Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
DamiangeluZ
Nut
Level 159
God Stats
4W - 2L
1,507 SR
Queue Stats
39W - 35L
1,531 Elo+
Solo
Scylla
Scylla
Finkk
Scylla
Level 116
God Stats
49W - 42L
1,563 SR
Queue Stats
154W - 132L
1,533 Elo+
Solo
Fenrir
Fenrir
TheVortexGames
Fenrir
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
35W - 28L
1,400 Elo+
Solo
Team Averages
Level 123
1,514 SR
1,493 Elo+

VS

Team Averages
Level 63
1,509 SR
1,484 Elo+
Chaac
Chaac
Avatvrded
Chaac
Level 65
God Stats
8W - 11L
1,478 SR
Queue Stats
492W - 525L
1,484 Elo+
Party 1
Hel
Hel
Lamberto9105
Hel
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
164W - 172L
1,453 Elo+
Solo
Charybdis
Charybdis
StrikingWeiner
Charybdis
Level 58
God Stats
37W - 27L
1,628 SR
Queue Stats
325W - 364L
1,480 Elo+
Party 1
Cerberus
Cerberus
exacting_polka72
Cerberus
Level 66
God Stats
316W - 332L
1,434 SR
Queue Stats
1,028W - 1,062L
1,518 Elo+
Solo
Scylla
Scylla
imaboopthatnose
Scylla
Level 59
God Stats
3W - 5L
1,505 SR
Queue Stats
249W - 256L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
11
3 / 0 / 9
7,315
1,463
5,527
5,142
3,702
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
 
Anubis
11
5 / 1 / 7
6,923
1,385
6,005
2,990
1,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 0 / 7
5,950
1,190
5,550
3,015
902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
Finkk
Scylla
11
3 / 0 / 6
6,855
1,371
4,385
2,090
554
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

11
2 / 2 / 5
6,205
1,241
4,415
4,898
2,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

415

VS

Team 2 Tickets

323

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Avatvrded
Chaac
11
1 / 1 / 2
6,466
1,293
4,216
8,370
6,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 4 / 2
5,328
1,066
917
3,871
970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
StrikingWeiner
Charybdis
10
0 / 3 / 2
5,450
1,090
4,964
7,774
2,158
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

9
1 / 3 / 2
5,506
1,101
2,191
3,627
1,187
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 2 / 0
5,724
1,145
3,627
5,209
1,423
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
13
Kills
3
3
Deaths
13
34
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
3
0
9
7.5
W
Anubis
 
Anubis
5
1
7
8.5
L
Chaac
Avatvrded
Chaac
1
1
2
2
W
0
0
7
3.5
W
Scylla
Finkk
Scylla
3
0
6
6
L
0
4
2
0.25
L
Charybdis
StrikingWeiner
Charybdis
0
3
2
0.33
W
2
2
5
2.25
L
1
3
2
0.67
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,882
Damage
15,915
18,135
Taken
28,851
8,298
Mitigated
11,754
1,473
Healing
4,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
5,527
211
0
344
5,142
3,702
0
1,248
3,894
6,136
683
W
Anubis
 
Anubis
6,005
148
0
394
2,990
1,129
0
1,375
1,615
9,937
977
L
Chaac
Avatvrded
Chaac
4,216
321
0
2,767
8,370
6,016
0
3,428
4,835
0
15,874
W
5,550
2,411
0
264
3,015
902
0
988
2,027
0
18,739
W
Scylla
Finkk
Scylla
4,385
501
0
77
2,090
554
0
542
1,548
16,524
0
L
917
46
1,047
675
3,871
970
0
2,817
989
5,112
0
L
Charybdis
StrikingWeiner
Charybdis
4,964
2,012
0
138
7,774
2,158
0
4,460
3,196
0
10,176
W
4,415
1,554
0
394
4,898
2,011
0
2,582
2,316
0
7,201
L
2,191
41
0
234
3,627
1,187
0
1,996
1,562
3,069
0
L
3,627
443
0
0
5,209
1,423
0
2,398
2,811
10,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,248
Gold Earned
28,474
85
Minions Killed
66
7
Camps Cleared
4
545,391
Distance Traveled
427,211
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
7,315
1,463
4
1
2
122,967
0
W
Anubis
6,923
1,385
10
2
1
95,239
0
L
Chaac
6,466
1,293
25
5
0
113,989
0
W
Nut
5,950
1,190
29
6
0
101,923
0
W
Scylla
6,855
1,371
37
7
2
116,668
0
L
Hel
5,328
1,066
10
2
1
57,949
0
L
Charybdis
5,450
1,090
12
2
2
99,056
0
W
Fenrir
6,205
1,241
5
1
2
108,594
0
L
Cerberus
5,506
1,101
3
1
1
47,507
0
L
Scylla
5,724
1,145
16
3
0
108,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role