Player Matchup

Neith
Neith
Platinum V
LadyLunatix
Neith
Platinum V
Level 247
God Stats
79W - 66L
1,568 SR
Queue Stats
256W - 258L
1,385 MMR
Solo
Bacchus
Bacchus
Gold V
NICO_CD77
Bacchus
Gold V
Level 114
God Stats
3W - 1L
1,615 SR
Queue Stats
62W - 74L
1,449 MMR
Solo
Artio
Artio
Silver I
RookusPixelFee-
Artio
Silver I
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 24L
1,362 MMR
Solo
Ra
Ra
Gold IV
kibogdb123
Ra
Gold IV
Level 108
God Stats
6W - 5L
1,404 SR
Queue Stats
383W - 389L
1,432 MMR
Solo
Fenrir
Fenrir
Gold IV
zatox96
Fenrir
Gold IV
Level 119
God Stats
6W - 8L
1,478 SR
Queue Stats
242W - 244L
1,385 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 149
1,513 SR
1,403 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 126
1,487 SR
1,431 MMR
Poseidon
Poseidon
Gold V
 
Poseidon
Gold V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Khepri
Khepri
Gold III
FleecyManx
Khepri
Gold III
Level 142
God Stats
32W - 22L
1,602 SR
Queue Stats
273W - 283L
1,400 MMR
Solo
Ratatoskr
Ratatoskr
Gold V
Frenchgreed
Ratatoskr
Gold V
Level 58
God Stats
5W - 4L
1,500 SR
Queue Stats
207W - 228L
1,370 MMR
Party 1
Medusa
Medusa
Gold IV
NiatoC
Medusa
Gold IV
Level 124
God Stats
15W - 13L
1,623 SR
Queue Stats
161W - 175L
1,418 MMR
Solo
Cerberus
Cerberus
Silver III
major85
Cerberus
Silver III
Level 155
God Stats
2W - 2L
1,211 SR
Queue Stats
44W - 37L
1,465 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 5
6,085
553
7,659
6,936
1,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Bacchus
NICO_CD77
Bacchus
9
1 / 1 / 8
5,711
519
3,679
8,483
6,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 5 / 1
4,954
450
3,102
9,851
4,864
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 1 / 3
6,988
635
7,817
4,356
1,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Fenrir
zatox96
Fenrir
12
8 / 0 / 2
6,869
624
6,159
7,310
2,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bans
SerqetAnubisAtlasJormungandr

VS

Bans
JanusCu ChulainnAo KuangBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
0 / 3 / 2
5,815
529
1,729
6,053
1,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
FleecyManx
Khepri
8
1 / 4 / 2
5,236
476
4,607
9,613
6,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ratatoskr
Frenchgreed
Ratatoskr
11
4 / 3 / 0
6,014
547
5,831
8,316
2,737
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
NiatoC
Medusa
8
0 / 5 / 2
4,816
438
3,144
7,282
2,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cerberus
major85
Cerberus
11
3 / 0 / 1
6,787
617
6,006
6,816
3,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
15
Kills
8
9
Deaths
15
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
3
2
0.33
L
Khepri
FleecyManx
Khepri
1
4
2
0.5
L
Ratatoskr
Frenchgreed
Ratatoskr
4
3
0
1.33
W
3
2
5
2.75
W
Bacchus
NICO_CD77
Bacchus
1
1
8
5
L
Medusa
NiatoC
Medusa
0
5
2
0.2
W
0
5
1
0.1
W
3
1
3
4.5
L
Cerberus
major85
Cerberus
3
0
1
3.5
W
Fenrir
zatox96
Fenrir
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,416
Damage
21,317
36,936
Taken
38,080
17,234
Mitigated
16,927
10,780
Healing
9,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
1,729
327
0
1,865
6,053
1,806
0
3,318
2,441
40,412
0
L
Khepri
FleecyManx
Khepri
4,607
501
0
2,404
9,613
6,513
0
2,187
7,327
15,488
1,240
L
Ratatoskr
Frenchgreed
Ratatoskr
5,831
939
0
1,956
8,316
2,737
0
3,058
5,092
0
33,820
W
7,659
3,296
0
1,419
6,936
1,872
317
1,870
5,011
0
45,607
W
Bacchus
NICO_CD77
Bacchus
3,679
615
0
2,899
8,483
6,227
0
2,653
5,778
12,085
2,040
L
Medusa
NiatoC
Medusa
3,144
1,232
0
1,019
7,282
2,103
0
1,690
5,592
0
22,182
W
3,102
34
0
3,091
9,851
4,864
0
4,673
4,490
22,676
0
W
7,817
1,072
408
1,670
4,356
1,473
603
853
3,361
45,919
1,528
L
Cerberus
major85
Cerberus
6,006
283
0
2,597
6,816
3,768
0
3,102
3,714
38,014
0
W
Fenrir
zatox96
Fenrir
6,159
1,432
0
1,293
7,310
2,798
0
1,082
6,170
0
44,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,607
Gold Earned
28,668
284
Minions Killed
280
0
Camps Cleared
0
1,098,717
Distance Traveled
1,098,852
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
5,815
529
87
8
0
233,299
0
L
Khepri
5,236
476
17
2
0
214,945
4
L
Ratatoskr
6,014
547
51
5
0
256,076
2
W
Neith
6,085
553
75
7
0
201,294
1
W
Bacchus
5,711
519
21
2
0
243,423
0
L
Medusa
4,816
438
44
4
0
215,748
1
W
Artio
4,954
450
37
3
0
200,484
0
W
Ra
6,988
635
93
8
0
200,792
0
L
Cerberus
6,787
617
81
7
0
178,784
1
W
Fenrir
6,869
624
58
5
0
252,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role