Player Matchup

Maman Brigitte
Maman Brigitte
Cholo_penguin69
Maman Brigitte
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 26L
1,486 Elo+
Party 1
Artio
Artio
KingMadness25K
Artio
Level 122
God Stats
3W - 0L
1,817 SR
Queue Stats
34W - 33L
1,492 Elo+
Party 1
Raijin
Raijin
PheonixReaps
Raijin
Level 147
God Stats
1W - 1L
1,286 SR
Queue Stats
30W - 34L
1,457 Elo+
Solo
Scylla
Scylla
SadisticBunny29
Scylla
Level 145
God Stats
2W - 1L
1,541 SR
Queue Stats
61W - 59L
1,469 Elo+
Party 3
Shiva
Shiva
Sophistic8dHntr
Shiva
Level 121
God Stats
8W - 1L
1,638 SR
Queue Stats
106W - 91L
1,489 Elo+
Party 3
Team Averages
Level 120
1,556 SR
1,478 Elo+

VS

Team Averages
Level 105
1,565 SR
1,438 Elo+
Maui
Maui
BG_157
Maui
Level 69
God Stats
1W - 2L
1,522 SR
Queue Stats
104W - 104L
1,435 Elo+
Solo
Sobek
Sobek
SFP DNASTY
Sobek
Level 143
God Stats
1W - 2L
1,581 SR
Queue Stats
360W - 352L
1,467 Elo+
Solo
Merlin
Merlin
SolarScroll
Merlin
Level 149
God Stats
7W - 8L
1,486 SR
Queue Stats
210W - 248L
1,418 Elo+
Party 2
Jing Wei
Jing Wei
WarHammerWolfGuy
Jing Wei
Level 146
God Stats
1W - 1L
1,739 SR
Queue Stats
388W - 391L
1,533 Elo+
Party 2
Eset
Eset
harley51
Eset
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
Cholo_penguin69
Maman Brigitte
11
1 / 3 / 8
7,337
734
3,670
5,602
2,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 0 / 15
9,367
937
4,978
17,491
10,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Raijin
16
9 / 2 / 10
9,947
995
14,032
7,948
3,586
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 1 / 12
8,587
859
3,751
4,135
1,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
8 / 1 / 12
9,663
966
13,933
9,899
10,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
BG_157
Maui
11
1 / 3 / 5
7,058
706
4,650
8,325
8,357
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sobek
12
1 / 5 / 3
7,170
717
4,748
13,690
14,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Merlin
16
4 / 4 / 2
8,886
889
10,639
6,812
2,568
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 6 / 4
6,649
665
6,868
8,407
2,968
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Eset
14
1 / 5 / 3
7,629
763
8,598
7,224
2,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
24
23
Kills
7
7
Deaths
23
57
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Maui
BG_157
Maui
1
3
5
1.17
W
Maman Brigitte
Cholo_penguin69
Maman Brigitte
1
3
8
1.67
W
2
0
15
9.5
W
Raijin
9
2
10
7
L
Sobek
1
5
3
0.5
W
3
1
12
9
L
Merlin
4
4
2
1.25
W
8
1
12
14
L
0
6
4
0.33
L
Eset
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,364
Damage
35,503
45,075
Taken
44,458
27,884
Mitigated
31,239
23,145
Healing
9,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
BG_157
Maui
4,650
1,567
525
731
8,325
8,357
0
5,355
2,836
7,011
257
W
Maman Brigitte
Cholo_penguin69
Maman Brigitte
3,670
168
795
363
5,602
2,302
298
3,323
2,237
6,374
363
W
4,978
544
1,190
10,753
17,491
10,290
0
10,248
6,841
10,707
0
W
Raijin
14,032
1,122
30
1,558
7,948
3,586
385
6,277
1,613
33,835
0
L
Sobek
4,748
256
750
3,378
13,690
14,793
0
7,483
5,817
9,636
0
W
3,751
166
2,129
784
4,135
1,683
286
2,874
1,205
17,543
0
L
Merlin
10,639
564
660
863
6,812
2,568
0
4,248
2,397
27,014
361
W
13,933
1,623
2,426
3,117
9,899
10,023
152
4,643
4,863
0
22,659
L
6,868
5,113
424
341
8,407
2,968
0
4,726
3,409
0
14,466
L
Eset
8,598
1,417
1,172
745
7,224
2,553
0
4,541
2,518
16,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,901
Gold Earned
37,392
122
Minions Killed
89
0
Camps Cleared
0
1,090,237
Distance Traveled
860,977
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
7,058
706
6
1
0
156,249
0
W
Maman Brigitte
7,337
734
9
1
0
234,620
0
W
Artio
9,367
937
11
1
0
231,450
0
W
Raijin
9,947
995
46
5
0
198,320
0
L
Sobek
7,170
717
8
1
0
168,526
0
W
Scylla
8,587
859
37
4
0
208,091
0
L
Merlin
8,886
889
32
3
0
183,787
0
W
Shiva
9,663
966
19
2
0
217,756
0
L
Jing Wei
6,649
665
19
2
0
180,677
0
L
Eset
7,629
763
24
2
0
171,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role