Player Matchup

Shiva
Shiva
 
Shiva
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
 
Sylvanus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
Azkikur
Ra
Level 156
God Stats
1W - 2L
1,594 SR
Queue Stats
37W - 42L
1,500 Elo+
Party 1
He Bo
He Bo
GetKitDumped
He Bo
Level 89
God Stats
1W - 2L
1,517 SR
Queue Stats
236W - 200L
1,591 Elo+
Party 1
Cernunnos
Cernunnos
Im1up
Cernunnos
Level 130
God Stats
17W - 20L
1,617 SR
Queue Stats
777W - 745L
1,526 Elo+
Solo
Team Averages
Level 138
1,546 SR
1,523 Elo+

VS

Team Averages
Level 158
1,534 SR
1,510 Elo+
Thanatos
Thanatos
 
Thanatos
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
Isaias2796
Surtr
Level 148
God Stats
13W - 11L
1,560 SR
Queue Stats
172W - 148L
1,501 Elo+
Solo
Medusa
Medusa
Junior-PR21
Medusa
Level 126
God Stats
72W - 87L
1,503 SR
Queue Stats
402W - 371L
1,507 Elo+
Solo
Terra
Terra
SomeDumbDuck
Terra
Level 156
God Stats
16W - 15L
1,615 SR
Queue Stats
359W - 352L
1,470 Elo+
Solo
Aphrodite
Aphrodite
gekoslayer
Aphrodite
Level 180
God Stats
1W - 0L
1,494 SR
Queue Stats
45W - 43L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
10
1 / 0 / 0
5,714
714
3,222
6,105
3,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sylvanus
 
Sylvanus
5
0 / 1 / 0
3,970
496
846
2,967
1,342
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 1 / 1
5,358
670
2,476
4,394
1,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

10
1 / 3 / 1
4,889
611
4,803
6,397
1,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Im1up
Cernunnos
9
2 / 0 / 0
5,340
668
5,695
5,251
1,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
8
2 / 2 / 3
4,978
622
3,709
5,806
1,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Surtr
9
1 / 1 / 0
4,975
622
1,702
5,577
3,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
8
0 / 1 / 0
4,364
546
2,208
5,258
1,286
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
2 / 1 / 2
5,110
639
2,733
5,997
1,948
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Aphrodite
gekoslayer
Aphrodite
8
0 / 0 / 2
4,616
577
2,986
4,760
2,442
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
12
5
Kills
5
5
Deaths
5
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
1
0
0
1
L
Sylvanus
 
Sylvanus
0
1
0
0
W
Thanatos
 
Thanatos
2
2
3
1.75
L
1
1
1
1.5
L
1
3
1
0.5
L
Cernunnos
Im1up
Cernunnos
2
0
0
2
W
Surtr
1
1
0
1
W
Medusa
0
1
0
0
W
2
1
2
3
W
Aphrodite
gekoslayer
Aphrodite
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,042
Damage
13,338
25,114
Taken
27,398
9,220
Mitigated
11,081
10,152
Healing
11,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
3,222
482
0
1,818
6,105
3,202
0
31
6,074
0
41,329
L
Sylvanus
 
Sylvanus
846
85
180
749
2,967
1,342
0
926
2,037
4,026
203
W
Thanatos
 
Thanatos
3,709
1,147
0
2,921
5,806
1,977
0
1,839
3,967
0
28,046
L
2,476
581
102
2,035
4,394
1,408
0
1,394
3,000
37,613
613
L
4,803
42
0
3,266
6,397
1,555
0
1,882
4,507
35,988
0
L
Cernunnos
Im1up
Cernunnos
5,695
2,528
0
2,002
5,251
1,713
0
1,372
3,879
0
37,960
W
Surtr
1,702
909
0
1,724
5,577
3,428
0
806
4,771
770
28,898
W
Medusa
2,208
912
0
1,810
5,258
1,286
0
325
4,933
0
23,781
W
2,733
425
374
1,201
5,997
1,948
0
3,227
2,770
21,601
2,480
W
Aphrodite
gekoslayer
Aphrodite
2,986
300
396
3,535
4,760
2,442
0
1,909
2,851
13,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,271
Gold Earned
24,043
302
Minions Killed
209
0
Camps Cleared
0
799,721
Distance Traveled
922,980
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
5,714
714
86
11
0
174,018
2
L
Sylvanus
3,970
496
5
1
0
104,941
0
W
Thanatos
4,978
622
53
7
0
225,725
0
L
Ra
5,358
670
79
10
0
175,709
0
L
He Bo
4,889
611
64
8
0
197,440
0
L
Cernunnos
5,340
668
68
9
0
147,613
0
W
Surtr
4,975
622
56
7
0
167,980
0
W
Medusa
4,364
546
37
5
0
169,858
2
W
Terra
5,110
639
50
6
0
194,783
2
W
Aphrodite
4,616
577
13
2
0
164,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role