Player Matchup

Terra
Terra
CanFullofChaos
Terra
Level 147
God Stats
9W - 9L
1,126 SR
Queue Stats
130W - 136L
1,448 Elo+
Solo
Horus
Horus
Oshino Ougi7693
Horus
Level 156
God Stats
8W - 7L
1,545 SR
Queue Stats
1,320W - 1,446L
1,452 Elo+
Solo
Loki
Loki
ShaggyandScoob
Loki
Level 118
God Stats
4W - 6L
1,305 SR
Queue Stats
206W - 231L
1,457 Elo+
Solo
Nut
Nut
TheKaruk1
Nut
Level 156
God Stats
30W - 33L
1,504 SR
Queue Stats
391W - 431L
1,444 Elo+
Solo
Ra
Ra
レイザー
Ra
Level 60
God Stats
1W - 2L
1,563 SR
Queue Stats
11W - 14L
1,444 Elo+
Solo
Team Averages
Level 127
1,409 SR
1,449 Elo+

VS

Team Averages
Level 132
1,492 SR
1,492 Elo+
Fafnir
Fafnir
 
Fafnir
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
CALIGROWN420215
Izanami
Level 106
God Stats
13W - 14L
1,449 SR
Queue Stats
225W - 246L
1,491 Elo+
Solo
Agni
Agni
Daraala
Agni
Level 156
God Stats
3W - 1L
1,564 SR
Queue Stats
119W - 127L
1,477 Elo+
Solo
Medusa
Medusa
Hey_Radiant
Medusa
Level 149
God Stats
38W - 41L
1,478 SR
Queue Stats
136W - 142L
1,484 Elo+
Party 1
Susano
Susano
RikuXHeartless
Susano
Level 129
God Stats
9W - 5L
1,470 SR
Queue Stats
80W - 82L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 3
7,657
1,531
4,270
8,274
7,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
2 / 1 / 3
6,459
1,292
3,852
5,321
5,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 1 / 5
6,434
1,287
5,100
5,850
2,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 2 / 3
6,280
1,256
5,244
7,284
2,744
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

9
0 / 0 / 0
3,850
770
0
0
0
Team 1 Tickets

334

VS

Team 2 Tickets

375

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
12
0 / 0 / 6
6,454
1,291
3,413
4,954
3,581
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

11
1 / 2 / 3
6,419
1,284
2,255
4,449
1,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
Daraala
Agni
12
2 / 1 / 4
6,744
1,349
8,531
4,669
1,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
12
2 / 0 / 4
6,718
1,344
3,942
2,983
900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 3 / 4
6,464
1,293
4,487
5,174
1,692
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
27
6
Kills
6
6
Deaths
6
14
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
0
0
6
3
W
1
2
3
1.25
L
3
2
3
2.25
W
Agni
Daraala
Agni
2
1
4
4
W
Medusa
2
0
4
4
L
2
1
3
3.5
W
1
3
4
1
L
1
1
5
3.5
L
0
2
3
0.75
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,466
Damage
22,628
26,729
Taken
22,229
17,426
Mitigated
8,598
5,277
Healing
3,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
3,413
1,481
0
2,152
4,954
3,581
0
1,295
3,514
7,232
0
W
2,255
1,565
0
374
4,449
1,160
0
1,478
2,892
0
12,524
L
4,270
452
528
1,638
8,274
7,474
0
3,357
4,917
14,352
0
W
Agni
Daraala
Agni
8,531
934
0
1,365
4,669
1,265
0
429
4,138
21,114
0
W
Medusa
3,942
1,174
0
0
2,983
900
0
556
2,427
0
19,038
L
3,852
1,151
987
1,555
5,321
5,111
0
2,218
3,103
0
7,983
W
4,487
845
0
0
5,174
1,692
0
512
4,547
0
10,889
L
5,100
433
0
0
5,850
2,097
0
2,837
3,013
0
12,763
L
5,244
2,451
0
569
7,284
2,744
0
3,532
3,752
0
19,065
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,680
Gold Earned
32,799
66
Minions Killed
119
4
Camps Cleared
6
434,098
Distance Traveled
580,001
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
6,454
1,291
7
1
1
126,792
0
W
Izanami
6,419
1,284
35
7
4
102,866
0
L
Terra
7,657
1,531
12
2
0
122,530
0
W
Agni
6,744
1,349
30
6
1
119,489
0
W
Medusa
6,718
1,344
25
5
0
115,628
0
L
Horus
6,459
1,292
7
1
0
89,531
0
W
Susano
6,464
1,293
22
4
0
115,226
0
L
Loki
6,434
1,287
13
3
3
126,674
0
L
Nut
6,280
1,256
34
7
1
95,363
0
L
Ra
3,850
770
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role