Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Izacran
Anubis
Level 40
God Stats
4W - 4L
1,508 SR
Queue Stats
18W - 15L
1,491 Elo+
Party 2
Ishtar
Ishtar
Mrblackmoon25
Ishtar
Level 40
God Stats
1W - 2L
1,318 SR
Queue Stats
53W - 53L
1,509 Elo+
Party 2
Achilles
Achilles
albertots_10
Achilles
Level 102
God Stats
4W - 0L
1,879 SR
Queue Stats
116W - 97L
1,493 Elo+
Solo
Vamana
Vamana
xXKacpeRDXx
Vamana
Level 105
God Stats
2W - 1L
1,725 SR
Queue Stats
51W - 51L
1,514 Elo+
Party 2
Team Averages
Level 91
1,586 SR
1,501 Elo+

VS

Team Averages
Level 116
1,674 SR
1,519 Elo+
Poseidon
Poseidon
DotRodot
Poseidon
Level 151
God Stats
2W - 6L
1,272 SR
Queue Stats
38W - 45L
1,410 Elo+
Solo
Surtr
Surtr
F1reborn
Surtr
Level 126
God Stats
3W - 2L
1,765 SR
Queue Stats
245W - 247L
1,536 Elo+
Solo
Medusa
Medusa
Gamshoe
Medusa
Level 105
God Stats
10W - 3L
1,917 SR
Queue Stats
71W - 48L
1,576 Elo+
Party 1
Cerberus
Cerberus
darkgamer1073
Cerberus
Level 93
God Stats
5W - 3L
1,716 SR
Queue Stats
97W - 67L
1,573 Elo+
Party 1
Susano
Susano
pieros455
Susano
Level 106
God Stats
2W - 4L
1,700 SR
Queue Stats
97W - 87L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
0 / 1 / 2
7,301
608
5,065
9,291
5,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Anubis
Izacran
Anubis
13
4 / 0 / 1
7,652
638
5,550
6,809
2,974
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

10
1 / 4 / 2
6,343
529
5,016
8,026
2,113
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
albertots_10
Achilles
10
1 / 1 / 3
6,213
518
6,981
11,744
8,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Vamana
13
6 / 1 / 0
7,722
644
7,694
11,566
5,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DotRodot
Poseidon
11
0 / 4 / 0
6,490
541
3,852
6,600
1,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
F1reborn
Surtr
10
1 / 2 / 0
6,105
509
6,212
10,491
7,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Gamshoe
Medusa
10
4 / 2 / 1
6,195
516
6,194
5,445
1,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cerberus
darkgamer1073
Cerberus
9
0 / 2 / 3
5,454
455
4,996
11,753
8,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Susano
pieros455
Susano
12
1 / 2 / 1
6,214
518
6,772
12,811
4,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
12
Kills
6
7
Deaths
12
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
0
1
2
1
L
Poseidon
DotRodot
Poseidon
0
4
0
0
L
Surtr
F1reborn
Surtr
1
2
0
0.5
L
Medusa
Gamshoe
Medusa
4
2
1
2.25
W
Anubis
Izacran
Anubis
4
0
1
4.5
W
1
4
2
0.5
W
Achilles
albertots_10
Achilles
1
1
3
2.5
L
Cerberus
darkgamer1073
Cerberus
0
2
3
0.75
L
Susano
pieros455
Susano
1
2
1
0.75
W
Vamana
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,306
Damage
28,026
47,436
Taken
47,100
24,739
Mitigated
23,015
17,722
Healing
18,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
5,065
1,324
0
4,358
9,291
5,839
466
188
8,434
0
49,151
L
Poseidon
DotRodot
Poseidon
3,852
886
0
1,469
6,600
1,139
123
3,566
3,034
50,080
511
L
Surtr
F1reborn
Surtr
6,212
2,229
0
4,307
10,491
7,994
0
557
9,228
903
31,482
L
Medusa
Gamshoe
Medusa
6,194
2,281
0
1,795
5,445
1,532
0
0
5,445
0
30,714
W
Anubis
Izacran
Anubis
5,550
186
0
4,517
6,809
2,974
384
3,587
3,222
43,757
836
W
5,016
3,670
0
1,920
8,026
2,113
511
2,370
5,656
0
32,661
W
Achilles
albertots_10
Achilles
6,981
1,040
0
3,092
11,744
8,629
0
1,980
9,764
0
33,369
L
Cerberus
darkgamer1073
Cerberus
4,996
151
0
4,582
11,753
8,255
0
0
11,753
15,015
1,386
L
Susano
pieros455
Susano
6,772
1,732
0
6,085
12,811
4,095
0
1,406
11,405
0
46,021
W
Vamana
7,694
2,909
0
3,835
11,566
5,184
0
520
10,945
0
54,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,231
Gold Earned
30,458
348
Minions Killed
337
0
Camps Cleared
0
1,246,730
Distance Traveled
1,154,596
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,301
608
84
7
0
235,072
0
L
Poseidon
6,490
541
96
8
0
235,298
7
L
Surtr
6,105
509
57
5
0
182,300
0
L
Medusa
6,195
516
56
5
0
183,788
0
W
Anubis
7,652
638
90
8
0
229,569
0
W
Ishtar
6,343
529
61
5
0
218,576
0
W
Achilles
6,213
518
34
3
0
249,832
2
L
Cerberus
5,454
455
43
4
0
258,727
2
L
Susano
6,214
518
85
7
0
294,483
2
W
Vamana
7,722
644
79
7
0
313,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role