Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
BIGauntie
Geb
Level 36
God Stats
9W - 8L
1,615 SR
Queue Stats
20W - 17L
1,566 Elo+
Party 3
Cernunnos
Cernunnos
LlHODEl
Cernunnos
Level 124
God Stats
4W - 8L
1,412 SR
Queue Stats
343W - 323L
1,527 Elo+
Party 1
Thanatos
Thanatos
NOVAKING117
Thanatos
Level 63
God Stats
4W - 3L
1,776 SR
Queue Stats
52W - 30L
1,649 Elo+
Party 3
Zhong Kui
Zhong Kui
capital_egg40
Zhong Kui
Level 66
God Stats
132W - 81L
1,698 SR
Queue Stats
197W - 211L
1,485 Elo+
Party 1
Team Averages
Level 75
1,600 SR
1,545 Elo+

VS

Team Averages
Level 135
1,610 SR
1,476 Elo+
Tiamat
Tiamat
Fawakaa
Tiamat
Level 164
God Stats
71W - 58L
1,583 SR
Queue Stats
508W - 484L
1,480 Elo+
Solo
Artemis
Artemis
fxkhirezoverall
Artemis
Level 18
God Stats
8W - 2L
1,735 SR
Queue Stats
30W - 30L
1,450 Elo+
Party 2
Skadi
Skadi
xXB-u-R-n-ZXx
Skadi
Level 185
God Stats
36W - 33L
1,551 SR
Queue Stats
358W - 366L
1,480 Elo+
Party 2
Ne Zha
Ne Zha
x_DiOnY_x
Ne Zha
Level 149
God Stats
7W - 6L
1,545 SR
Queue Stats
66W - 68L
1,472 Elo+
Party 2
Cthulhu
Cthulhu
x__iLeGaCy__x
Cthulhu
Level 159
God Stats
23W - 14L
1,635 SR
Queue Stats
246W - 256L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
0 / 3 / 2
5,108
511
1,898
6,027
1,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 1 / 5
5,744
574
2,913
7,061
4,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
LlHODEl
Cernunnos
10
3 / 3 / 1
6,082
608
4,845
7,521
2,437
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Thanatos
NOVAKING117
Thanatos
12
4 / 2 / 1
6,222
622
4,969
10,562
3,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
capital_egg40
Zhong Kui
10
0 / 2 / 0
5,541
554
1,767
6,326
3,610
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Fawakaa
Tiamat
12
2 / 1 / 0
6,314
631
5,398
4,662
2,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

11
0 / 2 / 4
5,715
572
3,912
4,517
1,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
3 / 3 / 2
5,548
555
3,770
5,288
1,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ne Zha
x_DiOnY_x
Ne Zha
11
2 / 2 / 3
5,885
589
5,385
7,336
2,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
12
4 / 0 / 0
7,003
700
5,775
5,446
3,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
20
8
Kills
11
11
Deaths
8
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
3
2
0.33
L
1
1
5
3.5
W
Tiamat
Fawakaa
Tiamat
2
1
0
2
L
Cernunnos
LlHODEl
Cernunnos
3
3
1
1.17
L
Thanatos
NOVAKING117
Thanatos
4
2
1
2.25
L
Zhong Kui
capital_egg40
Zhong Kui
0
2
0
0
W
0
2
4
1
W
3
3
2
1.33
W
Ne Zha
x_DiOnY_x
Ne Zha
2
2
3
1.75
W
Cthulhu
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,392
Damage
24,240
37,497
Taken
27,249
15,524
Mitigated
10,767
19,031
Healing
7,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
1,898
97
116
971
6,027
1,919
0
2,361
3,183
26,479
0
L
2,913
354
0
1,752
7,061
4,150
0
1,913
4,759
9,743
651
W
Tiamat
Fawakaa
Tiamat
5,398
370
0
1,426
4,662
2,730
0
1,451
3,211
35,406
12
L
Cernunnos
LlHODEl
Cernunnos
4,845
2,058
0
2,836
7,521
2,437
0
1,137
6,290
0
41,392
L
Thanatos
NOVAKING117
Thanatos
4,969
1,062
0
10,386
10,562
3,408
0
1,253
9,061
0
47,372
L
Zhong Kui
capital_egg40
Zhong Kui
1,767
159
0
2,970
6,326
3,610
0
2,704
3,122
33,245
1,131
W
3,912
1,903
0
1,163
4,517
1,343
507
638
3,879
0
32,298
W
3,770
910
0
400
5,288
1,087
280
1,088
4,200
0
28,689
W
Ne Zha
x_DiOnY_x
Ne Zha
5,385
528
0
1,248
7,336
2,467
0
796
6,540
0
37,132
W
Cthulhu
5,775
173
69
3,448
5,446
3,140
28
2,242
3,204
37,756
1,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,697
Gold Earned
30,465
301
Minions Killed
349
0
Camps Cleared
0
1,035,244
Distance Traveled
1,071,673
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,108
511
57
6
0
191,104
0
L
Geb
5,744
574
8
1
0
223,552
0
W
Tiamat
6,314
631
94
9
0
213,431
1
L
Cernunnos
6,082
608
70
7
0
190,968
2
L
Thanatos
6,222
622
92
9
0
245,869
0
L
Zhong Kui
5,541
554
74
7
0
183,751
0
W
Artemis
5,715
572
66
7
0
192,051
0
W
Skadi
5,548
555
47
5
0
214,190
0
W
Ne Zha
5,885
589
53
5
0
237,898
1
W
Cthulhu
7,003
700
89
9
0
214,103
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role