Player Matchup

Ne Zha
Ne Zha
Masters
 
Ne Zha
Masters
Level 266
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Charybdis
Charybdis
Diamond II
Extew
Charybdis
Diamond II
Level 167
God Stats
2W - 2L
1,501 SR
Queue Stats
216W - 97L
1,958 MMR
Party 1
Kuzenbo
Kuzenbo
Masters
FatFaro
Kuzenbo
Masters
Level 172
God Stats
5W - 3L
1,825 SR
Queue Stats
573W - 419L
2,348 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 202
1,609 SR
1,935 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 114
1,609 SR
1,375 MMR
Anhur
Anhur
Silver I
Superlavadora
Anhur
Silver I
Level 141
God Stats
17W - 14L
1,525 SR
Queue Stats
24W - 23L
1,375 MMR
Party 2
Ares
Ares
Silver II
bacon87
Ares
Silver II
Level 92
God Stats
0W - 1L
1,708 SR
Queue Stats
24W - 23L
1,375 MMR
Party 2
He Bo
He Bo
Silver II
megapito
He Bo
Silver II
Level 108
God Stats
18W - 15L
1,594 SR
Queue Stats
24W - 23L
1,375 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
16
6 / 4 / 4
10,471
952
12,956
11,902
5,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charybdis
Extew
Charybdis
18
6 / 0 / 5
10,824
984
9,788
6,202
2,398
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Kuzenbo
FatFaro
Kuzenbo
17
2 / 0 / 10
9,991
908
10,053
12,925
12,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
CthulhuHeraFafnirThothAchilles

VS

Bans
Ah PuchHorusPoseidonGebDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 2
8,573
779
5,723
11,239
4,270
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ares
bacon87
Ares
14
1 / 4 / 3
7,996
727
5,250
13,275
13,774
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

He Bo
megapito
He Bo
13
1 / 6 / 3
7,976
725
6,959
12,483
3,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
14
Kills
4
4
Deaths
14
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
6
4
4
2
W
Charybdis
Extew
Charybdis
6
0
5
8.5
W
Kuzenbo
FatFaro
Kuzenbo
2
0
10
7
L
2
4
2
0.75
L
Ares
bacon87
Ares
1
4
3
0.63
L
He Bo
megapito
He Bo
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,797
Damage
17,932
31,029
Taken
36,997
20,336
Mitigated
21,834
8,095
Healing
6,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
12,956
2,571
0
2,492
11,902
5,692
0
4,838
7,064
0
45,069
W
Charybdis
Extew
Charybdis
9,788
3,903
0
2,251
6,202
2,398
4,032
2,789
3,413
0
56,768
W
Kuzenbo
FatFaro
Kuzenbo
10,053
2,436
0
3,352
12,925
12,246
74
4,703
8,222
20,856
2,097
L
5,723
2,709
0
2,128
11,239
4,270
60
2,935
7,781
0
28,583
L
Ares
bacon87
Ares
5,250
63
0
2,798
13,275
13,774
0
3,349
9,307
11,881
0
L
He Bo
megapito
He Bo
6,959
232
0
1,336
12,483
3,790
0
2,255
9,565
24,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,286
Gold Earned
24,545
169
Minions Killed
103
0
Camps Cleared
0
692,535
Distance Traveled
595,115
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,471
952
41
4
0
229,741
0
W
Charybdis
10,824
984
101
9
0
224,695
0
W
Kuzenbo
9,991
908
27
2
0
238,099
0
L
Anhur
8,573
779
50
5
0
183,566
4
L
Ares
7,996
727
14
1
0
216,754
5
L
He Bo
7,976
725
39
4
0
194,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role