Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
IamSoFree
Achilles
Level 217
God Stats
10W - 12L
1,585 SR
Queue Stats
23W - 28L
1,446 Elo+
Party 1
Cernunnos
Cernunnos
tapppsc
Cernunnos
Level 135
God Stats
1W - 8L
1,286 SR
Queue Stats
418W - 418L
1,439 Elo+
Solo
Khepri
Khepri
xDoomDaY
Khepri
Level 153
God Stats
0W - 1L
1,165 SR
Queue Stats
111W - 101L
1,488 Elo+
Solo
Team Averages
Level 162
1,407 SR
1,475 Elo+

VS

Team Averages
Level 127
1,639 SR
1,527 Elo+
Discordia
Discordia
 
Discordia
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Strila
Skadi
Level 107
God Stats
11W - 5L
1,749 SR
Queue Stats
242W - 222L
1,514 Elo+
Solo
Kali
Kali
Willfulness
Kali
Level 121
God Stats
3W - 0L
1,820 SR
Queue Stats
194W - 173L
1,519 Elo+
Solo
Fafnir
Fafnir
imT0P1
Fafnir
Level 163
God Stats
20W - 18L
1,625 SR
Queue Stats
203W - 171L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
6 / 0 / 1
7,884
717
8,833
10,799
4,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
 
Merlin
11
0 / 2 / 1
5,701
518
3,670
8,737
3,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
IamSoFree
Achilles
10
2 / 0 / 0
5,596
509
3,490
8,206
4,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
tapppsc
Cernunnos
9
0 / 2 / 0
5,160
469
1,521
4,244
1,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
xDoomDaY
Khepri
10
1 / 0 / 2
6,099
554
3,133
6,712
4,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
1 / 1 / 1
6,538
594
6,810
3,907
1,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hades
 
Hades
11
1 / 0 / 2
6,170
561
2,943
8,085
4,702
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Skadi
Strila
Skadi
11
1 / 2 / 1
6,049
550
5,105
5,310
1,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 1 / 0
5,511
501
3,780
11,129
3,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
imT0P1
Fafnir
12
0 / 5 / 0
5,813
528
5,621
10,775
5,600
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
8
9
Kills
4
4
Deaths
9
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
6
0
1
6.5
L
Merlin
 
Merlin
0
2
1
0.25
W
Discordia
 
Discordia
1
1
1
1.5
W
Hades
 
Hades
1
0
2
2
L
Achilles
IamSoFree
Achilles
2
0
0
2
W
Skadi
Strila
Skadi
1
2
1
0.75
W
1
1
0
1
W
Fafnir
imT0P1
Fafnir
0
5
0
0
L
Cernunnos
tapppsc
Cernunnos
0
2
0
0
L
Khepri
xDoomDaY
Khepri
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,647
Damage
24,259
38,698
Taken
39,206
18,050
Mitigated
16,762
13,222
Healing
15,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
8,833
1,359
0
3,710
10,799
4,587
135
4,226
6,573
48,155
1,273
L
Merlin
 
Merlin
3,670
290
0
1,767
8,737
3,025
0
6,102
2,635
40,406
0
W
Discordia
 
Discordia
6,810
97
0
342
3,907
1,156
76
2,433
1,474
51,702
1,757
W
Hades
 
Hades
2,943
545
350
3,782
8,085
4,702
0
2,393
5,692
21,332
0
L
Achilles
IamSoFree
Achilles
3,490
459
0
4,720
8,206
4,203
0
1,365
6,841
0
28,470
W
Skadi
Strila
Skadi
5,105
1,769
0
818
5,310
1,733
0
2,311
2,822
0
51,282
W
3,780
1,603
0
5,971
11,129
3,571
0
2,124
8,786
0
44,141
W
Fafnir
imT0P1
Fafnir
5,621
1,426
0
3,810
10,775
5,600
0
4,765
4,948
36,801
1,396
L
Cernunnos
tapppsc
Cernunnos
1,521
1,058
0
935
4,244
1,408
0
744
3,500
0
29,493
L
Khepri
xDoomDaY
Khepri
3,133
402
0
2,090
6,712
4,827
0
2,722
3,990
17,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,440
Gold Earned
30,081
330
Minions Killed
360
0
Camps Cleared
0
1,103,539
Distance Traveled
1,130,936
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,884
717
99
9
0
237,434
0
L
Merlin
5,701
518
93
8
0
209,005
0
W
Discordia
6,538
594
104
9
0
229,101
0
W
Hades
6,170
561
44
4
0
228,834
1
L
Achilles
5,596
509
49
4
0
250,615
0
W
Skadi
6,049
550
88
8
0
202,441
0
W
Kali
5,511
501
65
6
0
262,512
0
W
Fafnir
5,813
528
59
5
0
208,048
0
L
Cernunnos
5,160
469
59
5
0
162,301
0
L
Khepri
6,099
554
30
3
0
244,184
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role