Player Matchup

Eset
Eset
Kingsly1886
Eset
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 100L
1,534 Elo+
Party 1
Zeus
Zeus
Logic_Zeroo
Zeus
Level 106
God Stats
8W - 8L
1,479 SR
Queue Stats
498W - 479L
1,546 Elo+
Solo
Tyr
Tyr
ThyFear
Tyr
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 36L
1,443 Elo+
Solo
Chronos
Chronos
oscytime
Chronos
Level 71
God Stats
4W - 1L
1,836 SR
Queue Stats
108W - 102L
1,501 Elo+
Party 1
Janus
Janus
srublord69
Janus
Level 144
God Stats
3W - 3L
1,359 SR
Queue Stats
94W - 83L
1,538 Elo+
Party 1
Team Averages
Level 111
1,535 SR
1,512 Elo+

VS

Team Averages
Level 104
1,523 SR
1,445 Elo+
Chronos
Chronos
BXstaR
Chronos
Level 124
God Stats
6W - 8L
1,461 SR
Queue Stats
289W - 291L
1,555 Elo+
Solo
Nu Wa
Nu Wa
Roaringdrop6580
Nu Wa
Level 109
God Stats
3W - 8L
1,311 SR
Queue Stats
194W - 194L
1,530 Elo+
Solo
Janus
Janus
coryr92
Janus
Level 117
God Stats
5W - 3L
1,632 SR
Queue Stats
158W - 167L
1,464 Elo+
Solo
Izanami
Izanami
jawissPanda
Izanami
Level 155
God Stats
1W - 3L
1,710 SR
Queue Stats
66W - 72L
1,523 Elo+
Solo
Baron Samedi
Baron Samedi
maddi951731
Baron Samedi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,156 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 10
11,198
800
4,412
11,646
11,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
5 / 1 / 13
10,898
778
22,870
10,669
4,960
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Tyr
18
6 / 3 / 8
10,552
754
5,123
16,263
21,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
oscytime
Chronos
16
1 / 3 / 11
9,745
696
4,440
12,545
5,694
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Janus
18
7 / 2 / 10
11,643
832
13,290
8,076
3,773
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BXstaR
Chronos
16
1 / 4 / 8
9,046
646
5,643
12,886
3,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
1 / 1 / 8
9,130
652
9,269
4,310
1,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Janus
coryr92
Janus
15
0 / 6 / 7
8,794
628
5,931
9,027
2,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
jawissPanda
Izanami
18
7 / 3 / 3
11,046
789
11,318
9,959
3,156
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Baron Samedi
maddi951731
Baron Samedi
14
1 / 8 / 5
9,369
669
10,044
16,838
8,743
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
41
21
Kills
10
10
Deaths
22
52
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Chronos
BXstaR
Chronos
1
4
8
1.25
W
2
1
10
7
W
5
1
13
11.5
L
1
1
8
5
W
Tyr
6
3
8
3.33
L
Janus
coryr92
Janus
0
6
7
0.58
L
Izanami
jawissPanda
Izanami
7
3
3
2.83
L
Baron Samedi
maddi951731
Baron Samedi
1
8
5
0.44
W
Chronos
oscytime
Chronos
1
3
11
2.17
W
Janus
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,135
Damage
42,205
59,199
Taken
53,020
47,431
Mitigated
19,236
21,929
Healing
13,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
BXstaR
Chronos
5,643
650
1,467
3,063
12,886
3,743
495
11,367
1,385
15,153
737
W
4,412
124
3,707
3,433
11,646
11,910
507
6,421
5,069
17,709
1,118
W
22,870
240
500
773
10,669
4,960
620
5,104
5,369
45,347
485
L
9,269
1,940
500
1,227
4,310
1,223
459
2,751
1,559
19,592
723
W
Tyr
5,123
203
2,294
4,314
16,263
21,094
0
7,665
8,230
0
14,123
L
Janus
coryr92
Janus
5,931
55
195
329
9,027
2,371
0
7,920
1,031
15,097
444
L
Izanami
jawissPanda
Izanami
11,318
5,385
865
2,027
9,959
3,156
381
7,753
2,130
0
32,397
L
Baron Samedi
maddi951731
Baron Samedi
10,044
369
1,662
2,553
16,838
8,743
47
14,471
2,181
21,088
0
W
Chronos
oscytime
Chronos
4,440
627
1,351
2,106
12,545
5,694
2,357
6,287
6,218
27,009
527
W
Janus
13,290
120
2,365
1,086
8,076
3,773
222
3,709
4,329
43,897
656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,036
Gold Earned
47,385
235
Minions Killed
146
0
Camps Cleared
0
1,371,558
Distance Traveled
1,102,408
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,046
646
20
1
0
233,364
0
W
Eset
11,198
800
29
2
0
268,000
0
W
Zeus
10,898
778
49
4
0
257,935
0
L
Nu Wa
9,130
652
17
1
0
204,587
0
W
Tyr
10,552
754
15
1
0
278,683
0
L
Janus
8,794
628
23
2
0
227,344
0
L
Izanami
11,046
789
68
5
0
218,673
0
L
Baron Samedi
9,369
669
18
1
0
218,440
0
W
Chronos
9,745
696
47
3
0
262,967
0
W
Janus
11,643
832
95
7
0
303,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role