Player Matchup

Poseidon
Poseidon
Gold III
ChromoDynamics
Poseidon
Gold III
Level 157
God Stats
1W - 2L
1,285 SR
Queue Stats
125W - 128L
1,472 MMR
Solo
Skadi
Skadi
Gold II
TYG_Ilusion
Skadi
Gold II
Level 124
God Stats
8W - 7L
1,629 SR
Queue Stats
64W - 78L
1,469 MMR
Solo
Nu Wa
Nu Wa
Gold V
ZaperixNs
Nu Wa
Gold V
Level 158
God Stats
64W - 57L
1,561 SR
Queue Stats
350W - 354L
1,312 MMR
Solo
Serqet
Serqet
Gold III
myrdstom
Serqet
Gold III
Level 190
God Stats
21W - 19L
1,563 SR
Queue Stats
56W - 57L
1,523 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
Твоямамка1
Baron Samedi
Silver II
Level 154
God Stats
0W - 1L
1,829 SR
Queue Stats
10W - 15L
1,382 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 157
1,573 SR
1,431 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 139
1,615 SR
1,432 MMR
Hachiman
Hachiman
Gold III
 
Hachiman
Gold III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Gold IV
ToApeiron
Cabrakan
Gold IV
Level 146
God Stats
14W - 7L
1,690 SR
Queue Stats
161W - 146L
1,411 MMR
Solo
Bastet
Bastet
Gold IV
TuNii53
Bastet
Gold IV
Level 167
God Stats
19W - 20L
1,494 SR
Queue Stats
117W - 124L
1,299 MMR
Solo
Cerberus
Cerberus
Gold III
ikeeer25
Cerberus
Gold III
Level 146
God Stats
3W - 2L
1,668 SR
Queue Stats
112W - 117L
1,429 MMR
Solo
Discordia
Discordia
Bronze III
maximsantiago
Discordia
Bronze III
Level 110
God Stats
2W - 1L
1,724 SR
Queue Stats
10W - 4L
1,520 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
16
3 / 10 / 2
10,222
568
13,410
12,925
3,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

15
0 / 4 / 2
8,964
498
7,007
10,291
3,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Nu Wa
ZaperixNs
Nu Wa
16
1 / 1 / 6
10,277
571
14,954
5,824
4,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
myrdstom
Serqet
15
9 / 2 / 1
10,218
568
7,909
14,045
5,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Твоямамка1
Baron Samedi
11
0 / 7 / 2
8,095
450
5,686
15,942
14,739
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
AwilixAo KuangSusanoLancelot

VS

Bans
ZeusMulanAresHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
7 / 3 / 6
9,741
541
8,653
14,830
5,812
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cabrakan
ToApeiron
Cabrakan
13
0 / 1 / 15
8,515
473
4,789
16,810
18,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bastet
TuNii53
Bastet
16
9 / 3 / 7
9,945
553
10,983
13,613
5,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
ikeeer25
Cerberus
15
1 / 4 / 2
8,798
489
5,121
16,392
16,142
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Discordia
maximsantiago
Discordia
18
7 / 2 / 8
10,755
598
14,579
9,627
3,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
62
13
Kills
24
24
Deaths
13
13
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
7
3
6
3.33
L
Poseidon
3
10
2
0.4
L
0
4
2
0.25
W
Cabrakan
ToApeiron
Cabrakan
0
1
15
7.5
W
Bastet
TuNii53
Bastet
9
3
7
4.17
L
Nu Wa
ZaperixNs
Nu Wa
1
1
6
4
W
Cerberus
ikeeer25
Cerberus
1
4
2
0.5
W
Discordia
maximsantiago
Discordia
7
2
8
5.5
L
Serqet
myrdstom
Serqet
9
2
1
4.75
L
Baron Samedi
Твоямамка1
Baron Samedi
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,966
Damage
44,125
59,027
Taken
71,272
32,350
Mitigated
49,262
9,289
Healing
22,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
8,653
4,686
0
5,369
14,830
5,812
1,648
4,047
10,402
0
73,872
L
Poseidon
13,410
2,676
0
1,213
12,925
3,851
1,569
6,643
5,846
86,324
696
L
7,007
2,559
0
2,477
10,291
3,732
459
1,251
9,016
0
73,525
W
Cabrakan
ToApeiron
Cabrakan
4,789
590
0
3,201
16,810
18,532
46
8,153
8,239
11,804
1,166
W
Bastet
TuNii53
Bastet
10,983
1,788
0
7,481
13,613
5,001
237
6,007
7,382
0
66,010
L
Nu Wa
ZaperixNs
Nu Wa
14,954
6,670
0
1,072
5,824
4,365
533
2,672
3,114
72,648
1,447
W
Cerberus
ikeeer25
Cerberus
5,121
0
0
4,469
16,392
16,142
0
10,665
5,613
72,204
0
W
Discordia
maximsantiago
Discordia
14,579
589
0
2,349
9,627
3,775
396
4,265
4,979
85,903
1,242
L
Serqet
myrdstom
Serqet
7,909
551
0
1,438
14,045
5,663
0
5,718
8,011
0
48,801
L
Baron Samedi
Твоямамка1
Baron Samedi
5,686
400
316
2,773
15,942
14,739
46
6,705
8,849
24,346
1,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,776
Gold Earned
47,754
485
Minions Killed
519
0
Camps Cleared
0
1,687,734
Distance Traveled
1,780,973
16
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,741
541
113
6
0
348,939
11
L
Poseidon
10,222
568
151
8
0
322,149
2
L
Skadi
8,964
498
120
7
0
338,723
0
W
Cabrakan
8,515
473
13
1
0
361,931
10
W
Bastet
9,945
553
95
5
0
391,330
7
L
Nu Wa
10,277
571
111
6
0
305,846
3
W
Cerberus
8,798
489
147
8
0
319,479
2
W
Discordia
10,755
598
151
8
0
359,294
6
L
Serqet
10,218
568
68
4
0
434,884
5
L
Baron Samedi
8,095
450
35
2
0
286,132
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role