Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
BurkeDaddy11
Ne Zha
Level 171
God Stats
1W - 1L
1,227 SR
Queue Stats
561W - 552L
1,532 Elo+
Solo
Nu Wa
Nu Wa
Mahezie
Nu Wa
Level 181
God Stats
1W - 1L
1,513 SR
Queue Stats
316W - 317L
1,540 Elo+
Solo
Poseidon
Poseidon
Rustyzipper32
Poseidon
Level 103
God Stats
6W - 4L
1,709 SR
Queue Stats
348W - 324L
1,479 Elo+
Solo
Kuzenbo
Kuzenbo
chupacabras72
Kuzenbo
Level 120
God Stats
140W - 122L
1,489 SR
Queue Stats
525W - 473L
1,493 Elo+
Solo
Team Averages
Level 145
1,488 SR
1,509 Elo+

VS

Team Averages
Level 113
1,504 SR
1,518 Elo+
Hera
Hera
CanadiensFan263
Hera
Level 86
God Stats
8W - 6L
1,450 SR
Queue Stats
150W - 134L
1,503 Elo+
Solo
Hercules
Hercules
El_Exotico_xPR
Hercules
Level 159
God Stats
8W - 8L
1,525 SR
Queue Stats
356W - 343L
1,506 Elo+
Solo
Bacchus
Bacchus
RatonGalactico
Bacchus
Level 109
God Stats
11W - 7L
1,729 SR
Queue Stats
149W - 135L
1,620 Elo+
Solo
Danzaburou
Danzaburou
legendfo117
Danzaburou
Level 178
God Stats
2W - 6L
1,281 SR
Queue Stats
606W - 639L
1,439 Elo+
Solo
Anubis
Anubis
xxXOm3gaXxx
Anubis
Level 34
God Stats
8W - 9L
1,537 SR
Queue Stats
204W - 211L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
12
3 / 2 / 2
6,975
581
4,270
12,320
5,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
12
2 / 0 / 2
6,750
563
3,822
9,877
3,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
Mahezie
Nu Wa
12
1 / 1 / 1
6,697
558
5,543
3,831
1,448
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
Rustyzipper32
Poseidon
13
2 / 1 / 0
7,759
647
3,272
6,163
1,644
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Kuzenbo
10
0 / 1 / 1
5,680
473
3,142
8,122
6,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 1
7,041
587
6,264
5,594
1,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
11
2 / 1 / 1
6,062
505
2,569
7,219
2,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

1
0 / 0 / 0
2,418
202
0
753
116
Danzaburou
legendfo117
Danzaburou
13
1 / 2 / 0
7,249
604
3,756
7,570
2,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
10
0 / 5 / 1
6,361
530
4,885
8,470
3,178
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
8
8
Kills
5
5
Deaths
8
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
3
2
2
2
W
Ne Zha
2
0
2
3
L
2
0
1
2.5
L
Hercules
2
1
1
2.5
W
Nu Wa
Mahezie
Nu Wa
1
1
1
1.5
L
0
0
0
0
W
Poseidon
Rustyzipper32
Poseidon
2
1
0
2
W
Kuzenbo
0
1
1
0.5
L
Danzaburou
legendfo117
Danzaburou
1
2
0
0.5
L
Anubis
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,049
Damage
17,474
40,313
Taken
29,606
18,845
Mitigated
10,202
15,093
Healing
7,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
4,270
1,398
0
6,662
12,320
5,804
80
4,829
7,491
0
32,931
W
Ne Zha
3,822
1,079
0
2,822
9,877
3,574
301
1,299
8,578
0
63,932
L
6,264
1,196
0
1,442
5,594
1,428
0
2,673
2,639
56,877
0
L
Hercules
2,569
522
0
779
7,219
2,869
0
2,670
4,336
0
32,135
W
Nu Wa
Mahezie
Nu Wa
5,543
658
0
914
3,831
1,448
615
1,442
2,389
46,176
3,378
L
0
0
0
0
753
116
0
753
0
0
0
W
Poseidon
Rustyzipper32
Poseidon
3,272
1,272
0
1,618
6,163
1,644
0
0
6,163
53,879
1,369
W
Kuzenbo
3,142
1,189
183
2,894
8,122
6,375
0
3,433
4,689
26,473
552
L
Danzaburou
legendfo117
Danzaburou
3,756
807
0
2,185
7,570
2,611
0
3,841
3,701
0
54,798
L
Anubis
4,885
407
0
2,599
8,470
3,178
0
978
7,463
32,605
849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,861
Gold Earned
29,131
381
Minions Killed
338
0
Camps Cleared
0
1,220,450
Distance Traveled
951,417
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
6,975
581
58
5
0
238,038
5
W
Ne Zha
6,750
563
93
8
0
251,919
0
L
Hera
7,041
587
120
10
0
244,038
4
L
Hercules
6,062
505
59
5
0
292,404
2
W
Nu Wa
6,697
558
76
6
0
218,106
0
L
Bacchus
2,418
202
0
0
0
0
0
W
Poseidon
7,759
647
108
9
0
252,080
0
W
Kuzenbo
5,680
473
46
4
0
260,307
0
L
Danzaburou
7,249
604
99
8
0
241,663
6
L
Anubis
6,361
530
60
5
0
173,312
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role