Player Matchup

Maman Brigitte
Maman Brigitte
 
Maman Brigitte
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
I_Hunt-Drones
Hou Yi
Level 105
God Stats
1W - 1L
1,841 SR
Queue Stats
218W - 214L
1,445 Elo+
Solo
Ymir
Ymir
Iceblue4075
Ymir
Level 67
God Stats
282W - 331L
1,566 SR
Queue Stats
372W - 419L
1,480 Elo+
Solo
Bakasura
Bakasura
KAIRO86
Bakasura
Level 85
God Stats
6W - 8L
1,289 SR
Queue Stats
25W - 26L
1,399 Elo+
Solo
Cthulhu
Cthulhu
dntreportpls
Cthulhu
Level 29
God Stats
28W - 27L
1,528 SR
Queue Stats
92W - 104L
1,437 Elo+
Party 1
Team Averages
Level 71
1,545 SR
1,452 Elo+

VS

Team Averages
Level 120
1,541 SR
1,435 Elo+
Janus
Janus
 
Janus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Broldi
Apollo
Level 43
God Stats
5W - 3L
1,444 SR
Queue Stats
23W - 35L
1,317 Elo+
Solo
Ah Puch
Ah Puch
Critst3r
Ah Puch
Level 106
God Stats
4W - 6L
1,564 SR
Queue Stats
317W - 307L
1,503 Elo+
Solo
Cabrakan
Cabrakan
MIDNIGHTzs
Cabrakan
Level 196
God Stats
12W - 10L
1,698 SR
Queue Stats
410W - 425L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
 
Maman Brigitte
12
1 / 0 / 0
6,303
630
2,502
4,793
1,386
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

8
2 / 7 / 0
4,798
480
2,780
7,298
1,844
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 7 / 2
4,716
472
4,467
9,934
3,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bakasura
KAIRO86
Bakasura
10
1 / 0 / 0
5,194
519
2,413
6,387
2,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
dntreportpls
Cthulhu
9
1 / 1 / 0
5,092
509
1,710
4,714
2,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
2 / 1 / 0
5,935
594
4,291
3,035
855
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Fenrir
 
Fenrir
9
2 / 1 / 1
5,233
523
1,969
5,336
1,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
Broldi
Apollo
10
8 / 0 / 2
6,650
665
5,442
5,999
1,891
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
Critst3r
Ah Puch
12
0 / 0 / 0
5,883
588
2,229
4,661
1,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
MIDNIGHTzs
Cabrakan
9
2 / 3 / 8
6,133
613
4,345
8,488
7,361
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
5
Kills
14
15
Deaths
5
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Maman Brigitte
 
Maman Brigitte
1
0
0
1
W
Janus
 
Janus
2
1
0
2
W
Fenrir
 
Fenrir
2
1
1
2.5
W
Apollo
Broldi
Apollo
8
0
2
9
W
Ah Puch
Critst3r
Ah Puch
0
0
0
0
L
2
7
0
0.29
L
0
7
2
0.14
L
Bakasura
KAIRO86
Bakasura
1
0
0
1
W
Cabrakan
MIDNIGHTzs
Cabrakan
2
3
8
2
L
Cthulhu
dntreportpls
Cthulhu
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,872
Damage
18,276
33,126
Taken
27,519
11,655
Mitigated
13,127
7,939
Healing
10,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maman Brigitte
 
Maman Brigitte
2,502
158
0
2,560
4,793
1,386
0
2,120
2,673
45,881
2,014
W
Janus
 
Janus
4,291
395
0
755
3,035
855
0
1,653
1,189
36,083
1,527
W
Fenrir
 
Fenrir
1,969
607
0
3,247
5,336
1,588
0
127
4,824
0
32,633
W
Apollo
Broldi
Apollo
5,442
3,753
0
3,542
5,999
1,891
595
2,050
3,827
0
34,167
W
Ah Puch
Critst3r
Ah Puch
2,229
57
0
1,798
4,661
1,432
0
2,021
2,640
42,176
0
L
2,780
1,303
0
1,364
7,298
1,844
0
1,364
5,934
0
20,763
L
4,467
1,821
0
857
9,934
3,953
0
3,445
6,489
18,925
0
L
Bakasura
KAIRO86
Bakasura
2,413
1,794
0
2,298
6,387
2,358
0
689
5,698
0
31,346
W
Cabrakan
MIDNIGHTzs
Cabrakan
4,345
824
0
1,112
8,488
7,361
162
2,620
5,868
14,457
0
L
Cthulhu
dntreportpls
Cthulhu
1,710
0
59
801
4,714
2,114
0
3,221
1,493
19,672
499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,103
Gold Earned
29,834
279
Minions Killed
286
0
Camps Cleared
0
953,496
Distance Traveled
893,426
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maman Brigitte
6,303
630
101
10
0
211,579
3
W
Janus
5,935
594
55
6
0
155,023
0
W
Fenrir
5,233
523
67
7
0
188,087
0
W
Apollo
6,650
665
69
7
0
170,133
0
W
Ah Puch
5,883
588
84
8
0
190,983
0
L
Hou Yi
4,798
480
22
2
0
152,950
0
L
Ymir
4,716
472
27
3
0
178,262
0
L
Bakasura
5,194
519
73
7
0
217,480
0
W
Cabrakan
6,133
613
11
1
0
189,200
0
L
Cthulhu
5,092
509
56
6
0
193,225
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role