Player Matchup

Ymir
Ymir
AlexBado24
Ymir
Level 70
God Stats
1W - 2L
1,196 SR
Queue Stats
79W - 84L
1,454 Elo+
Party 1
Fenrir
Fenrir
ImSwamps
Fenrir
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 15L
1,373 Elo+
Solo
Anubis
Anubis
McQuick4559
Anubis
Level 29
God Stats
11W - 16L
1,481 SR
Queue Stats
59W - 73L
1,441 Elo+
Party 1
Charybdis
Charybdis
Norsehorse69
Charybdis
Level 68
God Stats
8W - 8L
1,490 SR
Queue Stats
198W - 260L
1,493 Elo+
Solo
Zeus
Zeus
xFoxD
Zeus
Level 103
God Stats
11W - 12L
1,523 SR
Queue Stats
40W - 53L
1,368 Elo+
Solo
Team Averages
Level 78
1,438 SR
1,426 Elo+

VS

Team Averages
Level 120
1,584 SR
1,464 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Aonix_Optic01
Kuzenbo
Level 109
God Stats
3W - 2L
1,743 SR
Queue Stats
434W - 406L
1,493 Elo+
Solo
Baron Samedi
Baron Samedi
Mboras18
Baron Samedi
Level 105
God Stats
6W - 8L
1,472 SR
Queue Stats
103W - 103L
1,430 Elo+
Solo
Olorun
Olorun
TTvWoopPoop
Olorun
Level 100
God Stats
1W - 0L
1,684 SR
Queue Stats
58W - 62L
1,439 Elo+
Solo
Surtr
Surtr
TropperEddy
Surtr
Level 126
God Stats
9W - 11L
1,521 SR
Queue Stats
115W - 122L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,882
488
1,251
8,719
4,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
ImSwamps
Fenrir
10
3 / 5 / 0
5,478
548
4,462
8,745
3,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anubis
8
0 / 5 / 0
4,652
465
3,500
6,201
2,445
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Charybdis
Norsehorse69
Charybdis
8
0 / 4 / 1
4,611
461
5,035
7,154
2,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Zeus
xFoxD
Zeus
10
1 / 1 / 0
5,418
542
1,625
4,949
1,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
10
4 / 0 / 4
6,646
665
4,382
8,253
2,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Kuzenbo
10
2 / 0 / 8
6,420
642
4,458
7,647
5,175
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baron Samedi
Mboras18
Baron Samedi
12
5 / 0 / 1
7,060
706
4,972
5,031
1,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
11
5 / 1 / 3
6,562
656
7,244
5,758
1,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
3 / 3 / 2
6,786
679
3,582
6,253
3,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
4
Kills
19
19
Deaths
4
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
4
0
4
6
L
0
4
0
0
W
Kuzenbo
2
0
8
6
L
Fenrir
ImSwamps
Fenrir
3
5
0
0.6
W
Baron Samedi
Mboras18
Baron Samedi
5
0
1
5.5
L
Anubis
0
5
0
0
L
Charybdis
Norsehorse69
Charybdis
0
4
1
0.13
W
Olorun
5
1
3
6.5
W
3
3
2
1.33
L
Zeus
xFoxD
Zeus
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,873
Damage
24,638
35,768
Taken
32,942
13,770
Mitigated
14,757
6,352
Healing
14,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
4,382
947
0
5,121
8,253
2,956
275
2,078
6,175
0
36,924
L
1,251
25
27
627
8,719
4,433
0
5,937
2,782
12,301
986
W
Kuzenbo
4,458
1,862
0
1,696
7,647
5,175
230
1,485
6,114
18,091
0
L
Fenrir
ImSwamps
Fenrir
4,462
652
0
1,306
8,745
3,495
0
1,078
7,249
0
23,834
W
Baron Samedi
Mboras18
Baron Samedi
4,972
266
481
1,982
5,031
1,690
0
1,460
3,459
42,276
1,171
L
Anubis
3,500
193
78
1,632
6,201
2,445
0
2,457
3,710
25,019
0
L
Charybdis
Norsehorse69
Charybdis
5,035
2,556
0
1,915
7,154
2,084
0
4,958
2,196
0
31,940
W
Olorun
7,244
3,876
820
3,121
5,758
1,684
2,162
1,119
4,595
32,236
6,296
W
3,582
1,335
0
1,511
6,253
3,252
13
30
6,223
1,205
33,875
L
Zeus
xFoxD
Zeus
1,625
0
0
767
4,949
1,313
0
1,732
3,217
31,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,041
Gold Earned
33,474
230
Minions Killed
296
0
Camps Cleared
0
926,759
Distance Traveled
1,034,601
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
6,646
665
67
7
0
232,853
0
L
Ymir
4,882
488
28
3
0
178,458
0
W
Kuzenbo
6,420
642
25
3
0
220,442
4
L
Fenrir
5,478
548
41
4
0
189,696
2
W
Baron Samedi
7,060
706
74
7
0
191,995
2
L
Anubis
4,652
465
43
4
0
191,330
0
L
Charybdis
4,611
461
56
6
0
169,266
0
W
Olorun
6,562
656
66
7
0
175,781
0
W
Surtr
6,786
679
64
6
0
213,530
0
L
Zeus
5,418
542
62
6
0
198,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role