Player Matchup

Ra
Ra
CrumbyBirch37
Ra
Level 120
God Stats
624W - 631L
1,534 SR
Queue Stats
775W - 812L
1,514 Elo+
Solo
Apollo
Apollo
FrenchFry420
Apollo
Level 158
God Stats
3W - 1L
1,499 SR
Queue Stats
81W - 71L
1,526 Elo+
Party 2
Sun Wukong
Sun Wukong
Isamagu
Sun Wukong
Level 146
God Stats
4W - 1L
1,733 SR
Queue Stats
400W - 406L
1,476 Elo+
Solo
Yemoja
Yemoja
LlukaChan
Yemoja
Level 155
God Stats
2W - 4L
1,545 SR
Queue Stats
108W - 107L
1,513 Elo+
Party 2
Anubis
Anubis
SHEPofRIVIA
Anubis
Level 57
God Stats
36W - 31L
1,474 SR
Queue Stats
170W - 185L
1,464 Elo+
Solo
Team Averages
Level 127
1,557 SR
1,499 Elo+

VS

Team Averages
Level 128
1,513 SR
1,507 Elo+
Ix Chel
Ix Chel
Diablo Verde 17
Ix Chel
Level 158
God Stats
4W - 9L
1,334 SR
Queue Stats
220W - 221L
1,505 Elo+
Solo
Nox
Nox
Lulagator
Nox
Level 169
God Stats
211W - 217L
1,537 SR
Queue Stats
213W - 219L
1,535 Elo+
Solo
Chernobog
Chernobog
RAVEN_exe95
Chernobog
Level 100
God Stats
38W - 44L
1,480 SR
Queue Stats
210W - 240L
1,456 Elo+
Party 1
Fenrir
Fenrir
d4rki01
Fenrir
Level 149
God Stats
16W - 8L
1,755 SR
Queue Stats
84W - 81L
1,559 Elo+
Solo
Charon
Charon
lordpopeholyG
Charon
Level 65
God Stats
5W - 6L
1,461 SR
Queue Stats
355W - 373L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 7
6,724
1,345
5,150
2,291
738
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apollo
11
3 / 0 / 3
6,745
1,349
4,154
3,587
1,467
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
Isamagu
Sun Wukong
12
4 / 0 / 5
7,092
1,418
6,931
9,335
6,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Yemoja
LlukaChan
Yemoja
11
0 / 0 / 6
6,516
1,303
1,304
2,327
1,282
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Anubis
11
1 / 1 / 4
6,412
1,282
5,394
5,051
2,184
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Team 1 Tickets

393

VS

Team 2 Tickets

319

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
5,847
1,169
4,528
3,722
913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 1 / 1
5,956
1,191
4,565
2,172
741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
RAVEN_exe95
Chernobog
10
1 / 2 / 0
6,056
1,211
3,967
6,259
1,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fenrir
d4rki01
Fenrir
11
0 / 3 / 1
5,934
1,187
4,239
8,271
3,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 2 / 0
5,779
1,156
3,123
4,608
2,618
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
9
Kills
1
1
Deaths
9
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
0
7
4.5
L
0
1
1
0.5
W
Apollo
3
0
3
4.5
W
Sun Wukong
Isamagu
Sun Wukong
4
0
5
6.5
W
Yemoja
LlukaChan
Yemoja
0
0
6
3
L
0
1
1
0.5
L
Chernobog
RAVEN_exe95
Chernobog
1
2
0
0.5
W
Anubis
1
1
4
3
L
Fenrir
d4rki01
Fenrir
0
3
1
0.17
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,933
Damage
20,422
22,591
Taken
25,032
11,679
Mitigated
9,204
10,985
Healing
3,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,150
84
978
578
2,291
738
0
1,306
930
21,057
517
L
4,528
295
232
362
3,722
913
0
1,800
1,922
11,706
0
W
Apollo
4,154
2,233
0
196
3,587
1,467
0
1,720
1,653
0
10,066
W
Sun Wukong
Isamagu
Sun Wukong
6,931
2,308
0
2,164
9,335
6,008
0
4,307
4,673
0
13,387
W
Yemoja
LlukaChan
Yemoja
1,304
263
5,228
1,182
2,327
1,282
0
1,268
981
3,906
0
L
4,565
259
0
0
2,172
741
0
832
1,335
12,919
636
L
Chernobog
RAVEN_exe95
Chernobog
3,967
2,170
0
1,811
6,259
1,702
0
2,889
3,312
0
17,364
W
Anubis
5,394
491
0
659
5,051
2,184
0
2,795
1,990
17,993
0
L
Fenrir
d4rki01
Fenrir
4,239
801
0
383
8,271
3,230
0
4,090
4,139
0
8,590
L
3,123
56
326
459
4,608
2,618
0
1,883
2,725
5,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,489
Gold Earned
29,572
103
Minions Killed
88
3
Camps Cleared
5
559,285
Distance Traveled
497,257
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,724
1,345
33
7
1
126,703
0
L
Ix Chel
5,847
1,169
14
3
1
116,130
3
W
Apollo
6,745
1,349
22
4
0
104,836
0
W
Sun Wukong
7,092
1,418
9
2
0
125,255
0
W
Yemoja
6,516
1,303
8
2
0
97,170
0
L
Nox
5,956
1,191
24
5
1
99,462
0
L
Chernobog
6,056
1,211
23
5
2
94,524
0
W
Anubis
6,412
1,282
31
6
2
105,321
0
L
Fenrir
5,934
1,187
14
3
1
111,561
0
L
Charon
5,779
1,156
13
3
0
75,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role