Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
DirkoBaggins
Tyr
Level 108
God Stats
0W - 4L
1,402 SR
Queue Stats
238W - 235L
1,544 Elo+
Solo
Ix Chel
Ix Chel
Rollingloud97
Ix Chel
Level 69
God Stats
1W - 1L
1,806 SR
Queue Stats
10W - 13L
1,487 Elo+
Solo
Cthulhu
Cthulhu
ToxiGuillo
Cthulhu
Level 157
God Stats
16W - 21L
1,593 SR
Queue Stats
171W - 201L
1,446 Elo+
Solo
Medusa
Medusa
bearman798
Medusa
Level 129
God Stats
0W - 2L
1,302 SR
Queue Stats
194W - 207L
1,521 Elo+
Solo
Team Averages
Level 129
1,521 SR
1,500 Elo+

VS

Team Averages
Level 144
1,506 SR
1,512 Elo+
Persephone
Persephone
 
Persephone
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
DobbyTheGod
Hercules
Level 111
God Stats
24W - 23L
1,563 SR
Queue Stats
291W - 290L
1,512 Elo+
Party 1
Bellona
Bellona
Jayy_Sei180
Bellona
Level 209
God Stats
11W - 12L
1,472 SR
Queue Stats
541W - 553L
1,495 Elo+
Solo
Izanami
Izanami
Jcosta9
Izanami
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 117L
1,520 Elo+
Party 1
Janus
Janus
Tonage
Janus
Level 123
God Stats
20W - 25L
1,496 SR
Queue Stats
138W - 148L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
0 / 0 / 0
5,928
741
0
0
0
11
1 / 3 / 0
6,569
821
5,031
9,438
5,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ix Chel
12
0 / 3 / 1
6,811
851
3,142
6,100
1,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
ToxiGuillo
Cthulhu
11
1 / 2 / 1
6,561
820
5,912
6,617
5,668
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
bearman798
Medusa
13
0 / 2 / 0
7,030
879
4,567
6,275
2,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
12
0 / 1 / 6
7,004
876
5,468
4,374
1,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
DobbyTheGod
Hercules
13
3 / 0 / 3
7,652
957
4,735
5,754
5,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Bellona
Jayy_Sei180
Bellona
12
3 / 1 / 4
7,233
904
3,424
7,877
6,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
Jcosta9
Izanami
13
1 / 0 / 6
7,427
928
3,301
3,960
1,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
Tonage
Janus
14
3 / 0 / 4
7,884
986
6,421
4,280
1,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
2
Kills
10
10
Deaths
2
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
0
0
0
W
Persephone
 
Persephone
0
1
6
3
L
1
3
0
0.33
W
Hercules
DobbyTheGod
Hercules
3
0
3
4.5
W
Bellona
Jayy_Sei180
Bellona
3
1
4
5
W
Izanami
Jcosta9
Izanami
1
0
6
4
L
Ix Chel
0
3
1
0.17
W
Janus
Tonage
Janus
3
0
4
5
L
Cthulhu
ToxiGuillo
Cthulhu
1
2
1
0.75
L
Medusa
bearman798
Medusa
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,652
Damage
23,349
28,430
Taken
26,245
15,250
Mitigated
15,615
3,928
Healing
6,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
0
0
0
0
0
0
0
0
0
0
0
W
Persephone
 
Persephone
5,468
154
0
1,031
4,374
1,280
760
2,271
2,099
15,589
386
L
5,031
87
0
1,345
9,438
5,536
0
4,714
4,250
0
12,542
W
Hercules
DobbyTheGod
Hercules
4,735
840
0
2,523
5,754
5,256
0
1,762
3,992
0
12,717
W
Bellona
Jayy_Sei180
Bellona
3,424
594
0
1,775
7,877
6,136
430
2,599
5,278
0
10,412
W
Izanami
Jcosta9
Izanami
3,301
2,582
0
1,479
3,960
1,433
1,415
1,196
2,764
0
18,605
L
Ix Chel
3,142
277
511
1,220
6,100
1,943
0
2,546
3,329
20,281
0
W
Janus
Tonage
Janus
6,421
228
0
0
4,280
1,510
0
1,226
3,054
24,620
748
L
Cthulhu
ToxiGuillo
Cthulhu
5,912
157
54
423
6,617
5,668
0
1,633
4,706
11,717
0
L
Medusa
bearman798
Medusa
4,567
1,462
0
375
6,275
2,103
0
1,875
4,129
0
22,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,899
Gold Earned
37,200
123
Minions Killed
154
0
Camps Cleared
0
593,086
Distance Traveled
887,941
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,928
741
0
0
0
0
0
W
Persephone
7,004
876
16
2
0
175,993
0
L
Tyr
6,569
821
13
2
0
171,438
0
W
Hercules
7,652
957
23
3
0
178,386
0
W
Bellona
7,233
904
17
2
0
182,088
0
W
Izanami
7,427
928
43
5
0
155,738
0
L
Ix Chel
6,811
851
45
6
0
158,254
1
W
Janus
7,884
986
55
7
0
195,736
0
L
Cthulhu
6,561
820
11
1
0
123,981
0
L
Medusa
7,030
879
54
7
0
139,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role