Player Matchup

Osiris
Osiris
 
Osiris
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Paid Regardless
Ares
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,558 Elo+
Solo
Fenrir
Fenrir
SirMrGoodSir
Fenrir
Level 157
God Stats
8W - 7L
1,535 SR
Queue Stats
160W - 165L
1,440 Elo+
Solo
Charybdis
Charybdis
T2pbx
Charybdis
Level 35
God Stats
3W - 1L
1,749 SR
Queue Stats
68W - 62L
1,505 Elo+
Party 2
Scylla
Scylla
TTVnickolasGur99
Scylla
Level 172
God Stats
1W - 0L
1,666 SR
Queue Stats
12W - 5L
1,717 Elo+
Solo
Team Averages
Level 134
1,590 SR
1,544 Elo+

VS

Team Averages
Level 95
1,516 SR
1,578 Elo+
Achilles
Achilles
 
Achilles
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Olorun
Olorun
CorkscrewAce97
Olorun
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 71L
1,528 Elo+
Party 3
Ratatoskr
Ratatoskr
JayHarris1469
Ratatoskr
Level 128
God Stats
0W - 2L
1,241 SR
Queue Stats
218W - 198L
1,548 Elo+
Party 1
Zhong Kui
Zhong Kui
PermaBan 47
Zhong Kui
Level 6
God Stats
4W - 3L
1,840 SR
Queue Stats
13W - 11L
1,771 Elo+
Party 1
Da Ji
Da Ji
SammySparky
Da Ji
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 34L
1,545 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
2 / 1 / 0
7,037
704
5,766
9,523
5,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
0 / 3 / 4
5,162
516
2,561
7,628
3,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
12
5 / 0 / 7
6,641
664
4,955
6,809
2,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
T2pbx
Charybdis
10
1 / 3 / 0
5,447
545
4,025
6,979
2,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mace

Mace

+10
Physical Power

13
9 / 0 / 5
7,845
785
9,312
3,576
1,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
1 / 2 / 0
5,068
507
4,534
9,265
8,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 6 / 0
5,316
532
1,840
7,386
1,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ratatoskr
JayHarris1469
Ratatoskr
10
2 / 2 / 3
6,419
642
3,822
8,299
4,272
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zhong Kui
PermaBan 47
Zhong Kui
11
4 / 2 / 2
6,331
633
7,545
5,843
3,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
0 / 5 / 1
5,272
527
1,470
9,453
2,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
17
Kills
7
7
Deaths
17
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
2
1
0
2
L
Achilles
 
Achilles
1
2
0
0.5
L
0
6
0
0
L
Ratatoskr
JayHarris1469
Ratatoskr
2
2
3
1.75
W
0
3
4
0.67
L
Zhong Kui
PermaBan 47
Zhong Kui
4
2
2
2.5
L
0
5
1
0.1
W
Fenrir
5
0
7
8.5
W
Charybdis
T2pbx
Charybdis
1
3
0
0.33
W
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,619
Damage
19,211
34,515
Taken
40,246
14,645
Mitigated
20,457
11,284
Healing
13,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
5,766
2,573
0
4,763
9,523
5,068
0
0
8,922
0
50,739
L
Achilles
 
Achilles
4,534
1,440
0
3,124
9,265
8,206
0
425
8,840
0
23,263
L
1,840
1,192
10
1,002
7,386
1,596
0
5,359
2,027
27,580
400
L
Ratatoskr
JayHarris1469
Ratatoskr
3,822
896
0
3,090
8,299
4,272
0
2,447
5,852
0
26,678
W
2,561
40
0
1,697
7,628
3,806
0
2,261
5,367
15,663
0
L
Zhong Kui
PermaBan 47
Zhong Kui
7,545
3,575
0
2,556
5,843
3,877
814
1,367
4,476
33,738
9,973
L
1,470
307
0
4,092
9,453
2,506
0
2,203
7,250
0
35,863
W
Fenrir
4,955
1,048
0
1,407
6,809
2,672
0
949
5,860
0
38,868
W
Charybdis
T2pbx
Charybdis
4,025
1,589
0
2,667
6,979
2,081
0
4,259
2,720
0
33,435
W
9,312
1,877
0
750
3,576
1,018
0
1,062
2,514
50,770
285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,132
Gold Earned
28,406
324
Minions Killed
278
0
Camps Cleared
0
1,021,175
Distance Traveled
1,031,431
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,037
704
76
8
0
197,885
2
L
Achilles
5,068
507
37
4
0
200,140
0
L
Olorun
5,316
532
58
6
0
182,655
1
L
Ratatoskr
6,419
642
43
4
0
244,319
3
W
Ares
5,162
516
21
2
0
189,848
4
L
Zhong Kui
6,331
633
70
7
0
196,543
1
L
Da Ji
5,272
527
70
7
0
207,774
0
W
Fenrir
6,641
664
67
7
0
226,269
0
W
Charybdis
5,447
545
55
6
0
186,068
0
W
Scylla
7,845
785
105
11
0
221,105
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role