Player Matchup

Medusa
Medusa
Bronze III
 
Medusa
Bronze III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Gold III
Ahjìn
Nemesis
Gold III
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 116L
1,508 MMR
Party 2
Cthulhu
Cthulhu
Silver II
ThamusAsegaroth
Cthulhu
Silver II
Level 100
God Stats
1W - 2L
1,725 SR
Queue Stats
6W - 6L
1,467 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 96
1,575 SR
1,492 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 95
1,579 SR
1,491 MMR
Xbalanque
Xbalanque
Gold II
BENYTH3BULL
Xbalanque
Gold II
Level 109
God Stats
7W - 6L
1,725 SR
Queue Stats
91W - 75L
1,656 MMR
Party 1
Kuzenbo
Kuzenbo
Gold II
JippyRedd
Kuzenbo
Gold II
Level 89
God Stats
20W - 24L
1,521 SR
Queue Stats
253W - 264L
1,337 MMR
Party 1
Loki
Loki
Gold V
QUIIKSILVER967
Loki
Gold V
Level 87
God Stats
1W - 1L
1,490 SR
Queue Stats
60W - 69L
1,479 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
12 / 0 / 3
10,816
1,082
15,413
7,944
2,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
Ahjìn
Nemesis
15
2 / 0 / 8
9,339
934
8,187
8,734
3,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 2 / 9
9,254
925
6,646
11,659
9,917
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
CerberusSerqetAchillesThoth

VS

Bans
KumbhakarnaBacchusVulcanCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BENYTH3BULL
Xbalanque
13
0 / 5 / 2
7,354
735
8,182
10,954
3,520
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
JippyRedd
Kuzenbo
12
1 / 4 / 1
7,104
710
5,904
13,718
16,103
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 7 / 0
7,196
720
2,888
10,532
2,852
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
16
Kills
2
2
Deaths
16
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
12
0
3
13.5
W
Nemesis
Ahjìn
Nemesis
2
0
8
6
L
Xbalanque
BENYTH3BULL
Xbalanque
0
5
2
0.2
L
Kuzenbo
JippyRedd
Kuzenbo
1
4
1
0.38
L
1
7
0
0.14
W
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,246
Damage
16,974
28,337
Taken
35,204
16,690
Mitigated
22,475
10,219
Healing
4,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
15,413
6,437
0
3,750
7,944
2,991
1,537
2,521
5,423
0
48,529
W
Nemesis
Ahjìn
Nemesis
8,187
2,953
0
3,316
8,734
3,782
874
2,055
6,679
0
29,062
L
Xbalanque
BENYTH3BULL
Xbalanque
8,182
4,173
0
1,404
10,954
3,520
0
1,869
9,062
0
23,742
L
Kuzenbo
JippyRedd
Kuzenbo
5,904
2,487
0
2,464
13,718
16,103
0
2,752
10,890
13,642
144
L
2,888
528
0
1,117
10,532
2,852
0
1,523
8,886
0
23,398
W
6,646
346
273
2,880
11,659
9,917
744
1,507
10,152
31,886
2,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,409
Gold Earned
21,654
165
Minions Killed
94
0
Camps Cleared
0
677,535
Distance Traveled
533,475
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,816
1,082
63
6
0
226,020
0
W
Nemesis
9,339
934
47
5
0
237,916
0
L
Xbalanque
7,354
735
43
4
0
180,011
3
L
Kuzenbo
7,104
710
18
2
0
184,697
0
L
Loki
7,196
720
33
3
0
168,767
4
W
Cthulhu
9,254
925
55
6
0
213,599
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role