Player Matchup

Achilles
Achilles
Gold II
BasedSparta
Achilles
Gold II
Level 138
God Stats
1W - 1L
1,265 SR
Queue Stats
34W - 38L
1,594 MMR
Solo
Ra
Ra
Gold II
BuddyBoy360-v2
Ra
Gold II
Level 89
God Stats
2W - 1L
1,529 SR
Queue Stats
42W - 36L
1,617 MMR
Party 1
Cabrakan
Cabrakan
Platinum V
CabrakanOp
Cabrakan
Platinum V
Level 319
God Stats
187W - 162L
1,593 SR
Queue Stats
273W - 271L
1,755 MMR
Party 1
Sylvanus
Sylvanus
Gold II
LianinaBlastoise
Sylvanus
Gold II
Level 151
God Stats
16W - 13L
1,604 SR
Queue Stats
146W - 149L
1,595 MMR
Solo
Ullr
Ullr
Platinum V
UspaRocker
Ullr
Platinum V
Level 196
God Stats
8W - 11L
1,601 SR
Queue Stats
209W - 199L
1,603 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 179
1,518 SR
1,633 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 139
1,730 SR
1,633 MMR
Aphrodite
Aphrodite
Gold II
Arturo bike2934
Aphrodite
Gold II
Level 115
God Stats
5W - 2L
1,786 SR
Queue Stats
240W - 247L
1,605 MMR
Solo
Persephone
Persephone
Gold I
Naghard1114
Persephone
Gold I
Level 100
God Stats
1W - 1L
1,723 SR
Queue Stats
81W - 73L
1,699 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum V
ThickestCat
Ah Muzen Cab
Platinum V
Level 159
God Stats
8W - 6L
1,628 SR
Queue Stats
103W - 93L
1,633 MMR
Solo
Awilix
Awilix
Gold I
corenthius1
Awilix
Gold I
Level 163
God Stats
1W - 1L
1,864 SR
Queue Stats
278W - 292L
1,562 MMR
Solo
Hun Batz
Hun Batz
Gold II
luiseduardo20
Hun Batz
Gold II
Level 156
God Stats
0W - 2L
1,649 SR
Queue Stats
331W - 333L
1,664 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BasedSparta
Achilles
15
6 / 0 / 2
9,050
696
6,889
8,147
4,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
7 / 3 / 4
8,652
666
8,018
8,718
3,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
CabrakanOp
Cabrakan
13
3 / 1 / 8
7,688
591
9,385
9,894
7,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 1 / 3
7,667
590
3,759
11,897
8,316
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 3 / 4
6,848
527
5,324
12,014
3,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Chang'eKumbhakarnaGebAres

VS

Bans
LancelotAo KuangAnhurBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Arturo bike2934
Aphrodite
10
2 / 6 / 2
6,163
474
5,335
10,768
3,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Persephone
Naghard1114
Persephone
13
2 / 3 / 2
7,881
606
7,785
5,790
1,294
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
ThickestCat
Ah Muzen Cab
13
0 / 1 / 2
7,315
563
9,759
7,801
2,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Awilix
11
0 / 6 / 0
6,052
466
1,699
9,014
3,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hun Batz
luiseduardo20
Hun Batz
14
4 / 4 / 2
7,511
578
7,093
12,222
3,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
16
20
Kills
8
8
Deaths
20
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Arturo bike2934
Aphrodite
2
6
2
0.5
W
Achilles
BasedSparta
Achilles
6
0
2
7
W
7
3
4
3
W
Cabrakan
CabrakanOp
Cabrakan
3
1
8
7
W
3
1
3
4.5
L
Persephone
Naghard1114
Persephone
2
3
2
1
L
Ah Muzen Cab
ThickestCat
Ah Muzen Cab
0
1
2
1
W
1
3
4
1
L
Awilix
0
6
0
0
L
Hun Batz
luiseduardo20
Hun Batz
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,375
Damage
31,671
50,670
Taken
45,595
27,659
Mitigated
14,371
22,691
Healing
14,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Arturo bike2934
Aphrodite
5,335
455
1,554
3,718
10,768
3,640
0
6,325
4,323
29,405
0
W
Achilles
BasedSparta
Achilles
6,889
921
0
2,879
8,147
4,655
220
1,354
6,553
227
61,498
W
8,018
170
849
2,799
8,718
3,305
300
4,004
4,714
64,988
0
W
Cabrakan
CabrakanOp
Cabrakan
9,385
872
0
4,229
9,894
7,486
0
1,563
8,331
63,781
0
W
3,759
403
3,485
5,095
11,897
8,316
1
3,587
8,310
18,023
894
L
Persephone
Naghard1114
Persephone
7,785
94
0
1,080
5,790
1,294
0
4,022
1,450
49,675
447
L
Ah Muzen Cab
ThickestCat
Ah Muzen Cab
9,759
3,630
0
1,472
7,801
2,536
0
3,224
4,577
0
66,780
W
5,324
2,800
0
3,355
12,014
3,897
721
2,692
9,322
0
47,752
L
Awilix
1,699
467
0
1,539
9,014
3,378
0
85
8,929
0
35,363
L
Hun Batz
luiseduardo20
Hun Batz
7,093
1,829
0
4,922
12,222
3,523
0
6,681
5,327
0
54,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,905
Gold Earned
34,922
444
Minions Killed
415
0
Camps Cleared
0
1,393,993
Distance Traveled
1,296,966
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,163
474
58
4
0
232,732
1
W
Achilles
9,050
696
99
8
0
268,044
4
W
Ra
8,652
666
119
9
0
305,155
2
W
Cabrakan
7,688
591
105
8
0
288,235
2
W
Sylvanus
7,667
590
30
2
0
283,476
5
L
Persephone
7,881
606
88
7
0
268,712
4
L
Ah Muzen Cab
7,315
563
122
9
0
277,106
1
W
Ullr
6,848
527
91
7
0
249,083
5
L
Awilix
6,052
466
57
4
0
238,356
0
L
Hun Batz
7,511
578
90
7
0
280,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role