Player Matchup

Mercury
Mercury
 
Mercury
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Awow15
Cupid
Level 80
God Stats
2W - 2L
1,427 SR
Queue Stats
282W - 297L
1,375 Elo+
Solo
Anhur
Anhur
RAIN_STROM18
Anhur
Level 25
God Stats
1W - 1L
1,683 SR
Queue Stats
23W - 32L
1,396 Elo+
Solo
Charon
Charon
Shaaaa87
Charon
Level 79
God Stats
7W - 4L
1,516 SR
Queue Stats
325W - 328L
1,448 Elo+
Solo
Sun Wukong
Sun Wukong
cowboi23
Sun Wukong
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 12L
1,487 Elo+
Solo
Team Averages
Level 63
1,525 SR
1,441 Elo+

VS

Team Averages
Level 84
1,470 SR
1,441 Elo+
Cupid
Cupid
 
Cupid
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
A-lan002
Poseidon
Level 23
God Stats
1W - 2L
1,239 SR
Queue Stats
34W - 59L
1,371 Elo+
Solo
Artemis
Artemis
FutNoBoi
Artemis
Level 70
God Stats
8W - 1L
1,614 SR
Queue Stats
48W - 31L
1,506 Elo+
Party 1
Sol
Sol
GeneralMilly
Sol
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 21L
1,324 Elo+
Solo
Nox
Nox
MasonSoldMe
Nox
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 34L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
5
0 / 1 / 1
6,020
547
0
834
241
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cupid
Awow15
Cupid
18
7 / 1 / 3
9,958
905
9,469
9,485
3,970
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
2 / 4 / 4
8,024
729
7,272
8,979
3,154
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
Shaaaa87
Charon
16
1 / 4 / 8
8,632
785
8,379
17,254
14,466
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Sun Wukong
cowboi23
Sun Wukong
16
3 / 4 / 6
8,734
794
7,575
12,327
13,556
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
16
0 / 0 / 9
8,756
796
2,696
5,381
2,236
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Poseidon
A-lan002
Poseidon
17
4 / 1 / 6
9,778
889
8,120
7,025
2,649
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Artemis
FutNoBoi
Artemis
14
6 / 6 / 5
9,158
833
16,682
11,388
4,635
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 3 / 10
7,963
724
7,724
6,862
2,061
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
3 / 3 / 6
8,815
801
7,929
7,025
3,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
49
13
Kills
13
14
Deaths
13
22
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
1
1
0.5
W
Cupid
 
Cupid
0
0
9
4.5
W
Poseidon
A-lan002
Poseidon
4
1
6
7
L
Cupid
Awow15
Cupid
7
1
3
8.5
W
Artemis
FutNoBoi
Artemis
6
6
5
1.42
W
0
3
10
1.67
W
3
3
6
2
L
2
4
4
1
L
Charon
Shaaaa87
Charon
1
4
8
1.25
L
Sun Wukong
cowboi23
Sun Wukong
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,695
Damage
43,151
48,879
Taken
37,681
35,387
Mitigated
14,796
18,110
Healing
14,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
0
0
0
0
834
241
0
572
262
0
0
W
Cupid
 
Cupid
2,696
1,087
5,336
3,205
5,381
2,236
956
1,507
3,874
0
13,293
W
Poseidon
A-lan002
Poseidon
8,120
1,619
783
1,493
7,025
2,649
413
1,847
5,178
27,763
211
L
Cupid
Awow15
Cupid
9,469
3,153
3,736
5,400
9,485
3,970
0
3,377
6,108
0
29,310
W
Artemis
FutNoBoi
Artemis
16,682
8,086
499
608
11,388
4,635
0
1,711
9,677
0
22,049
W
7,724
2,464
909
990
6,862
2,061
0
459
6,403
18,199
0
W
7,929
963
645
414
7,025
3,215
74
1,522
5,503
13,524
426
L
7,272
2,374
611
1,975
8,979
3,154
0
4,547
4,432
0
17,505
L
Charon
Shaaaa87
Charon
8,379
1,050
24
3,172
17,254
14,466
0
9,811
7,443
15,231
1,526
L
Sun Wukong
cowboi23
Sun Wukong
7,575
1,344
357
2,835
12,327
13,556
0
5,039
7,288
0
18,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,368
Gold Earned
44,470
108
Minions Killed
120
0
Camps Cleared
0
825,486
Distance Traveled
1,041,634
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,020
547
0
0
0
24,946
0
W
Cupid
8,756
796
21
2
0
225,320
0
W
Poseidon
9,778
889
52
5
0
238,675
0
L
Cupid
9,958
905
52
5
0
227,402
0
W
Artemis
9,158
833
13
1
0
184,374
0
W
Sol
7,963
724
25
2
0
183,814
0
W
Nox
8,815
801
9
1
0
209,451
0
L
Anhur
8,024
729
20
2
0
157,559
0
L
Charon
8,632
785
15
1
0
207,836
0
L
Sun Wukong
8,734
794
21
2
0
207,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role