Player Matchup

Izanami
Izanami
 
Izanami
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
JwilliamD
Discordia
Level 142
God Stats
5W - 1L
1,790 SR
Queue Stats
154W - 129L
1,534 Elo+
Party 1
Geb
Geb
MadHatter_710
Geb
Level 79
God Stats
3W - 1L
1,488 SR
Queue Stats
94W - 101L
1,447 Elo+
Party 1
Gilgamesh
Gilgamesh
ShoShonWTK5092
Gilgamesh
Level 167
God Stats
2W - 3L
1,102 SR
Queue Stats
188W - 200L
1,516 Elo+
Solo
Kuzenbo
Kuzenbo
TheSquatch970
Kuzenbo
Level 69
God Stats
2W - 4L
1,267 SR
Queue Stats
293W - 277L
1,510 Elo+
Party 1
Team Averages
Level 120
1,429 SR
1,501 Elo+

VS

Team Averages
Level 121
1,504 SR
1,434 Elo+
Hou Yi
Hou Yi
AnnaBourshin
Hou Yi
Level 102
God Stats
1W - 3L
1,439 SR
Queue Stats
97W - 136L
1,380 Elo+
Party 2
Chaac
Chaac
MyDadCucksMe
Chaac
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 54L
1,427 Elo+
Party 2
Kumbhakarna
Kumbhakarna
ThtGuyITACHI
Kumbhakarna
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 30L
1,445 Elo+
Solo
Bake Kujira
Bake Kujira
VersatileTree7
Bake Kujira
Level 135
God Stats
1W - 2L
1,505 SR
Queue Stats
227W - 237L
1,462 Elo+
Solo
Nox
Nox
liftedgeg
Nox
Level 154
God Stats
2W - 2L
1,577 SR
Queue Stats
91W - 97L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
8 / 3 / 13
11,294
941
16,988
10,365
4,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Discordia
JwilliamD
Discordia
16
8 / 0 / 8
10,347
862
6,620
4,189
2,039
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 4 / 13
9,858
822
6,191
14,549
15,829
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Gilgamesh
ShoShonWTK5092
Gilgamesh
16
3 / 4 / 15
9,554
796
14,467
15,484
16,445
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kuzenbo
19
3 / 1 / 20
11,429
952
10,370
17,932
26,119
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
13
2 / 8 / 5
8,229
686
8,851
11,152
4,226
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

17
0 / 3 / 7
8,649
721
13,062
15,663
14,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
ThtGuyITACHI
Kumbhakarna
16
5 / 6 / 4
9,557
796
10,406
20,919
17,369
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Bake Kujira
VersatileTree7
Bake Kujira
9
1 / 5 / 5
7,091
591
2,592
7,070
5,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
4 / 3 / 5
9,540
795
17,204
9,536
4,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
38
25
Kills
12
12
Deaths
25
69
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
8
3
13
4.83
L
Hou Yi
2
8
5
0.56
W
Discordia
JwilliamD
Discordia
8
0
8
12
W
3
4
13
2.38
L
0
3
7
1.17
W
Gilgamesh
ShoShonWTK5092
Gilgamesh
3
4
15
2.63
W
Kuzenbo
3
1
20
13
L
Kumbhakarna
ThtGuyITACHI
Kumbhakarna
5
6
4
1.17
L
Bake Kujira
VersatileTree7
Bake Kujira
1
5
5
0.7
L
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,636
Damage
52,115
62,519
Taken
64,340
65,351
Mitigated
46,315
24,141
Healing
16,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
16,988
11,288
947
3,418
10,365
4,919
2,415
6,022
4,325
0
38,947
L
Hou Yi
8,851
3,102
61
296
11,152
4,226
0
5,030
6,122
0
18,979
W
Discordia
JwilliamD
Discordia
6,620
165
661
636
4,189
2,039
0
2,241
1,948
15,219
594
W
6,191
598
3,318
3,180
14,549
15,829
248
5,543
8,939
11,079
0
L
13,062
666
2,210
4,745
15,663
14,712
0
6,987
8,676
0
28,033
W
Gilgamesh
ShoShonWTK5092
Gilgamesh
14,467
1,219
1,952
2,019
15,484
16,445
629
6,902
8,492
8,224
16,542
W
Kuzenbo
10,370
3,414
940
7,070
17,932
26,119
651
8,727
9,161
21,572
986
L
Kumbhakarna
ThtGuyITACHI
Kumbhakarna
10,406
1,372
2,510
2,910
20,919
17,369
0
5,682
15,237
19,535
0
L
Bake Kujira
VersatileTree7
Bake Kujira
2,592
1,613
178
351
7,070
5,792
0
3,129
3,941
4,709
0
L
17,204
1,291
1,315
1,569
9,536
4,216
0
6,347
3,189
36,110
2,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,482
Gold Earned
43,066
128
Minions Killed
118
0
Camps Cleared
0
1,062,010
Distance Traveled
975,556
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,294
941
55
5
0
183,722
0
L
Hou Yi
8,229
686
14
1
0
175,227
0
W
Discordia
10,347
862
22
2
0
171,356
0
W
Geb
9,858
822
8
1
0
231,625
0
L
Chaac
8,649
721
34
3
0
253,636
0
W
Gilgamesh
9,554
796
27
2
0
246,440
0
W
Kuzenbo
11,429
952
16
1
0
228,867
0
L
Kumbhakarna
9,557
796
13
1
0
202,551
0
L
Bake Kujira
7,091
591
4
0
0
111,310
0
L
Nox
9,540
795
53
4
0
232,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role