Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
AL-_-FA8EEH
Ymir
Level 147
God Stats
61W - 48L
1,591 SR
Queue Stats
427W - 434L
1,439 Elo+
Party 1
Xing Tian
Xing Tian
YHALANSARI_
Xing Tian
Level 153
God Stats
11W - 11L
1,677 SR
Queue Stats
409W - 404L
1,468 Elo+
Party 1
Bastet
Bastet
alsa2000
Bastet
Level 83
God Stats
17W - 12L
1,507 SR
Queue Stats
91W - 101L
1,511 Elo+
Solo
Team Averages
Level 135
1,555 SR
1,484 Elo+

VS

Team Averages
Level 147
1,636 SR
1,541 Elo+
Cerberus
Cerberus
FragonDucker
Cerberus
Level 59
God Stats
5W - 2L
1,850 SR
Queue Stats
23W - 9L
1,694 Elo+
Solo
Ao Kuang
Ao Kuang
NachMochli
Ao Kuang
Level 141
God Stats
2W - 1L
1,500 SR
Queue Stats
84W - 91L
1,500 Elo+
Solo
Poseidon
Poseidon
SaLtap1das
Poseidon
Level 232
God Stats
6W - 7L
1,577 SR
Queue Stats
242W - 241L
1,473 Elo+
Solo
Chaac
Chaac
Zaikillu
Chaac
Level 144
God Stats
24W - 29L
1,530 SR
Queue Stats
443W - 458L
1,497 Elo+
Solo
Hachiman
Hachiman
bEY0nDThEHoR1Z0N
Hachiman
Level 157
God Stats
5W - 6L
1,724 SR
Queue Stats
501W - 481L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
5 / 0 / 2
7,951
723
8,603
5,989
3,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
 
Artemis
12
1 / 1 / 0
6,535
594
3,330
4,154
1,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 1 / 2
5,573
507
1,669
6,858
2,880
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Xing Tian
YHALANSARI_
Xing Tian
13
3 / 1 / 0
7,310
665
6,023
7,306
3,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Bastet
alsa2000
Bastet
10
2 / 4 / 3
5,583
508
3,548
9,176
2,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FragonDucker
Cerberus
10
1 / 2 / 5
6,055
550
5,115
9,217
5,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
NachMochli
Ao Kuang
11
1 / 2 / 0
5,687
517
3,435
7,431
2,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Poseidon
SaLtap1das
Poseidon
11
4 / 4 / 1
6,105
555
4,967
5,549
1,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
Zaikillu
Chaac
10
1 / 2 / 0
5,561
506
4,275
9,309
3,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
0 / 1 / 0
6,266
570
2,561
4,860
1,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
13
11
Kills
7
7
Deaths
11
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
5
0
2
6
W
Artemis
 
Artemis
1
1
0
1
W
0
1
2
1
L
Cerberus
FragonDucker
Cerberus
1
2
5
1.75
L
Ao Kuang
NachMochli
Ao Kuang
1
2
0
0.5
L
Poseidon
SaLtap1das
Poseidon
4
4
1
1.13
W
Xing Tian
YHALANSARI_
Xing Tian
3
1
0
3
L
Chaac
Zaikillu
Chaac
1
2
0
0.5
W
Bastet
alsa2000
Bastet
2
4
3
0.88
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,173
Damage
20,353
33,483
Taken
36,366
13,742
Mitigated
14,394
9,515
Healing
10,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
8,603
731
0
2,585
5,989
3,636
0
3,038
2,951
57,043
0
W
Artemis
 
Artemis
3,330
1,655
0
1,983
4,154
1,264
612
1,304
2,850
0
51,793
W
1,669
277
0
1,900
6,858
2,880
0
3,941
2,917
13,383
0
L
Cerberus
FragonDucker
Cerberus
5,115
308
0
3,254
9,217
5,526
0
3,619
5,252
16,557
595
L
Ao Kuang
NachMochli
Ao Kuang
3,435
650
0
1,169
7,431
2,298
0
2,770
4,395
39,707
1,570
L
Poseidon
SaLtap1das
Poseidon
4,967
785
0
960
5,549
1,245
0
2,978
2,321
40,494
779
W
Xing Tian
YHALANSARI_
Xing Tian
6,023
331
0
1,207
7,306
3,668
0
147
7,159
40,466
1,368
L
Chaac
Zaikillu
Chaac
4,275
775
0
3,390
9,309
3,739
0
4,558
4,183
0
34,704
W
Bastet
alsa2000
Bastet
3,548
924
0
1,840
9,176
2,294
0
4,330
4,846
0
31,080
L
2,561
1,916
0
1,833
4,860
1,586
0
883
3,977
0
49,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,952
Gold Earned
29,674
383
Minions Killed
366
0
Camps Cleared
0
1,174,470
Distance Traveled
1,127,454
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,951
723
129
12
0
262,149
1
W
Artemis
6,535
594
97
9
0
215,581
2
W
Ymir
5,573
507
20
2
0
236,889
0
L
Cerberus
6,055
550
50
5
0
237,106
6
L
Ao Kuang
5,687
517
73
7
0
253,963
0
L
Poseidon
6,105
555
82
7
0
225,530
3
W
Xing Tian
7,310
665
89
8
0
206,305
0
L
Chaac
5,561
506
62
6
0
202,259
4
W
Bastet
5,583
508
48
4
0
253,546
0
L
Hachiman
6,266
570
99
9
0
208,596
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role