elo+
Party 1
Nu Wa
Nu Wa
TofuPenguin
Nu Wa
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,481 Elo+
Party 1
Danzaburou
Danzaburou
TomboySteakHouse
Danzaburou
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,515 Elo+
Party 1
Team Averages
Level 85
1,502 SR
1,488 Elo+

VS

Team Averages
Level 91
1,471 SR
1,497 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
HallowedVex
Ymir
Level 81
God Stats
0W - 2L
1,300 SR
Queue Stats
26W - 35L
1,451 Elo+
Solo
Ne Zha
Ne Zha
Sit-And-Lose
Ne Zha
Level 154
God Stats
37W - 31L
1,576 SR
Queue Stats
333W - 326L
1,532 Elo+
Solo
Nut
Nut
unknownjun2
Nut
Level 46
God Stats
18W - 19L
1,482 SR
Queue Stats
81W - 96L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
2 / 1 / 7
7,418
1,236
6,055
6,407
2,122
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

Maui
Koalazi
Maui
12
0 / 0 / 9
7,649
1,275
3,636
7,611
7,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Morgan Le Fay
Raeinbowroad
Morgan Le Fay
13
6 / 0 / 5
8,142
1,357
8,468
4,207
1,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 3 / 7
6,694
1,116
4,708
4,584
1,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
TomboySteakHouse
Danzaburou
13
4 / 2 / 7
8,372
1,395
5,500
5,178
2,271
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

361

VS

Team 2 Tickets

296

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
12
0 / 2 / 3
6,837
1,140
3,078
9,051
6,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
 
Baron Samedi
12
0 / 2 / 2
6,701
1,117
7,345
5,952
2,455
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

10
0 / 0 / 0
4,301
717
0
219
76
Ne Zha
12
6 / 4 / 0
8,168
1,361
7,123
7,575
2,560
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 4 / 4
6,996
1,166
7,352
8,724
3,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
12
Kills
6
6
Deaths
12
35
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
2
1
7
5.5
L
Amaterasu
 
Amaterasu
0
2
3
0.75
L
Baron Samedi
 
Baron Samedi
0
2
2
0.5
L
0
0
0
0
W
Maui
Koalazi
Maui
0
0
9
4.5
W
Morgan Le Fay
Raeinbowroad
Morgan Le Fay
6
0
5
8.5
L
Ne Zha
6
4
0
1.5
W
0
3
7
1.17
W
Danzaburou
TomboySteakHouse
Danzaburou
4
2
7
3.75
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,367
Damage
24,898
27,987
Taken
31,521
14,516
Mitigated
15,229
4,104
Healing
4,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
6,055
3,309
0
1,230
6,407
2,122
0
1,581
4,585
0
15,723
L
Amaterasu
 
Amaterasu
3,078
683
0
1,014
9,051
6,560
0
4,378
4,484
0
9,414
L
Baron Samedi
 
Baron Samedi
7,345
92
1,031
1,591
5,952
2,455
0
3,786
2,012
27,238
0
L
0
0
0
0
219
76
0
219
0
0
0
W
Maui
Koalazi
Maui
3,636
660
0
792
7,611
7,161
0
2,064
5,078
6,498
693
W
Morgan Le Fay
Raeinbowroad
Morgan Le Fay
8,468
305
0
327
4,207
1,611
0
910
3,228
16,701
0
L
Ne Zha
7,123
1,055
0
660
7,575
2,560
0
3,639
3,752
0
17,097
W
4,708
1,503
0
0
4,584
1,351
0
722
3,823
11,559
0
W
Danzaburou
TomboySteakHouse
Danzaburou
5,500
2,565
0
1,755
5,178
2,271
0
2,068
2,992
0
22,281
L
7,352
3,265
0
644
8,724
3,578
0
3,674
4,806
0
14,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,275
Gold Earned
33,003
124
Minions Killed
106
6
Camps Cleared
5
606,746
Distance Traveled
467,192
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,418
1,236
29
5
1
129,808
0
L
Amaterasu
6,837
1,140
16
3
1
123,358
0
L
Baron Samedi
6,701
1,117
50
8
1
106,914
0
L
Ymir
4,301
717
0
0
0
0
0
W
Maui
7,649
1,275
6
1
0
119,707
0
W
Morgan Le Fay
8,142
1,357
21
4
2
145,572
0
L
Ne Zha
8,168
1,361
16
3
2
128,595
0
W
Nu Wa
6,694
1,116
16
3
0
103,319
0
W
Danzaburou
8,372
1,395
52
9
3
108,340
0
L
Nut
6,996
1,166
24
4
1
108,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role