Player Matchup

Loki
Loki
Gold V
DZ_ASeSiNoDNoB
Loki
Gold V
Level 159
God Stats
17W - 13L
1,528 SR
Queue Stats
30W - 25L
1,387 MMR
Solo
Kukulkan
Kukulkan
Gold II
LEGENDARY_MARVEL
Kukulkan
Gold II
Level 156
God Stats
79W - 84L
1,548 SR
Queue Stats
889W - 1,033L
1,582 MMR
Solo
Bacchus
Bacchus
Silver I
xXMrVeNuSXx
Bacchus
Silver I
Level 102
God Stats
0W - 1L
1,239 SR
Queue Stats
54W - 62L
1,405 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 139
1,438 SR
1,458 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 97
1,579 SR
1,444 MMR
Xbalanque
Xbalanque
Gold II
BENYTH3BULL
Xbalanque
Gold II
Level 109
God Stats
7W - 6L
1,704 SR
Queue Stats
91W - 75L
1,593 MMR
Party 1
Nu Wa
Nu Wa
Gold III
SoIoist
Nu Wa
Gold III
Level 99
God Stats
2W - 6L
1,522 SR
Queue Stats
77W - 81L
1,585 MMR
Party 1
Shiva
Shiva
Gold V
basedanwar
Shiva
Gold V
Level 83
God Stats
47W - 49L
1,509 SR
Queue Stats
558W - 648L
1,154 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 1
10,208
729
7,759
12,364
5,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

18
3 / 3 / 0
11,485
820
8,279
11,685
4,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
xXMrVeNuSXx
Bacchus
14
1 / 3 / 2
9,632
688
8,927
13,456
15,085
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Bans
CthulhuSerqetKumbhakarnaKuzenboScylla

VS

Bans
GebCerberusArachneAchillesMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BENYTH3BULL
Xbalanque
19
4 / 1 / 4
11,660
833
9,509
10,770
4,080
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
SoIoist
Nu Wa
18
1 / 2 / 7
11,115
794
12,801
8,304
2,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
17
3 / 2 / 5
10,879
777
10,771
13,520
11,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
5
Kills
8
9
Deaths
5
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
BENYTH3BULL
Xbalanque
4
1
4
6
L
1
3
1
0.5
L
3
3
0
1
W
Nu Wa
SoIoist
Nu Wa
1
2
7
2.25
W
Shiva
3
2
5
2.75
L
Bacchus
xXMrVeNuSXx
Bacchus
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,965
Damage
33,081
37,505
Taken
32,594
24,697
Mitigated
18,542
5,511
Healing
9,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
BENYTH3BULL
Xbalanque
9,509
3,731
0
3,635
10,770
4,080
2,860
6,163
4,567
0
47,011
L
7,759
1,761
0
3,656
12,364
5,580
0
4,860
7,288
0
44,740
L
8,279
514
0
926
11,685
4,032
0
4,993
6,332
61,038
0
W
Nu Wa
SoIoist
Nu Wa
12,801
5,300
0
1,889
8,304
2,766
867
2,318
5,986
57,236
0
W
Shiva
10,771
1,762
170
4,060
13,520
11,696
315
7,866
5,614
386
22,329
L
Bacchus
xXMrVeNuSXx
Bacchus
8,927
593
0
929
13,456
15,085
0
3,442
9,556
21,859
1,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,325
Gold Earned
33,654
207
Minions Killed
188
0
Camps Cleared
0
743,980
Distance Traveled
760,370
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
11,660
833
84
6
0
251,038
4
L
Loki
10,208
729
55
4
0
259,950
0
L
Kukulkan
11,485
820
131
9
0
248,447
0
W
Nu Wa
11,115
794
81
6
0
227,123
3
W
Shiva
10,879
777
23
2
0
282,209
2
L
Bacchus
9,632
688
21
2
0
235,583
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role