Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
CorkscrewAce97
Baron Samedi
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 78L
1,518 Elo+
Party 3
Sylvanus
Sylvanus
LaChubleon
Sylvanus
Level 87
God Stats
19W - 17L
1,538 SR
Queue Stats
122W - 128L
1,440 Elo+
Party 2
Heimdallr
Heimdallr
SaltyBassLB
Heimdallr
Level 86
God Stats
12W - 17L
1,518 SR
Queue Stats
93W - 118L
1,458 Elo+
Party 2
Mercury
Mercury
SammySparky
Mercury
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 40L
1,534 Elo+
Party 3
Team Averages
Level 103
1,511 SR
1,490 Elo+

VS

Team Averages
Level 92
1,549 SR
1,511 Elo+
Thanatos
Thanatos
 
Thanatos
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
MatiiAltaX
Xing Tian
Level 146
God Stats
10W - 5L
1,652 SR
Queue Stats
259W - 252L
1,494 Elo+
Solo
Neith
Neith
Nicolasrs26
Neith
Level 47
God Stats
10W - 5L
1,561 SR
Queue Stats
35W - 32L
1,499 Elo+
Solo
Chaac
Chaac
T2pbx
Chaac
Level 35
God Stats
6W - 3L
1,502 SR
Queue Stats
89W - 94L
1,517 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
thehunterer
Morgan Le Fay
Level 76
God Stats
28W - 30L
1,531 SR
Queue Stats
107W - 92L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
0 / 2 / 0
5,967
426
3,294
10,674
11,288
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Baron Samedi
CorkscrewAce97
Baron Samedi
12
2 / 6 / 0
6,739
481
4,105
10,648
4,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
LaChubleon
Sylvanus
11
0 / 3 / 1
6,401
457
5,861
13,204
10,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heimdallr
SaltyBassLB
Heimdallr
11
0 / 4 / 1
6,519
466
7,790
10,753
3,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mercury
SammySparky
Mercury
11
1 / 5 / 1
6,283
449
3,295
12,670
4,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
9 / 1 / 3
8,941
639
6,755
12,404
4,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
MatiiAltaX
Xing Tian
12
0 / 0 / 7
6,978
498
5,865
11,332
9,257
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
3 / 1 / 4
7,303
522
10,371
8,854
2,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
T2pbx
Chaac
13
3 / 0 / 4
8,154
582
7,268
8,271
4,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
thehunterer
Morgan Le Fay
13
4 / 1 / 5
8,054
575
10,775
5,482
1,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
3
Kills
19
20
Deaths
3
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
2
0
0
W
Thanatos
 
Thanatos
9
1
3
10.5
L
Baron Samedi
CorkscrewAce97
Baron Samedi
2
6
0
0.33
L
Sylvanus
LaChubleon
Sylvanus
0
3
1
0.17
W
Xing Tian
MatiiAltaX
Xing Tian
0
0
7
3.5
W
3
1
4
5
L
Heimdallr
SaltyBassLB
Heimdallr
0
4
1
0.13
L
Mercury
SammySparky
Mercury
1
5
1
0.3
W
Chaac
T2pbx
Chaac
3
0
4
5
W
Morgan Le Fay
thehunterer
Morgan Le Fay
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,345
Damage
41,034
57,949
Taken
46,343
34,785
Mitigated
22,892
16,294
Healing
24,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
3,294
615
0
2,121
10,674
11,288
0
1,213
9,461
0
37,560
W
Thanatos
 
Thanatos
6,755
2,309
0
14,971
12,404
4,554
0
1,149
11,255
0
68,898
L
Baron Samedi
CorkscrewAce97
Baron Samedi
4,105
445
209
2,124
10,648
4,057
0
6,896
3,752
30,336
0
L
Sylvanus
LaChubleon
Sylvanus
5,861
1,181
1,474
5,879
13,204
10,976
0
4,216
8,988
21,088
1,271
W
Xing Tian
MatiiAltaX
Xing Tian
5,865
558
0
2,164
11,332
9,257
0
3,108
8,224
18,972
0
W
10,371
3,378
0
2,947
8,854
2,860
0
1,690
7,164
0
54,924
L
Heimdallr
SaltyBassLB
Heimdallr
7,790
2,920
0
3,177
10,753
3,910
0
1,209
9,544
0
50,614
L
Mercury
SammySparky
Mercury
3,295
1,334
0
1,310
12,670
4,554
0
3,130
9,540
0
54,092
W
Chaac
T2pbx
Chaac
7,268
2,231
0
2,519
8,271
4,329
0
1,517
6,754
561
54,839
W
Morgan Le Fay
thehunterer
Morgan Le Fay
10,775
587
0
1,585
5,482
1,892
547
2,435
3,047
49,822
1,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,909
Gold Earned
39,430
298
Minions Killed
413
0
Camps Cleared
0
1,289,035
Distance Traveled
1,536,320
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,967
426
54
4
0
261,360
0
W
Thanatos
8,941
639
119
9
0
330,271
3
L
Baron Samedi
6,739
481
51
4
0
241,703
3
L
Sylvanus
6,401
457
26
2
0
254,112
2
W
Xing Tian
6,978
498
19
1
0
328,258
3
W
Neith
7,303
522
111
8
0
315,637
0
L
Heimdallr
6,519
466
83
6
0
251,438
0
L
Mercury
6,283
449
84
6
0
280,422
0
W
Chaac
8,154
582
93
7
0
295,079
0
W
Morgan Le Fay
8,054
575
71
5
0
267,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role